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Writhes

Pathfinder
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Posts posted by Writhes


  1. I'm not here to complain that I don't get to own a boat. I honestly view it as a waste of time as someone that plays alone and I generally have a lot more fun pvping on land, but I did read the latest Dev Q&A and there was a part that suggested that developers want to focus on content in the ocean and encourage sailing. This just came off as something very strange to me given the current pvp environment that has manifested in the ocean of this game.

    As a casual solo pvp player I avoid the water as much as possible. I personally find my fix of PVP on the land starting gun fights with others or raiding bases. I know that top companies are always patrolling the water around their controlled tiles looking for their fix of ship PVP. All of these companies are constantly working with quality planks and cannons. People just starting the game or people like me that enjoy playing in small groups or alone are severely disadvantaged and the risk of losing time to an unwinnable inescapable ship fight are always too high.

    People quickly learn without being in a decent company with owned land that building boats is often a chore not worth the effort and learn to focus their effort on land. I personally feel pressured to avoid crossing water with anything of high value and view any boats I build as an extremely temporary highly volatile way of transporting items.

    Well, either way I don't care. I just thought it was a bit ironic that the the devs want to encourage more ocean focused content given the extreme volatility and highest potential loss of time investment the ocean of this game represents at the moment. I wanted to provide some insight of the mindset players like myself may have of the ocean and sailing.

    • Thanks 1

  2. When playing at epic settings the rain in this game doesn't seem to properly adjust to anything more realistic and looks very out of place breaking a sense of immersion. Particularly, the lines themselves do not seem to change based on the lighting of the scene thus it looks the worst at night when very dark and the rain is very obvious and white when the rain shouldn't be almost invisible at night.


  3. 6 hours ago, microphobe said:

    Taming, trade, farming resources, getting seeds, exploring, treasure maps...

    I believe D12 had gems. Gems on a restricted building islands is so amazing.


  4. Continue to not play I guess.

    1 hour ago, Buck Rider said:

    You could always come to the forum and read the trolls post "IT"S EA" on every thread. Followed by some made up facts.

    If they comment things like we are trying to get these things working, it's possible. I wish we had some insight into what's going on. Given the state of the game, this forum and the player base, I don't understand why we don't have a daily post here by them.

    Lets not forget for Arks EA there was only one wipe early due to duping and I'm pretty sure it didn't happen again because of how poorly it effected the community despite multiple dupe exploits being found afterward. Seems like Wildgrape has a taste for destroying their games community and trying to rebuild it from the ashes.


  5. 1 hour ago, boomervoncannon said:

    I hate to say this, but there is a depressing level of calm rationality on the boards about the upcoming wipe. You people are not being nearly entertaining enough. I'm gonna need to see a lot more hair on fire levels of angst if we're gonna pass the time until the new patch (note I did not say the 20th).

    Where is the ZOMGWTFBBQSAUCE!?

    How come there is no poll on whether to use pitchforks, torches, or spoons (Cousin, why a spoon? Cause it's dull you twit it'll hurt more.) when we all march on Wildshot's offices?

    I expected a lot more Eric Cartman threads: Screw you guys, I'm going home. EA server wipes is where I draw the line.

    All in all a very disappointing performance to date. Let's all get a good nights rest and then try to show some energy and enthusiasm for loudly declaring that the sky is falling tommorrow okay?

     

    That is all.

    Carry on.

    Instead of making a scene they just left or the people that would are already gone.


  6. 2 hours ago, DannyUK said:

    People who thought this was a fully released game have had a wake up call. I wouldn't get to attached to your gear after the wipe either, there will be another at some point.

    I'm solo player, I have 5 ships, a base and alot of gold in the chest. My timer is running out, i've put up a board for "first come, first serve" outside my base. If people want to have it all fine, if they want to still play enjoy my loot until the wipe good for them.

    I have decided to wait until the wipe before I put time back into the game, I know alot of other people feel the same.  Please remember going forward that you will lose your stuff again eventually, say this to yourself over and over hopefully it will sink into your heads and you will just enjoy the game for what it is right now.

    Could honestly care less about losing things despite my arguments. My concern is for the health of the game. I don't think announcing a wipe 3 weeks ahead of time is going to encourage people to play for the next 3 weeks.


