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Fervid

Pathfinder
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Everything posted by Fervid

  1. Many new players! Still tons of room for more to build
  2. Lots of new members and their feedback is overwhelming positive! Don't take my word for it, come and check us out and see for yourself why so many enjoy playing here! RP'ers are welcome too!
  3. This weekend is the third "Defeat the Kraken" event. Not too late to join the server and make a ship. Come and get a Kraken kill with the whole server!
  4. PVP Free For all Event Tomorrow! Everyone gets a pre-build schooner and we're all tossed into a PVP grid to hash it out. It's going to be fun!
  5. This is a great community and a welcoming place for anyone. We encourage everyone to check us out and experience the server for themselves. The admins are very active in the development of their own mods for the server, this ultimately allows us the players to shape the future of the server any way possible, without the need to rely on other mod's. There are also weekly contests for everyone to join! With a 7x7 server, there's a lot of space for everyone to come and claim an island and make it their new home!
  6. We're up to Rank 5 now! Many players are having fun! You can too!
  7. Week 2 is almost in the books. We have gained some great new members! There's still many many spots available! Event starts tomorrow, don't miss out!
  8. What an impressive first week for the server! Lots have joined and hope to see many more in the near future! I hear there's going to be an event next weekend!
  9. Greetings! Let me introduce you to a 7x7 PVE Server, already ranked in the top 20 (atlasserverlist), known as Disunity Survival! https://disunity.gg Hosted on the East Coast in the US of A, Disunity Survival is a whitelisted only and professionally hosted PVE & PVP Atlas game server. That's right there's some PVP grids too! They offer a friendly and mature (16+) community on a custom 7x7 map including all biomes, quests, events and custom mods. They offer increased rates with 3x harvesting, ~5x breeding and 1.5x XP Don't let the application process deter you. This server is worth it. It's how the admins weed out the bad apples from the group. This community and discord is super friendly, active and very helpful! Don't miss out on the opportunity for the Atlas experience you have been looking for, because you don't feel like filling out a 2 minute application! The 7x7 Map The map features everything you need to fully enjoy the game. Along with all biomes, our world features high level creatures and is divided into different types of zones: Freeport ~ Our central hub. Regular ~ Regular areas you can claim and live in. Golden Age Ruins ~ Areas for the Voyage of Power and Journey of the Gods quests. Emerald Sea ~ Hard PVE zones with increased rates. Red Sea ~ PVP zones with even higher rates. Over 500 Island Discoveries There is a lot of things planned for the future. Stay tuned! Custom Mods The admins develop their own mods for the community along with some additional mods that run on the server. Some of the main custom features are: Custom progression for characters and dinos up to level 1000. Stacking mod and reduced weight for resources. Unlimited pick up of structures. All non-mythical land creatures can be tamed. Custom creature settings for Alphas. Reduced Alpha level and damage. Custom taming and breeding settings. Custom ship classes for freight transport and war. Don't delay, visit today! https://disunity.gg
  10. Thanks for the reply. For testing purposes, I put an ammo box right next to the cannons and filled it with cannon balls and i'm still getting the same icons
  11. 4 cannons on the front of my galleon and 4 in the back have this icon over them and I'm trying to figure out what it means.. Does anyone know?
  12. Since the update last night.. Myself and about 6 others that I know of are all crashing durion Snapshot_16 loading. We have verified files, reinstalled, ran at low memory, all that jazz. Not sure what else to do. Assertion failed: (Resource && SRV) || (!Resource && !SRV) [File:H:\YARKUpdateLIVEReal_SHADERS\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHI.cpp] [Line: 189] VERSION: 18.55 KERNELBASE.dll!UnknownFunction (0x00007ffaabab5299) + 0 bytes [UnknownFile:0] AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff706d906e8) + 159 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\misc\outputdevice.cpp:145] AtlasGame.exe!FDebug::AssertFailed() (0x00007ff706d90a39) + 65 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\misc\outputdevice.cpp:220] AtlasGame.exe!FD3D11DynamicRHI::InternalSetShaderResourceView<3>() (0x00007ff7071704b1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11rhi.cpp:193] AtlasGame.exe!SetShaderResourcesFromBuffer<ID3D11ShaderResourceView,3>() (0x00007ff707170a25) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1504] AtlasGame.exe!FD3D11DynamicRHI::SetResourcesFromTables<FD3D11PixelShader>() (0x00007ff70716897e) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1560] AtlasGame.exe!FD3D11DynamicRHI::CommitGraphicsResourceTables() (0x00007ff707144c7f) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1586] AtlasGame.exe!FD3D11DynamicRHI::RHIDrawIndexedPrimitive() (0x00007ff70714501b) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1693] AtlasGame.exe!FRHICommand<FRHICommandDrawIndexedPrimitive>::ExecuteAndDestruct() (0x00007ff707a62be1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\public\rhicommandlist.h:401] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7071bff21) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:249] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7071c09e2) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:460] AtlasGame.exe!FRHICommandListBase::~FRHICommandListBase() (0x00007ff7071c1204) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:702] AtlasGame.exe!FRHICommandWaitForAndSubmitSubList::Execute() (0x00007ff7071c1496) + 17 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:888] AtlasGame.exe!FRHICommand<FRHICommandWaitForAndSubmitSubList>::ExecuteAndDestruct() (0x00007ff7071c7914) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\public\rhicommandlist.h:400] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7071bff21) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:249] AtlasGame.exe!FExecuteRHIThreadTask::DoTask() (0x00007ff7071bffb6) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:293] AtlasGame.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() (0x00007ff7071c6e9c) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\public\async\taskgraphinterfaces.h:876] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff706d06ac8) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:939] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff706d05c7d) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:680] AtlasGame.exe!FRHIThread::Run() (0x00007ff7071cc7f2) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rendercore\private\renderingthread.cpp:226] AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff706dd7e86) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff706dd7d58) + 8 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffaaf1f7e94) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffaaf87a251) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffaaf87a251) + 0 bytes [UnknownFile:0]
  13. This is the router i'm currently using: Model No. TL-WR1043ND version 1 I can't seem to find anything NAT related in the settings, but I'm certain that this is my issue. Just wondering if anyone would know how I can change the NAT loopback settings or perhaps tell me what I need to be looking for when purchasing a new router to make sure that any router I buy has these settings.
