the need to stop pillar or using foundations to claim all the land in pve is making it where people can't play. and the unlimited amount of claim flags is also a problem, you have it where you can contest some ones flag but if the stand beside it, it resets for to long "days". make it where they have to go on a quest for another flag. i've seen islands where they have taken almost the whole island for one crew so it makes it where new players can't fine land to claim, the other is where players are blocking in all the resources with walls so no other player can use them, this would be fine in pvp but not in pve because you have no way of getting around this problem. in pvp just destroy it. you should make limits on the amount of land one crew can claim other wise new players will be frustrated and quit the game. i have already seen it happening, 12 guys in my gaming group have left and moved on to other games. maybe on the lawless territory where they use walls to block resources you can put a tax on gate to pass threw with the resources you took from their area just like the claimed territory.