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Jean Lafitte

Pathfinder
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Posts posted by Jean Lafitte


  1. 9 minutes ago, Jozzie McTowel said:

    Right currently Atlas isn't even in the top 50 of most played Steam games 

    Incorrect. But I'm not going to bother to post the stats that prove that statement wrong because you're obviously only interested in whatever stats you can dig up that prove your point.  Wait... do you have an actual point?  Do you have an actual bitch about this game or are you just going to stand on the street corner with your cardboard sign screaming, "THE END IS COMING"?

    • Sad 1

  2. 1 hour ago, Jozzie McTowel said:

    The reasoning u are taking here is that there would be a huge amount of players in case a blackout or weather would affect the amount of players, in this game it's not the case, here it's each and every new cuckup by the devs that makes more players leave the game. Even with the most recent patches as if from today they are not really addressing the major complaints people are discussing in here. You think I'm just cherrypicking with these charts, go look at them right now, it's Saturday, we had nearly above 20k players this night and right now there are about 6-7k players online thanks to their last patch that came out hours ago. So stop calling us doomsayers, look at the charts, u say it isn't fair to compare it to long established games? Make your own comparison then and use EA games or what not, I mainly wanted to compare Ark & Atlas but someone said: Hey Ark is in the top steam charts so it can't be that bad right? Just look at the damn graphs, other games improve over time and make a steady flow of players who keep returning. In Ark they fucked up with their latest expansion and with Atlas they fucked up since the start, how else do u explain that a game loses nearly 80% of it's playerbase in the time of a month? Considering we had nearly 60k players at peak times and now in a weekend where in most places in the world except Australia it's terrible weather we get 6-20k players online, it's a fail and it will stay a fail, they are not addressing the right concerns of the players, they are not listening to us either. They pretend that they are listening to us now with some promises but I will assure you those promises won't be kept cuz they are gonna ruin the game even further before they even address our concerns.

    Show me the poll that says, "I quit playing Atlas because..."

    I have seen them do nothing but cater to whining.  They have addressed issues with aggressive mobs. They have addressed issues with alphas.  They have addressed issues with griefing...  Wait, why the hell am I repeating this.  You obviously don't read.

    Instead of whining about how difficult this game is, people are now whining about how easy it is.  Have you seen that?  There is obviously no way in hell they can appease everyone who wants to play this game.  Everyone has their own idea of what this game should be and if this game isn't changed to meet their exact expectations, they're going to quit. Ok, bye.  They addressed the issues that made it unplayable for me.  They're banning griefers and hackers. I've seen the list. They've fixed aggressive mobs and alphas so that I can walk out of my house.  I can play the game.  

    If you read the interviews with the co-founders before this game was even launched you'll see that they already had a vision of what they wanted Atlas to be.  As long as this game isn't so unplayable that I can't walk out of my house without getting slaughtered, I'm willing to sit back and see what that vision is, be it dragons, ships or submarines.

    Pulling up charts and statistics and trying to prove that this game is failing because the dev's aren't listening is both laughable and near-sighted.

     

    • Like 1
    • Sad 1

  3. 2 hours ago, zubov56 said:

    A game chart is VERY simple,it doesn't even carry any discrimination or excuses ,it shows that on that platform weather it is succeeding or players are disapproving with the developers ideals.

    No, it doesn't.  Weather conditions affect game charts. The day of the week, the hour of the day, whether a major city is dealing with a blackout, a war... I can give you a thousand things that can affect a game chart and not one of them have anything to do with the devs or even the playerbase for that matter.  It could lose players simply because the company stops an advertising campaign. Games gain and lose players all the time and there is no one single metric you can point to and say... AH HAH! That's why. EVERYONE left because of THAT!

    Does the trend show that this game is losing players? Yes. Is it because of the dev's, we don't know and there's no way to prove it. A lot of people, myself included, buy a game, play it for a while and decide, "naaa... I'm going back to my old game."  And that may be exactly what's happening here. You don't know and neither does the OP.

    Furthermore, the charts in the op are not comparing apples to apples.  It's trying to explain how badly this game is failing by comparing it to a long established game and that is not an accurate comparison.  My chart however, compares the launch of NMS to Atlas and that IS a fair comparison.