  14. btw, I found that file which stores the IP information from the last server you played on.. it's in ATLAS/ShooterGame/Saved and the file is named "LastServerConnectStringCache_[STEAMID]" I don't have much time to do anymore troubleshooting tonight. My Discord username is Fervid#1936, perhaps tomorrow we can reconnect and you are more than welcome to connect to my server and take a look.
  15. Hmm.. I wonder if I can somehow edit the "rejoin atlas" saved IP information and change it to my LAN ip.. it must be saved somewhere locally.
  16. Yes, I did try it with no visible change. My new command line: ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=UmbraPoopDeck?SessionName="The Umbra Poop Deck PVE"?MaxPlayers=25?Port=7852?QueryPort=37102?SeamlessIP=[External IP]?MultiHome=192.168.1.200?ShowFloatingDamageText=true?ServerAdminPassword=1234 -useallavailablecores -servergamelog -log -NoTransferFromFiltering -ForceAllHomeServer -NoBattlEye I also tried putting the SeamlessIP and MultiHome IP to the same 192.168.1.200 IP for shits and giggles. I don't know if I mentioned this before in this thread, but when I do actually attempt to connect to the server using: steam://connect/192.168.1.200:37102 It does prompt me for my server's password, so the connection is somewhat there... but after I enter in the password I immediately get the Network Failure Message, "Unable to query server info for invite".
  17. Fair enough, I deserved that. I apologize. I'm just exhausted from troubleshooting this and took that aggression unfairly out on you. I have followed your directions though and I still don't ever get to see my server in the unofficial browser list. I had this same issue with Ark and my Ark server would never appear in my browser list, meanwhile everyone outside my network could see the server and join it. So I always had to use the steam connect link to connect to Ark from within the LAN. Now with Atlas I figured it would be the same way. I'm getting the exact same outcome that I did with Ark.. When I start my Atlas server, everyone else can see it except for me. Only this time the steam connect doesn't work either. So I'm at a loss. Even though the "official guide" posted by Jat says, "The important bits being which grid location to use ?ServerX=1?ServerY=0 and your own external IP ?SeamlessIP=1.2.3.4 This is your public facing IP, not an internal network one." link .. I did try your method of placing the server's own internal IP instead, but It still doesn't help me. This is what my commandline looks like: ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=UmbraPoopDeck?SessionName="The Umbra Poop Deck PVE"?MaxPlayers=25?Port=7852?QueryPort=37102?SeamlessIP=192.168.1.200?ShowFloatingDamageText=true?ServerAdminPassword=1234 -useallavailablecores -servergamelog -log -NoTransferFromFiltering -ForceAllHomeServer -NoBattlEye Like I was saying before... Anyone from outside my LAN can connect to the server and play on it, from all over the world.. But I can't connect to it from inside the LAN.
  18. Well I appreciate the fact that you spent the time to try and help, but unfortunately your guide doesn't work for those who want to have a true LAN setup. Cheers.
  19. What do you think we have been doing? lol. Since there is no LAN support in the Altas client (and no LAN tab) we do not see our servers in the server list. Which is why we have to connect using steam connect.
  20. Teach, we are not running our servers on the same computer we are playing on. We're running them on separate dedicated computers within the LAN. Your suggestion doesn't work/apply to us. Thanks though.
  21. I had that same issue in Ark, but I just switch on my VPN to transfer to a different cluster and then turned off the VPN when the transfer was complete. With Atlas, I use my VPN and still can't access my own Atlas server.
  22. ^ I have 10 hours in game according to Steam and I haven't even gotten passed the server selection screen.. I don't think I even qualify for a refund.. LOL
  23. We're saying that there's no way to view your Steam LAN list from inside Atlas.
  24. Yes but that doesn't really have anything to do with Atlas, it's your overall steam list of server IP's that you've created for any LAN game. BigDally is talking about the drop down box in Atlas where you change your server type, eg. Official / Unofficial, etc. In Ark there's Official / Unofficial / LAN / Favorites. Atlas is missing the last two.
  25. I guess anyone that has it working, probably wouldn't be reading this section of the forums lol.
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