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Big Bojangles

Pathfinder
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About Big Bojangles

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  1. Wow such great input. Clearly cause I want some type of balanced game that offers rewarding play, and a reason to PvP someone clearly means im a care bear how could I be so silly. You see the problem is it is a trolly experience. It takes hour and hours to grind for one simple thing just to have someone come troll you and ruin your day. There is no consequence to people for playing like assholes. The other problem is there isnt a point to PvP, the only point so far is just to be dicks to other people, your not really fighting for anything, and most people just want to cause as much grief as possible in the game cause there isnt much else to look forward too. On top of that there is little real PvP, attacking a raft with a brig isnt PvP thats griefing imo, offline raiding people for their territory isnt PvP thats PvE on player made content, and offlining my ships is the same thing.
  2. Yeah sorry to break it to you but unless you play in a mega with 24h presence then you honestly can't play the game on official. I hate this is the game and stopped playing it, cause I thought I bought an mmo based around pirate life. Only to find out that even a tribe of close to 100 people have little chance because the only PvP is offline Pvp. Its not pirates its government sized dictatorships, and the game is just not fun. Thats my opinion if you want to be a sheep in a zerg company than enjoy your second job as a slave in atlas.
  3. Yeah like any mmo that forces grouping up on large teams would do. Simply put if this is the only option you will allow players to have then you need to have factions to choose from so there is a reason and balance to the pvp.
  4. So just as enjoyable as the rest of the game tbh, they are almost doing him a favor.
  5. I am confused, you I thought you said in the previous post that not allowing solo play is bad. Isn't the post this is a response too also saying that its ridiculous to be forced to join a mega or not be able to play the game?
  6. Because we bought an MMO to play. We didn't pay the same price as you to play the same game to have you force your entitled opinion on us. We are all here to play and give feedback on the game, stop telling people your way of playing is superior. Either add something constructive to the post or stfu and dont say anything.
  7. How about some input into balance ideas and any aspects of the game your looking into changing. For example ships are too easy to destroy when parked at a base, or offline raiding etc.
  8. Then you wont have anymore EZ LUL scrubs to offline wipe broski
  9. Main reason I can come up with is so I cant load a chest full of carbines and keep grabbing them to defend with, or something similar to that. Otherwise idk seems ridiculous and shouldn't really be a thing when grabbing off your body, considering that you just died there and probably need to defend yourself.
  10. Yeah its hilarious when people argue that some islands have less due to trade, when there are a few islands that have almost every single resource and at least every single basic resource. Where is the balance in that and why are some island inhabitants forced into the idea or trade and sailing and other islands are just ark with ships?
  11. Idk sorry it was confusing. Currently I will stop playing until they get a little further down the line and the game doesn't feel like a waste of time just cause we know it can be good. I wish them well and hope it doesn't die like your example of life is feudal but as of now its just an unguided poorly managed shit show. I feel its a better use to time to just sit back and watch and hope my investment of purchase gets turned into something worthwhile. At the current rate though I will not be holding my breath.
  12. Cool so we agree then. Don't change your design goals but make it an enjoyable experience to play along with those goals and implement systems that support that play not force it. Nice that we understand each other here. They want it to be like an mmo, yet they force rust and megas on us. Cool instead of making it a lazy nonsensical approach implement systems that create a balanced enjoyable experience. If they want it to be large war scale then fix the servers so its not just 150 in a zone and then make some sort of to encourage war AND playing together.
  13. I understand that but it should be a choice not forced. In games where it is forced it is usually approached with balance in mind like some sort of multifaction system.
  14. You are one of the only posters I see that understands this. Most people reply with get gud or join a large company to players that don't want to play that way. We bought a game to play with friends and most dont want to join large company's to play the game. We were sold on a pirate game where we can sail around, not sit on our ark island scared to death of what night we will get offlined and it all ends. If they don't make it so smaller company's can participate in the game, then soon the large ones will have no more easy targets and the fun will be gone for everyone. Anyways thanks for understanding.
  15. I think this is the part everyone is missing that op pointed out. At every turn in this game it feels evident that this is what the developers want. They have clearly stated how proud they are of megas taking over everything. They have made some changes due to complaints on the forums but have ignored any complaints that would make the game easier to play as a smaller company or solo. They clearly intend for it to be a huge mindless hive minded zerg fest so you need to either get on board with that or stop playing or they may never change cause in their eyes it is working as intended and people are playing.
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