    21 minutes ago, Adfax said:

    Looks like this one has the fanboys all riled up.

    The people trying to imply these graphs mean nothing are embarrassingly in denial.

    Looks like this one has all the doomsayers riled up. They're pulling statistics out of their ass and trying to match them to their own warped opinions.

    *waves his dead chicken in the air and yells, "OOOGA BOOGA"*

    • Haha 2

  4. 1 hour ago, Jaite said:

    When I read OP's post, I read "Look this is what I think is happening based on the data this website is scraping from the API".

    When I see your post, I see "Let me try to cause some drama and make up a chart".

    You see this here? It's an observation from me of someone who probably cries fake news every chance they get.

    And you could have just chalked that up to my observation and opinion without feeling the need to debate it... but you didn't did you?  When I see your post, I see "I need to interject some slander here because his facts are obviously skewing public opinion."

    3 hours ago, Kyorin said:

    You just read the highest amount it hit in the month?  Why would you do that, that just makes it a terrible chart.

    Hey guys...

    *looks over his shoulder*

    I think he gets it!

    1 hour ago, Sklex said:

    Nope. Eve did something very right. 

    HEY! No posting factual charts on these forums! It's forbidden! This is for fake news and doomsayers only!

    • Haha 1

  5. 20 minutes ago, Percieval said:

    But don’t forget where ARK comes from. It took an enormous amount of bad decisions, nerfs and buffs to get where it is. And they still screwed up with extinction. 

    I could spend the next hour debating all these doomsayers and their statistics. I could spend another hour speculating as to why they make these posts. But here's reality.  This is a 24 inning game and trying to predict the final score now is akin to waving a dead chicken around professing that your performing voodoo.

    • Like 1

  6. 3 minutes ago, Kyorin said:

    You are using made up numbers though so I'm not sure what your point is.  Atlas would be 27076 peak players on Jan 22.  And NMS was like 9k down to zero almost.  Both of which are clear terrible trends.

    I hate statistics because of how easy they are to manipulate retards, but I fail to see how using imaginary numbers proves anything?

    https://steamcharts.com/app/834910

    https://steamcharts.com/app/275850

    Did I stretch the 2k vs 9k for dramatic effect? Yes I did. Are the numbers imaginary? No, they are quite real. Does it prove my point that charts can say what you'd like? Yes it does.


  7. 15 minutes ago, Bullet Force said:

    The last ARK expansion was called Extinction for a good reason. It has single handedly managed to do what even mass exploits and hacking couldn't and that is turn people away from the game.

    If Ark is considered a failure, then may all my failures be this successful.

    Top games by current player count
    CURRENT PLAYERS PEAK TODAY   GAME
     
    546,899 628,750   Counter-Strike: Global Offensive
    482,184 832,202   Dota 2
    279,308 805,746   PLAYERUNKNOWN'S BATTLEGROUNDS
    257,535 275,043   KHOLAT
    88,069 106,502   Tom Clancy's Rainbow Six Siege
    60,197 60,420   Football Manager 2019
    58,493 58,723   Rocket League
    52,404 53,544   Rust
    51,680 64,959   Warframe
    51,260 70,925   Grand Theft Auto V
    48,372 56,771   Team Fortress 2
    38,797 40,070   ARK: Survival Evolved

  8. 4 hours ago, sand man said:

    Everyone need space to build homes and ships, but there is never enough land due to players Claiming lots of land, so 1 claim for each person would be fair and make the claim area bigger....job done

    Here's a quote from Jeremy Stieglitz, one of the co-founders of Grapeshot -  "We hope that players will feel they benefit from being feudal lords and having serfs, and not just trying to murder everyone they see."

    Considering the confusion of this game adding in both galleons and plate mail, it becomes obvious they're not recreating our history but making their own.  But, feudalism did exist in our history at the time that plate was used. Which means, feudalism would sorta be period correct.

    Now, Here's the problem. Everyone envisions themselves as lords and nobody wants to be a serf. 

