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Bonquiqui

Pathfinder
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About Bonquiqui

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    Pathfinder
  1. A creature in desperate need of adjusting are Cyclops. They also do the max render aggro plus their movement speed is nuts for such a large creature.
  2. I understand there are Sneak perks but overall the aggro radius on many creatures is insanely high. Ships of the damned are bad enough but even creatures on places like Kao Island aggro literally when they are in render distance. Things like lions, tigers, archers of the damned and spiders chasing you the moment they are rendered on high view distance. Just lost a Schooner to 3 ships of the damned because they aggro'd from the moment they were rendered. Please adjust these aggro values.
  3. First line of the steam page says, "From the creators of ARK: Survival Evolved comes ATLAS - a massively multiplayer first-and-third-person fantasy pirate adventure." Currently this game feels more survival focused than fantasy pirate adventure. Atlas description and overall presentation from trailers gives off an action/adventure feel yet it feels more survival focused than ARK. The food, water, vitamin drain levels are truly the problem. Since this game is similar to ARK with its settings changing the drain values to 0.8(or lower) instead of 1.0 would probably help out immensely. Starting off on this game feels more difficult than ARK ever did. Its common for me to lose nearly 50% hp trying to gather wood for my starting pick which begins the cycle of food drain and death. I actually love the concept behind the vitamin system but the values are just too high. They drain or fill far too fast. Over the course of several in game days I could understand having vitamin issues if you eat only berries but currently you're dead before day 2 if you aren't eating correctly. Summary of all this, please adjust these drain values to focus less on hardcore survival.
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