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Teron Gray

Pathfinder
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Posts posted by Teron Gray


  1. Part 2:  Big round of applause, guys.  Whatever you tinkered on in the network code corrupted some regions on the unofficial server I play on.  We need to wipe, too, as it's totally FUBAR  Bravo, clearly the best people on the job.  Appreciate all the hard work downloading freebie assets and pushing out bad netcode.

    If I seem bitter, damn right I am.  This team takes the wrong turn every chance they get, and when I try to go to private hosted grids to get some semblance of a good game, they still manage to cock that up.  I want to like Atlas, I want to enjoy it; they're hellbent on going nowhere fast with it.


  2. These "Industrial" structures look absolutely terrible.  Why does it look like much of this is made of corrugated steel and plastic tarps, like some post-apocalyptic salvage crap?  This isn't remotely "Pirate" at all.  It's garbage, what did you all do, buy some generic, wasteland assets off of Turbosquid?  For f___ sake, guys...


  3. Y'all should definitely be taking a long, hard look at what unofficial servers are doing, and that not just being lip-service.

    The only reason the steam activity numbers aren't worse is because so many of us migrated to private servers with mod and setting changes to make the game fun again; instead of just quitting entirely.

    Also, just hire Klinger already.  His ships put your modular designs to shame just in visual appeal alone.

    • Like 1

  4. 10 hours ago, Wildeheart said:

    Hello Developers, designers and all others on this project,

    Please look at this image with an open mind and heart then ask yourself what is wrong here. 

    91sSXxL.jpg

    You are creating content that continues to generate mostly negative feedback and your communication with the community has all but shut down. I recall the ARK early access period. It was exciting and fun with all the new things that, for the most part, made the game better and I still play ARK to this very day! I strongly feel this pure pvp focus and the forced generic ship design are destroying any potential this game has/had.

    Please consider resetting your course and do what you have done before. Make an amazing game for all to enjoy! Thank you and much love. I really want to see you and this game succeed!

    The problem with the comparison, is aside Atlas being forked off from Ark, the two have nothing in common anymore, developmentally.  Ark has stayed in the same hands, more or less, from start to finish.  Atlas got handed off to some nobody know-nothings who have neither none of the directional sense, nor none of the community involvement.

    Hey Grapeshot B-Team!  Y'all are totally garbage at everything.  Game design, community engagement, player satisfaction!  Modders are better than you at giving people what they want!

    Case in point; I just saw this mod linked on the announcement page for the pile of trash you so proudly trotted out.

    https://steamcommunity.com/sharedfiles/filedetails/?id=2539752770
     

    The mod here has me incomparably more excited for what it could offer to the game, then anything you guys have done in the past year.  And that will probably be the future case, the only way I can enjoy Atlas in any real way is private games, modded severely.

    Y'all are so out of touch, it's just pathetic.


  5. On 2/5/2021 at 12:24 PM, ATLAS said:

     

    Are there any plans for more "old style" ships to be released (build from frame up ones) or will all future ones at this point be prebuilt?
    The new system contemplates a more modular design that isn't as intricate as the old system and isn't "prebuilt". For now they are as we work on the system, but ultimately it will be a modular system that allows you to swap components and create ships with different functions without allowing for the crazy exploits that the current system permits.  It will also be more performant which should improve frame rate.

     

    With this, you will eliminate the only redeeming aspect of your game.  Being able to make your own ship, how you want it to be, is what actually makes Atlas enjoyable for me and my crew.

     

    Adios Atlas


  6. I've been suffering a lot of failed hand-offs on grid crossings this weekend, as well.  Thankfully so far no ill-fated encounters during such.  But It's been at least one per trip out of home-grid for whatever resource run.


  7. I couldn't find a real answer to this.  It frustratingly appears that the structure limit on ships is reduced after your release them from the shipyard?  I have a brig that had a jank wall I missed before launch, and I can't replace it due to structure limit now.

    Do we know how much it changes by, as it clearly seems to?  I popped a superfluous storage box and a couple structurally irrelevant ceilings, and it still can't take anymore parts.

    Feeling like I should just scuttle the damn thing and start over.


  8. Some metal required would be fine, every island can offer at least a trickle of metal.  But sap is not something that is universally available, and makes the organic paste requirement frustrating for some.

    And that's not going into the nerf to stone tier as well.


  9. A thought as to how to address people not being satisfied with the decay rates, while also not wanting to turn freeports into a clusterflock.

    Let people store their ships in drydock at cost.  The vessel ghosts out/unloads, will not decay but can't be used, and any contents in containers will be lost/dropped.  To get it back requires a fee based on the hull-type, level, and duration left in drydock.

    There could also be a time/price cap, which if exceeded, the vessel is lost as the harbor seizes it to cover the fees.

    • Like 1

  10. I spitballed on this with a friend whos already better established then I am.  They could have claims be easier to contest the more you have, representing your influence and infrastructure being spread thing.  So someone who has hundreds of claims, only gets like 60 seconds to stop the contesting of one, working back to the current standard for something like 10 or less.

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