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Substitute

Pathfinder
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Posts posted by Substitute


  1. On 2/20/2019 at 5:59 AM, Capt Caveman said:

    So your saying that you already have Discovery Points added, when in fact it is only 'To Be Added'?

    They are not added, I am adding the infrastructure to allow me to more dynamically insert data into the map.

    Currently, I have to retrieve most of the discovery points still (even the wiki seems to be lacking them) and finish the feature. (I have several changes in the pipe-line that I've been working on, I just get busy with college which takes time.)


  2. On 2/1/2019 at 11:02 AM, Capt Caveman said:

    Good work on the map, in general a very good version although it would be better if you could add the various Discoveries and locations? or maybe the resources on each Island.

     

    On 2/3/2019 at 3:24 PM, Pseismic said:

    Would it be possible to add the resource information listed here:
    https://atlas.gamepedia.com/Map

    Also is it possible to add discoveries?

     

    On 2/4/2019 at 5:15 AM, swefpifh said:

    Great job. Add an option for Discoveries points and your map will be perfect 😉

    This is planned.

    On 2/2/2019 at 10:41 AM, SteveM said:

    Any thoughts of releasing the code for this for the unofficial world?

    There's multiple working parts for the project.  I am deciding between open source / use with a restrictive license, or to make a service where you can provide map data and it makes the map similar to the official map.

    • Thanks 1

  3. It's unfortunate that this account was hijacked by the owner not taking the proper security precautions.

    Hopefully this is a good lesson and moving forward any employee with such permissions is given some form of information explaining how to ensure their account doesn't become compromised.


  4. 8 hours ago, Bee said:

    This is all im able to see, all the toggle options seems to have dissapeared for me.

    https://imgur.com/a/t8wKpIX

    Interesting, would you be able to show me a javascript console output log?

    On your browser hit F12 and navigate to the console tab.

    Usually it only loading what you've shown is due to some type of javascript error.

    Additionally, which browser are you using?
     


  5. 1 hour ago, Bee said:

    Hey, is it just me or is everyone unable to toggle the zones/biomes?

    I don't see an issue for toggling those layers?

    UPDATE:  

    I've added a new map style called Flat.  You can switch between the Topographic (Default) and Flat styles via the layer switcher.


  6. 1 hour ago, Will Parrot said:

    Just looks like the map is only showing top 10 company claims, everything is claimed everywhere almost since game launch, didn't check polar though... Tundra was claimed a bit after the rest of the world but my bet would be now all is claimed...

    Which is what the official map shows.

    I can only show the data the official map has.


  7. 12 hours ago, Zoltan said:

    Good work It's better than the official one.

    The claimed land is not up to date. B13 on Kraken's Maw is all taken

    My map is showing the same claims as the official map. 

    Checked just now, neither mine or the official show B13 on Kraken's Maw taken.


  8. 1 hour ago, Will Parrot said:

    Hmm I have one question about the coordinates, is that a bug on your application's side or did they really develop latitudes and longitudes that go up to/stop at 100° ? O.O Really !!?

    What a freaking non-sense if that's the case !

    Edit :
    Just as general information longitudes go from -180° to 180° around a globe (0 being Greenwich meridian on earth, and would be center of desert on Atlas is seems) and latitudes from -90° to +90° to each poles (0 being the equator line)... In a game where O areas transition to A areas on the right we expect to have a globe so should definitely map to -180° + 180° longitude
    , or they should not call it longitude in the first place...
    Same for poles when you go up to the north pole you're at +90° south pole is -90° of latitude and of course direct transition from north to south pole is not physically possible, never went to the 1 or 15 zones so I didn't try to check if they implemented a crazy transition from 1 to 15 and vice versa...

    Have some of you tested ?

    The coordinate system is -100 to 100.


  9. 20 hours ago, Luxfere said:

    What resources lots of work to do on that stuff 

     

    I'm not quite sure I understand what you are trying to say?

     

    Updating coming in ~an hour to fix a few small issues with the renders, I was using an older pre-release version of the server grid editor.


  10. Hello Atlas community.  Today I'm proud to release to first iteration of my advanced dynamic map for Atlas.

    The map can be found here: https://pocketdevs.org/map/

    Currently, the map has the following features

    • Important Zone Highlighting (Freeports, Golden Age Ruins, Lawless Zones, Central Maw.) [Toggleable]
    • Showing Map Grid [Toggleable]
    • Showing Discovery Zones [Toggleable]
    • Showing Biomes [Toggleable]
    • Showing Official Server Top 10 Companies + Claims (NA PVP, NA PVE, EU PVP, EU PVE) [Toggleable]
    • Showing Current Mouse Position as in-game GPS coordinates + Tile 
    • Showing Specific Point as in-game GPS coordinates [Right Click]

     

    Controls

    • layers-2x.png.7a4bc2b5bf084c36e801eace2739a35c.png Layer Control, this control allows for changing which layers are shown on the map.
    • zoomer.png.d9ffd7575791a473c5b99e8f5f49f757.pngZoom, this control allows you to zoom the map in or out.
    • cursor.png.ce5e80e7865ecfbb0da74d1b61afdb93.pngRight clicking the map will show the in-game GPS coordinates rounded to two digits.

     

    Screenshots

    Click any screenshot for the full-size.

    image.thumb.png.6b81cd2eccdc4a4d02a744e5d3cad1e4.pngimage.png.dae0f744bca1f07da88ff81ad01c9f9e.pngimage.thumb.png.1f72eb3823656ee5c3deb9cc2252e5c2.png

    • Like 15
    • Thanks 11

  11. On 12/28/2018 at 6:35 PM, Sensei said:

    I just extracted the texture uassets.

    Ive never used this before but im about to lol, seems really useful.

    Do you mean that you took a screenshot or something?

    I know there's tools to inject into the DX11 stack and rip streamed textures, but those generally give questionable results.


  12. On 12/24/2018 at 12:49 PM, sanorj said:

    How did you extracted these? Do we have already an Unreal Engine Modding Dev kit or something? I'm looking for info about modding and how to host private servers, please let me know if you know about anything!

    They used umodel with Ark selected under "game override"

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