  7. 2 minutes ago, Back Stabbath said:

    I would appreciate it if you left the discussion to the pvp players . Thank you. Unless you are reffering to the pve server .

    Ok bye then carebear casual. Don't forget your carebear casual tampons on the way out.


  8. 1 minute ago, Back Stabbath said:

    Stop babbling then, you look like a complete fool at best. Keep your fat  Pvoffline people fingers off the quote button.

    Would appreciate it if you could leave the discussion to adults. Thank you.

    • Like 1

  9. 1 minute ago, Back Stabbath said:

    who 

    who said I want "fair" lol .. I just want to be online idiot

     

    Would greatly appreciate if you could keep you're derogatory comments to yourself. I can't take someone seriously that thinks name calling will garner attention to their point. You just look like a whining child at best.


  10. 1 minute ago, Back Stabbath said:

    I get it that a lot of people like yourself would like it to be less about skill, the devs have decide to go in more of a pvp direction and less of a pvbuilding direction.

    They marketed the game as an MMO. If you think the offline raiding didn't affect the population you must be retarded. More likely you are trolling , or just a bitter Ark player.

    Ark is a shitty game that attracted a lot of players who couldn't hack it in actual pvp games. In Ark there is no skill or tactics, just numbers and hours played, and somehow yall think this equates to skill. blows my mind.

    Most humans want to be rewarded for actual skilled gameplay or at least thinking in someway.

    Heres a hint bro. Shooting cannon balls into buildings is borring shit. You think putting puckle guns up in corners is somehow sneaky and will stop someone from offline raiding you? Are you retarded dude?

    No you are just gonna mass recruit the ARK way and get 800 zergers to farm 1000 puckles and hope the other ark guys look at your stupid thing and go man that will cost to much to raid. That's not tactics. Or fun . Or smart. 

    Normal Intelligent Pvpers actually want competitive gameplay bro.

     

     

    If you want competitive pvp you should be against these changes because small companies are being neutered of their ability to fight large zerg companies. Don't worry people like you that think this is going to make the game "fair" are going to have a hilarious change of heart when they find out how messed up these changes will truly make the game. You are still going to lose everything you own and accomplish nothing the only difference is that you will lose everything to company population you can't even comprehend rather than a small company of "griefers".


  11. 6 minutes ago, Jonsc said:

    Sorry, but what a bunch of BS. 
    A couple of things made people quit playing this game, one of them was the offline-grief Meta. You build 5 galleons, the next day all of them got griefed with a single cannon bear and like 100 balls. There is nothing you can do to protect you from that. In a war you where checking until your enemy is finally ofline, then grief 40 ships. Fun and interactive. If you cry about the new system which is clearly designed to have more ship vs ship battles instead of stupid PVE offline griefing, you have not understood anything. Devs dont want a "who can spam more turrets" meta, so they made turrets weak. This enabled the offline griefing BS. The comming patch will fix that. Remember, you have to set a timeframe of 9 hours a day where you are vulnerable. Normal PVP. Just no more fucking offline griefing. I predict exploding player numbers after the patch. Atlas has the potential to become a great game, and the changes all head in a good direction for that. If you like the PVE offline griefing meta, go mesh in Ark. Like all the other 0-skillers.

    When the game becomes stale and boring because no one can make a dent on the largest companies on their own turf and literally take all land you'll see how shitty these changes truey are. The new system kills any type of spontaneous pvp and excitement in exchange for people being able to log in at specific times to fight with as many numbers as their company can offer. You literally have no idea what you are supporting.


  12. 28 minutes ago, Back Stabbath said:

    population > dead game,  player vs player > player vs empty building , skill vs skill >  # hours online vS # hours online

    There's no guarantee the current pvp rules are effecting the games overall population or that changing them will not make the situation worse.

    Yes, people can raid empty buildings if they choose but who cares? That's something that has been a part of the survival genre for years. Part of the fun is finding ways to protect yourself from offline raids or getting revenge for being offline raided. Survival games have never been about simulating death match scenarios as if it was call of duty or guarantee you would fight fair battles given players can always overwhelm a smaller group with pure numbers or that your "skill" will ever have an impact on your success.

     

    • Like 1

  13. 16 minutes ago, [GP] Guybrush Threepwood said:

    How would you like to see it addressed?