    I currently have no problem with the claim system. Reason being? I too envision myself as a lord and I have worked HARD to head in that direction.  I started solo with a raft, 1 claim and a 2x2 shanty on a wolf & vulture infested frozen tundra beach. And that was two weeks after the game launched so I didn't exactly get a head start.  I now have 20 claims.  I've built a castle, a sloop, a schooner, a stables, a wharf, piers and a taming pen. I set up public crafting tables and an 'inn' where I'll feed you for free if you need. I have recently recruited a number of players into my company which I consider to be more partners and crew than serfs.  I have established relations with a number of other companies and many now know me by name. I have made allies with others and have been invited to build outposts on their claims.  I have traders coming to me from 5 grids away because I was able to take an island barren of unique resources, use what the game gave me, and turn it into something others desire.  Last night, we loaded up our tames and took both our cargo brigantine and our cargo schooner into a polar region to gather metal and penguins. We are expanding our stables and building new crews quarters so that each member has a safe place to stable their own personal horse and a private room for their personal possessions. In the coming days and weeks we'll begin construction of our combat brig and then, our galleon. I told the crew the other day, I'd love to one day call each of them 'governor' (one objected and insisted on the title of 'Admiral').  And yes, I'm looking to recruit more to join us.

    My point is this: While I have bitched about a lot of the things I see wrong with this game, not once have I asked the dev's to hand me everything on a silver platter (Stop beating me over the head with a mallet, yes. Silver platter, no).  I say again, I have worked HARD to get where I am and I'm going to continue to work hard to keep my crew happy. I'm proud of what I have accomplished and I'm proud of what my crew is helping us accomplish. If you are willing to put forth the effort and forge your own destiny in this game and become that feudal lord then the claim system will reward you.  If you're waiting for this game to hand you a claim without effort, then feel free to seek me out. I will give you a scythe, a cow and a few maize seeds as that's all that serfs like you deserve.

     

     

    • Like 2

  9. Just now, Notorious said:

    Not sure  where I wrote asking for entertainment. I simply don't understand why a bear dont attack me or why wolves and elephants now run away from me........

    Ok, now we're at the core of the problem.  Good, something to discuss.

    The AI has always done that.  I suspect that it's based on the amount of hp of the animal and not the hp%.  AI have always allowed you to hit them up to a point and then attempt to run away, heal up and come back at you.  With the nerf, this may need adjusting as the wolf hp is a lot lower than it used to be and may be jumping straight into the 'run away' tactic.  As for elephants, I only had them on my island for a few weeks and they never had a problem kicking my ass when I pissed them off.  Since the nerf, I haven't seen one.

    Look, I'm not opposed to what an old D&D DM called his 'fuck factor' whereby characters would randomly get their ass kicked as result of one person doing something stupid.  A little excitement in the game gets the adrenaline going and that's a good thing.  Too much of this and you have what I experienced when I went looking for claims, 30 deaths in 40 minutes with 3 crocs sitting on my raft camping my bed until they destroyed it.

    I have stated this multiple times, there is a fine line between challenge and bullshit. You can add to that, a fine line between easy and challenge.  Everyone's idea of where easy, challenge and bullshit are on that line is different.

    I want to make sure that the complaints about it being too easy now doesn't result in a reverse of the knee-jerk nerf that happened to wolves.  If given a choice between the easy we have now and the bullshit we had before, I'll always take the easy because then I can go out and find or create things to challenge me.  Not being able to get out of my house is bullshit.


  10. 53 minutes ago, Notorious said:

    This is what I think needs looked at and not the spawn rates. I'm glad the person above got to ride their pony and go visit their neighbours. But at least have some type of danger, not 30 or 40 attacking you but just a bit more of a scare would be nice.

    Well there ya go.  Now I see why you don't think this is fun.  Have you even left your little island?  Tell you what. Take your little teddy bear, load them up on a ship and go to the 1 or 15 range of islands and see how many yeti they can beat up on at once.

    There's plenty of 'danger' in this game and I'm quite happy to go looking for it.  I don't need it staring at me the instant I walk out my door.


  11. 10 hours ago, Coggage said:

    Get someone to log in for you every week. Problem sorted.

    Giving away my Steam credentials to do so? Ummm no.

    4 hours ago, ptonfm said:

    I don't care if you're in the military as that was your choice to be there. 

    Be glad that he is. It means dickheads like you can come on these forums and tell him how much you don't care.

    • Like 1

  12. 2 hours ago, Torch said:

    Is there a way to end this annoying problem of foliage growth respawning through building foundations. 

