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Posts posted by Jean Lafitte
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Configuring company ranks will help with some of this but.
# of possible company rank settings: 10
# of possible company ranks: 5
wtf?
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38 minutes ago, Shintai said:Tried that in Naval Action, massive flop there.
Yea well... the dev's for NA created their own set of issues which caused that to flop. Had they not, I never wold have purchased this game and I'd be out sailing my Snow right now chaining pirate wannabe's with my stern chasers.
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5 minutes ago, boomervoncannon said:I agree that griefing is undesirable but given that Atlas is played all over the world, the obvious question about your proposed solution would be, when it’s 5pm to 1am where?
EVE Online came up with a solution. The owner sets a time window during which structures are vulnerable to attack.
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On 2/1/2019 at 12:05 AM, Badkebab said:The game didn't force you to get a bear and there are far more efficient ways of gathering vast quantities of fibre (read 250k like quantities) with little to no effort even when based in the tundra as I am
250k? In the tundra? Little or no effort? What... are you able to access the magic tree and we aren't?
2 minutes ago, Shintai said:Some Freeports...
Oh right, now I see. A tundra zone that really isn't a tundra zone. Got it.
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7 hours ago, CamsterAu said:Everything above can be answered with 2 words. Common sense
Correct. It's common sense that a game company would not allow placement of a shipyard in a location where releasing a constructed ship would cause the ship's destruction.
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54 minutes ago, jerrico said:Why do they have to be so big, I mean really they could be half the size they are now and still do they job they are intended to , they make buildings look ridiculous and to what point ?, they encourage stupid gate walls over the map and spoil the whole look of the game please could you put so love into the building side of the game at the moment its worse that ark on official.
But, how else would you get a T-Rex out of a building?
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2 minutes ago, Shintai said:They seem to be rated by votes or something. Meaning new reports go to the back and never gets upvoted?
Kinda like land claims. If you didn't get there first, you're unimportant. You expected something different?
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Just now, Eliximus said:Hi, I'm sorry but with only three people on the server, everything will be fine. Try to join any server with 50+ players then we see.
Umm... to translate his sarcasm, now that I get it... Wildcard's method of server optimization is to chase people away from the game... get it?
(I love sarcasm... damned nice one btw.)
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2 hours ago, Thor Ragnarock said:I laughed really hard I wasn't sure if he was trying to be sarcastic and point out how few people were on the server or was being serious.
I... umm... I think he was being sarcastic.
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Breakfast
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7 hours ago, Archsenex said:Hopefully it goes live soon, but this weekend server problems are yet another fire they gotta put out first.
Pretty sure the weekend outage was a Steam outage, not Atlas.
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7 minutes ago, George Catcher said:They changes tundra from a place for the strong in spirit to a place for wimps : )))
Yes they did. But we Vikings... who braved the onslaught of wolves and vultures and 0 fiber and 0 paste and no metal nodes in bitter cold temperatures eating berries and roots to survive and STILL managed to carve out an existence... will go down in the annals of Atlas history.
or not.
Now we'll just bitch about sap stacking.
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And to point to another possible reason it 'feels' better:
Connected Players: 3
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13 minutes ago, Shintai said:Spamming rafts is against the code of conduct. So create a ticket for that.
I created an entire post but creating tickets should not be the solution to removing abandoned ships. Furthermore, I'm not sure which would be faster right now, waiting 3 weeks for them to vanish or submitting a ticket.
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Three weeks? Seriously? So if someone raft spams another player then they have to wait THREE WEEKS in order to play the game? What's to keep the griefer from just adding in new rafts every day?
That solution is nearsighted and unacceptable.
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So, over a week ago I had a few homeless sailors in a schooner show up and anchor in my harbor. Two of them, I recruited into my company. However, the company owner, and thus the schooner owner, hasn't logged back in for me to try to recruit them. As a result, I've had this ship blocking a good chunk of my harbor that entire time. I cannot claim it, even though it's on my claim, because I can't actually set foot on it. And, it's not degrading as it's anchored.
So tell me, why are there no options for me to sink it, claim it or eject it off my claims? Why should I have to file a support ticket to rid myself of an abandoned ship that otherwise will never go away.
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Just now, Percieval said:Get another ship close to it and teleport it to that ship, saves the buildings needed to be destroyed.
Guess I wasn't clear. Yea, that's what I've been doing. I've had some minor issues with it but so far, no dead tames.
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Crew on passive?
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So far, my experience has been that they get stuck on raised quarterdeck's when using the move-to command. I haven't lost any doing this but sometimes it's almost a necessity, especially when tames get stuck in other structures or fall through floors and moving them to a ship negates having to destroy half a building to try to get them out.
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4 minutes ago, Skyroguen said:closing the poll because i made a error and allowed multiple choice. I will re post it with the corrections
*holds up a finger*
Umm... you realize that people who quit a game are much less likely to come to a forum for the game and tell you why they quit, thus skewing the results in favor of those who are still playing?
Then again, considering what some of the doom-prophets are calling statistics, I suppose this would be just as valid.
Calling it, "why are you most likely to quit" might be a better title.
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Moby Dickhead strikes again.
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5 minutes ago, Percieval said:I’m always fascinated by people that attack the dude that is right rather than the one spreading bullshit.
Because it's easier to fall off a ladder than to climb one.
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Hang on. You were taking a game based on the age of sail and trying to turn it into a jet fighter game? May I suggest ACE COMBAT™ 7: SKIES UNKNOWN. Guaranteed they won't nerf your glider there.
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18 minutes ago, Jozzie McTowel said:Those are your greatest enemies as a game designer. The antagonists of flow.tldr;
37 minutes ago, Jozzie McTowel said:Here is the Steam stats from their in Steam stats page, it gives them a couple thousand extra players but still it's a horrible statistic.
It's early Saturday morning in the US. Paron us if we have our coffee before logging in and dealing with intellectual humans.
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in General Discussion
Posted
I don't and I never played ARK. If you want to bitch about how bad it is, it'll be bad. If you want to actually put in the effort, you can collect taxes too.