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  1. So when we were trying to steal someones land while they are offline and it says 3 hour 40 min. Some other company member ( Not owner of the flag that we are trying to steal ) is contesting our flag. Which is fine. We wen't down to 3 hour and 28 min. And the dude from another company comes in and stays in our flag contesting it and making the steal timer go up? But why? We can't force him to go off from the flag because it's PvE. When hey stays longer he also makes the timer go up more and more and more. So he is coming in and going off and coming in and going off to troll. And he is not even the land owner. Fix suggestion : Make it so only land owner can make the steal timer go up. Other players should just contest it. And when they go off it should continue from where it stopped. Please fix this.
  2. I bought 2 crew mates on a freeport today. My friend is also near me. Spawned 2 and wanted to look at them and how they look. Went close to them and crashed. My buddy also tried the same thing and crashed. We managed to bring them near the ship with whistle and we needed them on board so we tried to go near them and we did without crashing. After pressing E crashed the game again. Which crashed my game in water and i got killed from sharks my body also got deleted. And lost near 500 GOLD. We are not gonna hire any crew till this gets fixed. Please look into it.
  3. Thank you! Keep the work going guys. Also wanted to mantion that Damned ship spawns broke after the latest update. Between 2 small islands we have on O4 there are 10 damned ships after the update. Never saw them that much before.
  4. This is the error i get. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:H:\YARKUpdateLIVE\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572] Array index out of bounds: 2832 from an array of size 2824 VERSION: 9.392 KERNELBASE.dll!UnknownFunction (0x00007ff96790a388) + 0 bytes [UnknownFile:0] AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff6e4da5e58) + 159 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\misc\outputdevice.cpp:145] AtlasGame.exe!FDebug::AssertFailed() (0x00007ff6e4da61a9) + 65 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\misc\outputdevice.cpp:220] AtlasGame.exe!<lambda_724430bca3521458782e560896467ff8>::operator()() (0x00007ff6e421bd8d) + 61 bytes [h:\yarkupdatelive\projects\shootergame\source\shootergame\private\shootergamestate.cpp:1833] AtlasGame.exe!TGraphTask<FAsyncGraphTask>::ExecuteTask() (0x00007ff6e4d42ba3) + 54 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] AtlasGame.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff6e4d1cb17) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1257] AtlasGame.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff6e4d1c898) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1150] AtlasGame.exe!FTaskThreadBase::Run() (0x00007ff6e4d1b26b) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:622] AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff6e4ded5c6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6e4ded498) + 8 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ff96b353034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff96b4a3691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff96b4a3691) + 0 bytes [UnknownFile:0] Crash in runnable thread TaskGraphThreadNP 0
  5. So they won't come near the land you say
  6. What advantages you talking about ? In Tundra you have to deal with cold. Every rain and nights you're freezing and you can't work. Max you can do is leather set. For Fur you need SAP. Every biom has a sap spawn except tundra. And the fur set clothes is only usable in tundra. On other places it'll warm you up. So sap needed in Tundra. And if someone is living in O1 they need to go 3 sectors to find a sap. If that sector even has a spawn ofc. And when the ghost ships pain in the ass atm. It's reaaly hard. Yeah if the ghost ships didn't attacked rafts it could be done in a some way. Anyways i hope you got my point. Yeah but gems shouls spawn on Tundra mate. I mean atleast a bit right? Roaming around island to island and dealing with ghost ships etc. is pain in the ass atm.
  7. If you wan't to survive the cold in Tundra you need to craft at least Fur clothe set. But what you need for it is sap. And there is no sap spawn in Tundra. Please devs. Please. At least in PvE. Make sap spawn in Tundra. We can't just roam with ships trying to find saps. If the ghost ship didn't attacked rafts yeah we could try. But with the new update it's really hard. Please. Also gems should spawn in Tundra as well. There is no gems in O2. Literally NONE. And please make agrro ranges small with alpha animals and wolfes. It's literally dying and dying again with low levels on Tundra.
  8. Read my post before commenting something about my post. I literally said that i'm a PvE player and my feedback is for PvE . In PvE you can't kill someone. Yes you can contest stuff but you can't even attack their homes Yes i wish i could open my own server and hang out with my friends ALONE. But i can't so yeah PvE needs fix.
  9. Me and my friend had a blast at the start of the game. It's so fun. But when we got further this game become a nightmare. We built with hardwork of 1.5 half day schooler ship. Lost it because we didn't know the ship gets dmg overtime while we are gone if we are not in a land that we own. Then we didn't gave up. Built a sloop. Then attacked by the ghost ships that spawned right front of us. 2 of them trapped us and then we dead. Note: These feedbacks for PvE players. And maybe these feedbacks won't work in PVP. Feedback about ghost ships - Make them rare encounters but the reward must be good. And you should see them far away. They shouldn't spawn right front of you. - If the ship doesn't have any cannons ghost ships shouldn't see them as threats and shouldn't attack those ships. These ship owners are probably travelers that plays PvE and wan'ts to have fun with other things. And then after all this story we wanted to try and find a land to claim and build a ship there and so on. We traveled with raft for 3 hours. Island to island. But the WHOLE MAP is already claimed. Every company claimed like at least whole one island. They spammed the shit out of that F1 button. Feedback for this claim thing - Make that so every person should have one/two flags active. And can not do more. They shouldn't be able to spam the whole island with flags. Some clans must share those lands. - Again this maybe won't work in a PvP server but again. In PvE we can't fight for those island. So they got that island for good if they are gonna continue playing the game. Please fix this. This game has a potential but not like this. We gave up and not gonna step on till these things are fixed/balanced. And please do. We are not the only people with these problems.
  10. Ghost ships attacks to the ships that are in progress of built. They spawn too much. You can see at least two in every 5 min. while sailing. Please lower the spawns. They should be a rare encounter and a fun one when you encounter.
  11. True. 8 skill points for smithy and that stuff is just too much. You get 2 points for every level and you gotta level up 4 times to get that.
  12. We were at E11 and tried to go to E12 Freeport on EU PVE and we stuck at a loading screen we waited a bit and then we got timed out. Now we can't rejoin back.
  13. I was playing the game on EU PVE OFFICIAL but there is a bug on the server atm and we can not rejoin. Until they fix that if i create a another character on another server will my first character on EU PVE server get deleted?
  14. We were at E11 last night. And when we try to log in today we just can't.
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