Jump to content

monkguru

Pathfinder
  • Content Count

    112
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by monkguru

  1. I have seen this as well, I think devs are still tweaking. Replacement of market seems to resolve it, just keep the warehouse running stay under your limits of trades and try not to duplicate.
  2. Constantly turning off. Fuel Missing. No one on server, and while I'm standing right there. Anyone else seeing this issue?
  3. Broken trading, 20% of bottles give a map. Most are worthless, the rest are on player operated islands you cannot get to. That leaves dives, if they aren't in the middle of ghost ships with a tiny sloop. Game needs to be monitored, maintain ed.
  4. Boat will not move after storms. Not overweight, no other issues.
  5. Rubber banding like crazy, 5 ppl in grid. WTF
  6. The reality is that we were waiting for a trade market fix that was added in last patch, but instead of a fix, they just disguised the fix as a patch that added more stuff. Is there a confirmed wipe? A time frame? If so, why gold for ships at this point. Everyone knows and agrees your sabotage is killing the game.
  7. Don't use rejoin. Join like you are new. Try joining another server. I have done this a few times with success. If you green screen and get in without access, quickly die/redrawn before getting a timeout.
  8. East coast man. Played till 3am as usual only to lose all my shit and have all islands taken the following day while sleeping. Just once I'd like the devs to show appreciation to those of us that been here since day 1. Incapable of balance. Why design a competitive survival game. Wtf.
  9. Its a shame us here on the east coast keep getting screwed by all these late night starts.
  10. Did your boat take damage? Crew not set to repair or you run out of mats?
  11. There are thousands of other games I could go play that are single player, but you know what, I like a good multiplayer pvp survival pirate game. Without pop its only some of those things. What kind of low quality meat says that no one cares. Anyway. Many games have died an early death. This is where everyone chimes in that Atlas is dead. Ark should have died, and everyone said the same thing then. Ark turned out alright not just because it had a loyal playerbase, but because they actually had something. Ofcourse the boarded the steaming pile of shit train with all the lasers and space garbage. But thats another topic. Anywho, I feel the devs continue to ride the Hype train trying to emulate the exact success in the exact way. Only the remaining players are swimming around the drain hoping someone plugs the holes before the great big middle finger comes out from the loyal fan the devs never knew they had. Peace.
  12. What disturbs me is the amount of resources it going to take rebuilding and maintaining these sea forts, and at this point there is no point in doing so. Therefore all the companies that have many islands will also control these, making it even less desirable for small companies.
  13. The problem is obvious, none of wild card or thereof are people friendly. Or they would respect their own community enough to keep in touch. All their games were gambles, all early access titles are. They just got semi lucky using a formula with Ark, that they are trying to reproduce with Atlas, and its not going to fly anymore. While I agree what your saying, I do think they will milk the cow as long as they can, the same way they did with Ark. I mean If you played Ark from the beginning and thought it was going to go the way it did you be lying to yourself. Only with Ark there was sort of a cohesive direction. Farmhouses, just show like Kummba said, Fake content. They don't even care how it affects the game with little to no thought. Certainly Both Ark and Atlas are way more grindy than they ever needed to be, but to be counter productive to many systems in place at the same time is like revisiting the claim flag mess in the beginning. They are taking advice from all the wrong people. And lack simple thought and testing. They cater to megas as thats their free marketing platform. That is and has always been their biggest issue.
  14. Anyone can claim a piece of an island, No, ok too messy. Take all flags away. Only 1 flag per island now. People upset, not enough islands, only megas claims. Add more islands, twice if I'm not mistaken. Opps, too much sailing, take away alot of grid = take away alot of islands. Not enough islands. Too much grind? ok. Farmhouses. No need to have people on your islands paying tax now, no need for tames either, unless you want them, maby pvp. You choose. NO balance, still no fixies!
  15. Yes. locked and pin coded, otherwise whats the point.
  16. Level 80? Sorry if most don't have that kind of time, but I think your drinking the same kool aid. Nah, no advantage to being lvl 120 for extended peroids of time. Devs, need to actually balance the game, instead of blowing each other. No reason 2-3 companys should own 1/2 the map 24 hrs into a wipe. Its not going to get any better from here. Its like me making a game just for friends and family but a week later I'll let you play too even though you stand no chance against racism and hacks. But thats ok, because the loser mentality is that who can cheat the best wins! Ya, they really care about developing this game.
  17. Nah, no advantage to being lvl 120 for extended peroids of time. Devs, need to actually balance the game, instead of blowing each other. No reason 2-3 companys should own 1/2 the map 24 hrs into a wipe. Its not going to get any better from here. Its like me making a game just for friends and family but a week later I'll let you play too even though you stand no chance against racism and hacks. But thats ok, because the loser mentality is that who can cheat the best wins! Ya, they really care about developing this game.
  18. I wonder where they came up with 80. Should be 50. It all those that own all the islands anyway.
  19. Spoke to a 120 lvl character who said he lvled from the yeti. So is everyone that has max lvled gets to keep their lvls and we are supposed to grind for ours? It doesn't seem very fair. Like most of the aspects of the game.
  20. Resolved, It was indeed a boatyard blocking them.
  21. Restart c9 Kracken while your at it, I'm tired of trying to reach out to no one there.
  22. I tried everywhere else, submitted a ticket as well. No bottles on the island for 4 days, Sailed out of grid and in the same grid, bottles respawn there.
  23. Experiencing same issue. Food in Flag, inventory, silo, larder and trough. Food stat will not go up until unseated. Anyone done any testing?
  24. Stacked pillars and walls could be similar to foundations as in halfing HP Also, we have climbing picks and grapples but no viable weapons for raiding verticle structures. I have seen dozens of puckles on top of dozens of pillars.
×
×
  • Create New...