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Wayken

Pathfinder
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About Wayken

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    Pathfinder
  1. Would like to make vitamin a fun and interesting mechanic of the game not just a die from eating to much or to little. Vitamins are important in real life and having to much or to little of can uase health issues but that doesn't translate into game very fun of just dying from a lack of or overdosing from to much. Vitamins would be a much more interesting mechanic game wise if they provide buffs and debuffs instead of killing from lack of or from overdosing. Normal levels all Vitamins provide no buff but say above a certain higher percentage of each vitamin you received a different small buff while a lack of gives you a small debuff. Vitamin A can give you a small buff towards food/water and vitamins draining rate while having a lack of makes them drain normal doesn't have a debuff. Vitamin B could give you a buff to intelligence and stamina while a lack of gives a small debuff to intelligence and stamina. Vitamin C gives you a buff to fortitude and health recharge rate while having a lack of gives you a debuff to fortitude and stamina but not a lack of recharge rates. Vitamin D gives a small percentage to your health and weight carrying and having a lack of gives you a small reduction to weight carry but not to health. Buffs and Debuffs in balanced amounts that only add the equivalent of a point or two. something that is balanced out that doesn't give you a godlike powers over someone who is low on vitamins but enough to make managing them give you a better quality of life. Feel free to expound upon this and add you own ideas. Could even do the Debuffs in a teir system where the more you have the higher buffs and the less you have the higher debuffs.
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