    Take the time to create systems and mechanics that help with the transition from island wipes in various ways.

    Allow players keep their character progress. Arrange discoveries in a way that so they still exist even if the island they were located no longer exist or remove the points associated to those discoveries directly from players.

    Allow players to store tames and ships in the cloud "similar to ark" even if just temporary. Every company has their tames uploaded automatically and have a temporary way to withdraw them for the sake of the transition.

    At the end of the day only the structure wipe is warrented in my opinion.

    Having systems in place to allow players to keep their character progress and tames will allow players to more smoothly transition from future wipes, island additions, etc... At least then players can have some sort of stability and maintain some form of progression when it's time for regions to be wiped.


  14. 1 minute ago, boomervoncannon said:

    And who’s definition of Early Access besides yours entitles you to a fully developed game?

    Dont misunderstand me. To some degree I am with you,  in the sense that EA is qualitatively different from beta or alpha testing by virtue of the fact you paid for a product, so you have the right to expect some standards for the product. The problem lies in the fact that it is still a product in development and that has been clearly communicated before your purchase. The crux of the issue lies when these two facts intersect in a way that leaves you unhappy.

    I suggest that what is needed is clear standards for EA products so that customers have a better understanding of what they have a right to expect and not to expect in EA titles. I think developers are disinclined to embrace this notion because for them it is more conveniant and expedient to take the cash in hand for what were previously free beta trials. 

    But if developers do this and fail to compromise by setting clear standards, then they are ignoring a long term issue that will affect their games success negatively. The point you have just made goes to the heart of the issue. Once you are a paying customer, they don’t have the right to treat you like an unpaid tester. If the industry (including Grapecard) persists in doing so the cost in customer dissatisfaction, refunds and lost sales will be a high one.

     

    The problem is that this creates a standard for how the developers can treat their customers. I'm not going to sit around and act like it's ok to disregard my time and effort toward a product I paid for. Maybe other people are ok with this statement and are willing to bend over and allow developers treat players as if their time investment into this game means nothing but I simply can't respect that.


  15. Your title is click baity as fuck considering the main complaint is that people don't want to lose progress they earned themselves. No one is asking for free shit here. There will always be problems in the game and many of those will be questionably worth a wipe to some people but that doesn't mean a wipe should occur every time something is messed up. This is a product of laziness on the developments part. Not wanting address the problems with precision and choosing nuke everything for the sake of making their jobs easier.

    What happens when islands are changed again or new biomes are added again. Should this dictate more wipes and cause players to lose hours and hours of discoveries, tames, buildings, ships, etc...? The developers could reassign existing discoveries to new islands and recycle things in a way where at the very least "pathfinders" do not have to be wiped.

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  16. 3 hours ago, UDO said:

    why would player remove planks ? once ship is built u remove planks u sink ? not sure what your thread is about 

    Other people can remove via battle. The new update completely stop players from being able to fill holes in their boat for much longer durations because the developers were lazy and irresponsible allowing a new mechanic intended for island/ground based structures to effect planks on ships.

     

    The problem was that people would constantly replace walls and ceiling etc from the inside making raiding almost impossible on a small scale. The devs tried to fix this but screwed up boat structures in the process.

    • Like 1

  17. 2 minutes ago, Ktorr said:

    I beg to disagree, but if you signed up for an Early Access game, you DID sign up to be a game tester.

    Nope, this is a product. I am a customer. EA is nothing more than it's literal interpretation: Early Access. I didn't purchase Beta Access or Tester Access. I purchased Early Access.

     

    4 minutes ago, Coggage said:

    I'd rather they just wiped immediately.  Then I could get on with things and have fun.  I'm not about to waste productive time on something that is pointless, so back to other games for now.

    I agree. I want to play the game not test a game for 3 weeks until the things I do actually matter.


  18. 27 minutes ago, Back Stabbath said:

    Fuck off.. now you have to actually pvp. Hitting empty buildings with cannons is not pvp, idiot. Its the most boring form of PVE imaginable.

     

    Pvp with no rules > pvp with rules.


  19. I feel like everything I do until the wipe is going to be pointless and that the playerbase is being used as guinea pigs to test some stupid "alternative claiming rules" scenario. I understand that this is a early access game but I didn't sign up to be a game tester. I bought an actual game and expected to play a game as a player not a tester.

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