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hands solo

Pathfinder
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About hands solo

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    Landlubber

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  1. games like this should have a win for players or a player. 6 months one player and or team declared winner - wipe and repeat. J
  2. is there still lawless as well as the new system and is lawless staying the same as it was ? J
  3. This post is so twee and feeble minded its painful.
  4. Its annoying as its so very simple .. all islands lawless - maximum claims per size of company 1- 5 man = 2 ------ 6 - 10 = 5 ------- 11- 20 = 10 -------- 21- 35 = 15 ------- 35 - 50 = 20 -------- upwards of 50 = 25 claims - each claim is by planting a foundation, this stipulates a radius within which to build and no one else can build within. Building decay over 7 days once timed out demolishable. Foundation claims can be bought and sold. (see below for why.) Each island has a stipulated number of claims - if you want to own an island you need ALL the island claims. Additionally later (something along these lines) -- Building must include the ability to make a port this is the only flaggable claim that can be made (dockable unless banned from the owners land area) I would suggest the corp must own an island before it can build a port - only one port per island. port decay 3 months. Renting = hotel rooms - docking port space - bank vaults - shipyards (pay to use) - shop space - company owned npc's. All these things need a port. Bank vaults within which a player can put their gear and it will stay safe - the ability to rent a space on any island where they have them in their port. (this is all in regards to rental) - this means that you can use companies bank vaults wherever they have set up a port. Owners of ports have their own npc police which guard and protect and kill banned players (or get killed by banned players).
  5. Its annoying as its so very simple .. all islands lawless - maximum claims per size of company 1- 5 man = 2 ------ 6 - 10 = 5 ------- 11- 20 = 10 -------- 21- 35 = 15 ------- 35 - 50 = 20 -------- upwards of 50 = 25 claims - each claim is by planting a foundation, this stipulates a radius within which to build and no one else can build within. Building decay over 7 days once timed out demolishable. Foundation claims can be bought and sold. (see below for why.) Each island has a stipulated number of claims - if you want to own an island you need ALL the island claims. Additionally later (something along these lines) -- Building must include the ability to make a port this is the only flaggable claim that can be made (dockable unless banned from the owners land area) I would suggest the corp must own an island before it can build a port - only one port per island. port decay 3 months. Renting = hotel rooms - docking port space - bank vaults - shipyards (pay to use) - shop space - company owned npc's. All these things need a port. Bank vaults within which a player can put their gear and it will stay safe - the ability to rent a space on any island where they have them in their port. (this is all in regards to rental) - this means that you can use companies bank vaults wherever they have set up a port. Owners of ports have their own npc police which guard and protect and kill banned players (or get killed by banned players).
  6. Here here -- no landlords -- all like lawless - stipulated number of claims (by laying foundation) per island and buildings decay after set period. One or maybe two claims per player/corp per island. Players shops in freeports on pve - also global freeport escrow system, enter your goods into the escrow at an escrow house - player accepts contract goes to pick up goods. All done -- gameplay has everything you need. Only thing that may or should be rentable from a claim owner is docking space or a 'hotel'/'shop' or bank vault space. anchored ships if you have paid to dock have no decay.
  7. Claim and decay all islands lawless. Stipulated number of claims per island - only one/two claims per island per player/corp. One dock per claim. Nothing else will work imo. Also a world wide escrow system AT free ports which deems sailing to destinations to fulfil the escrow contract , so you set up a contract enter goods for sale or swap, player accepts escrow contract pays money and goes to escrow building to pick up goods or enter swappable goods - also player shops in freeports. J
  8. I don't understand what the issue is - its so simple its painful. Set a foundation and you have a space within which you can build. Each island has a set number of spaces that can have a foundation built upon them. Only buildings decay and over say 7 days. Animals die if you don't feed them obviously or go rogue after the seven days and their housing decays. One/two foundation per person per island. All ships anchored should have no decay, else you will need freeport banks so we can store our gear. Auto destruct upon decay of all buildings. Set a foundation and no-one else can build in your space. J
  9. I don't understand - you cant build on someone elses space man no ? Once they have placed a foundation then everywhere inside that 'zone' is only buildable by you no ? J
  10. Anchored ships should not decay - ONLY bases and buildings should decay if you don't log in. Animals should die if you don't feed them. J
  11. Ownership is by logging into the game . In lawless your 'claim ' decays over three days, I think this may be increased to 7 days and you claim is determined by the placement of your foundation. This is the only thing that is needed - period. you want land you have to log into the game to upkeep your claim - totally reasonable. J
  12. The PVE flag claim system was a joke. How can YOU own resources that everyone owns in them paying to play the game. This is an mmo NOT a sim like second life. War dec AND the ability to pirate the lawless ocean areas should be in the PVE. The flag claim system is not necessary and resource taxation is just a no go idea. Its really very simple. You build your foundation and that gives you a radius area that merely allows you to build infrastructure like in lawless. One foundation per island maybe, for anyone player and a set number of foundations and zones for foundations per island. Claims decay over time say 7 days, which means you have to log back into the game if you don't want your base demolishable etc. You want land ? Then you have to log in and upkeep your stake, its only fair. Most of the players with claims don't even log into the game, they just make their claim and log out its truly pathetic to be honest. The whining of the people on this forum when they and over time,WILL absolutely not log in every week. We also need freetown banks to hold our gear so if we log out and don't log in for a while, we don't lose our stuff. Aging of the chars is a joke in PVE. In PVP they should have a time span for conquest - each period say lasts a real time year and the winning corp is announced, perhaps wins a prize. Then the server is wiped and a new game starts. Let them do what they want basically. Prize money could be by asking for a corp entrance fee and winner takes all. PVE should entitle people to war dec imo, there should be an ability to pirate on the open ocean in lawless, perhaps with a marker against the character pirating, that stops them entering freetown ports but also makes them bountyable. IE other players can place a bounty on their heads. You will find that pirates set up their own companies and live on their own islands. Which of course they can protect as they will be in lawless zones. Player shops and trade is a must and with these additions to PVE you will finally have the foundation of a truly GREAT game and I haven't even started on underwater building etc. PVP - well let them do what they want I guess. (see above) J
  13. PVP with player shops but PVE solely vendors -- 100% determine that PVE should have player shops -- it really is a no brainer and without trade you have no PVE or player based economy, this was expressed eons ago in many posts and yet they deem no player shops in ports on PVE - wakey wakey atlas. J
  14. I was actually thinking the war dec and ocean lawless pirating was for the PVE servers and was excited as a result. My bad. J
  15. You haven't even tried it yet. Silly really. PVP is not PV(not logged in). Most of the moaners of the war dec system are just cowardly raid when not logged in anyway. J
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