Island availability in General Discussion Posted February 19, 2019 10 minutes ago, Ben de Witt said: It is all good. I do not doubt, that you are a good person. And I am not blaming you, that you are in fact an early mover. You played by the rules. But this rules are not well thought out, and they have to be altered to level the chances for all players, even players that are starting today. I think the best way to minimize the quantitative problem is to reduce the claims that a player can hold. And I have no doubt that you've spent a great deal of time and effort in this game and I'm not criticizing you for your opinion. I simply disagree and here's why. If this game ever limits the number of claims based upon corporation size or head count, one of the founding principles of the game will be lost. There are numerous examples throughout RL history of individuals rising from the peasantry to become emperor. Atlas is one of the few MMO's where that incredible feat is possible. Very unlikely, but possible. It makes that possible by not placing limits on a system of land claims that rightly should be controlled by the players. Politics, diplomacy, war, intrigue, spies and a host of other player generated content are all possible because of a system run by players. Should they ever limit the number of claims, all of that vanishes. In PVE, players will eventually reach the point where they have all the gear they could possibly need. They'll have all the ships they could possibly need and they'll have all the tames they could possibly need. They will have built all the structures they could want and they will have completed the high end content multiple times. If a system is implemented that limits claims, there will be no point in logging in as there will be nothing to do that hasn't been done. EVE Online is coming up on it's 16th anniversary. As of this writing, the 24 hour peak was 32,696. You don't keep that may people playing a game for that many years with just dev created content. Those kinds of numbers can only be generated by a system that promoted player generated content. Now, that being said, if you've ever brought up the radial menu on another person (and this may be a corp owner/admin thing only), there's something there of interest. You can declare war on them. When/if this becomes possible in PVE, I believe you're going to see the face of Atlas change drastically. Until such time though, my opinion is stay the course. It's still a very young and developing political system. Let's see what alliances form, what intrigue develops, let's see what content the players can create.