    I am personally indifferent to this until it reaches the point that I can't see out my window because of the bush growing through the floor (of which, I have no such problem.)

    HOWEVER, in the grand scope of all the things that need to be fixed with this game, would you mind terribly if we put such visual aesthetics to the bottom of the list?  I'd personally be most happy with grass growing through my floor if I could like log in and not crash 2-3 times, if our bear didn't get stuck when loading on a boat, if I didn't freeze and lock up and log back in to find the penguin I just tamed was eaten by a shark... etc.


  13. 18 minutes ago, LaiTash said:

    Offtopic but i wonder if atlas will ever have something like Eve University for example.

    No, probably not. Why would anyone want to help others?

    I don't think it has to do with helping others.  I has to do with learning curves.  In the chart below, Atlas would be well under the WoW curve.  Which is also why nothing like EU existed in any of those MMO's either.

    ?format=750w


  14. 2 minutes ago, Bad News Bear said:

    As someone else said, if this game because a carebear fest where content is a joke I would just go play something else. Even powerstones/FOY mobspam is easy to deal with if you come prepared.

    And the game is barely a month old and you expect all the content of WoW?  Ok, bye.  Come back in a few years when they've had a chance to add in that content. Until that time, if you don't mind, I'd prefer to make my own content instead of being trapped in my house by your idea of 'content'?

    Just now, Bad News Bear said:

    I enjoy the game.

    You seem angry when things don’t go your way - might want to take a break and cool down.

    And you seem disappointed that you're not being constantly struck about the head and shoulders as a means of entertainment.  Might wanna go down town to some of those dark seedy places and pay someone to 'entertain' you.

    • Haha 1

  15. 1 minute ago, Bad News Bear said:

    Being

    Being able to 2 shot wolves is boring as fuck. Even before the nerf i could easily 1v2 wolves with a bow and no armor.

    We are litterally running around overburdened on our island not worrying about wildlife because wolves are getting wiped for attempting to fight bears.

    Good... great... excellent!

    You know what your problem is. You expect Atlas to entertain you.  Atlas is like a pile of Legos and VERY rightfully should be. You can stare at those Legos all day and they'll do absolutely nothing.  HOWEVER... if you pick them up and start to discover the amazing things you can build, you will entertain yourself.


  16.  

    31 minutes ago, UDO said:

    the wolf nerf was worst so far . the area i set up was wolf heaven

    Whereas, where I was, it was wolf hell.  Until that nerf I had not even fully explored half my claims. Reason? I couldn't get out the damned door without being killed.  Dying 20... 30... 50 times in one gaming session and getting nothing done as a result was not fun.  I was ready to quit.  Did I have more wolf tames? Yes.  But even that was hell because any time I tried to tame a wolf, I got decimated by vultures. I had to build a fully enclosed pen and trap in order to tame.  And even then, I didn't dare take any tame out of the FULLY enclosed stables for fear of it too getting eaten alive.  I cannot even count the number of tames I lost to wolves, alphas and vultures when I did take them out.  I could not go kill wolves and harvest those resource because the moment I whacked on the dead wolf, I was also whacking on half a dozen vultures which would NOT stop attacking until dead.

    Now, I have finally gotten a chance to see the island where I live.  I can now get on my horse and go visit and trade with neighbors. Just a couple days ago, I ran into two groups. One was desperately trying to get off of a lawless. They had a base set up in a polar region and were looking for a small camp to gather wood, and as they called it, 'orange vitamins', which are plentiful where I live.  I just happened to be standing beside a claim I was trying to take to turn into a horse trap.  Instead, I gave it to them.  Last nite, my crew and I went to visit them in their polar home.  We had some great conversation, farmed some metal and yeti, grabbed a couple of penguins and had a great time.  And, they agreed to let us build an outpost on their polar claim.

    Ya know what I've decided... You can leave the predators just as they are.  A little, 'oh shit' every now and then is nice.  But I'd MUCH rather spend my in-game time interacting with other players, setting up trades or just chatting about how lousy the weather is than to spend my entire gaming time tying to kill mobs by beating on them through the walls of my house because I can't get out of the fucking door.

    Can you tell that even the recollection of those days pisses me off?

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