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Mizunari

Pathfinder
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About Mizunari

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  1. We got the problem as well without blueprintcrafted items, like bed, sickle or bow.
  2. Hello, since the start of the last patch we did tame some bears, elefants and apes. But none of them recieved the mentioned 30 lvl. Even though i got the taming efficency 2 skill. But that shouldn't matter. Is it just a "can" with a very low chance or is it a bug? Because the resent patchnotes did read as it should allways be +30 lvl+taming efficency. Thanks for reading.
  3. And now i know why the lighthouse can placed on such many places without collition. The lighthouse is a Campfire in original. And i thinks this is a little too big for a Campfire.
  4. Hello everyone, in a Lawless Region, A7, someone has planted a Lighthouse on my Sloop and now im stuck in it with my boat. I even have build a little house on my Ship. So that i maybe prevent them from claiming it. But i didnt imagine that a Lighthouse could have build in me or near other stuctures other players.
  5. And even if they dont sink your your ship over night with the overweight system. They will just build a Lighthouse on it so that you cant move.
  6. You cant even escape from those ships. They are too fast. If you want to fight you dont need fast enemyships that can chase you like the wind. They just need to move themself around in a quick way. The next point is, those ships can wander between the servers, even if you cross the border, they will follow you.
  7. Hello everyone, please look at the Pic's. We did try it twice since yesterday. We have lost 3 Ships, 4 Days of hard work in the time of Holidays and we will get nothing. No Saps, no Seeds, no Honey, no Event Hat. There are hundreds, and no im not over the top, hundreds of Ships of the Damned in B2. The Company Grimgar did try to use the effects of the last patch in hope that we will see the southern region B3 for treasure hunting. We did move between those Ships, even in the fog since one of us didnt got fog. Otherwise we wouldnt made it off the shore. Because it would be too close without us notice. In the middle of the ocean, on random 1 Ship got too close to us without that we could move away. Bad Luck, but even with 2 Speedsails we cant escape. You cant, they are tooo fast. If you want to kill them they doesnt need to be fast, they have to be slow, they have much HP and they can have much more if you want. But you must have the chance to escape somehow if you run into them by bad luck. We did have fun, many, but we are stuck on that island on the small Island on B2. We did gave the game a second chance. We did want to have fun but we, as many many other players got overwhelmed by the balancing problems. And the flotsome loot from those ships are some kind of joke in exchange for that danger. We got on that Island without any problems, and with the "bugfix" of the spawn the server did overflow with Ships. A little Reply would be nice, but i think with that much Problems occuring, the communitymanager should program with them too. Otherwise all last players wo still didnt had that bad luck and still have fun can still enjoy it.
  8. Hello again, we, my Company and me, got pretty often this kind of Fatal Error. (Pic) The only thing that was allways the same when i got this. Many horses (up to 6 or 8 ) got a mass hysteric attack from getting to close at 1 of the Horses. Please look at it. Thanks for reading.
  9. Hello, we are playing on PvE Server Area B2 Company Grimgar, if it will help to locate. On that Island we have a big Problem with the Alpha Spawn. Up to 4 Alpha Animals are regularly in our Area what it makes kinda imposible not to die while farming. It doesnt feel right that we kill 1 Alpha in our region and the next time we look there are 2 others. Sometimes of the same type, like 2 horses or 2 wolfs. Not to mention the 3 Ships of the Dammned right befor our shores. I would as well suggest that there are some Sap Trees are placed on tundra Islands, because you can't collect that much sirup to repair the armors. Thanks for reading and i hope it will help to balance the Alpha Spawn.
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