Jump to content

Jean Lafitte

Pathfinder
  • Content Count

    684
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Jean Lafitte

  1. Funny thing about Eve, there's two ways to win a pvp fight. Skill points, or money... lots and lots of money. If you lack one, go for the other. Care to see my fit for a 2 billion isk Arbitrator?
  2. Been there, done that, made a bloody fortune off alliances. But doing that requires a skill in communication which most people severely lack. With that skill, you can convince alliances to set you to blue. The problem with most people, they assume the solution is with a club and not finesse.
  3. Here's the facts. Megas did not get to be megas by going out in town, standing on a street corner holding a cardboard sign saying, "Join my mega" Mega's became that by creating an online community comprised of... wait for it... solo players (*look of shock and amazement*). If you get rid of the solo players in an MMO then expect to see megas numbers start to dwindle as... get this, this is good... there won't be anyone for them to recruit when players leave the mega. (*another look of shock and amazement*). So instead of you lower echelon skull smashers getting on the forums posting with your monosyllabic grunts about how this game isn't for solo's, get your recruiter, who just might know a thing or two about PUBLIC RELATIONS, and have them RECRUIT SOLOS. Pardon the monosyllabic grunt but... DUH!
  4. Mind showing me where you got this statistic? Are you on the dev team with access to the player database? Or are you just spewing out random bs and trying to misrepresent it as fact? Would you mind providing me a link to the document or website that says, "that's how it is." I can't seem to Google Atlas + "that's how it is"
  5. How would you know it's worthless, you don't own it, you've never played it. Besides, you've already stated that this company is evil. Surely you wouldn't buy something made by an evil company. You'd bitch about it, but not buy it.
  6. Good, since you don't care, go the fuck away.
  7. The nerve that gets irritated when people who don't even own a game talk shit about it.
  8. Breaking a game you don't even own?
  9. Like the landmark fact that you don't even own this game?
  10. Keep trying to circumvent the fact that you don't own the game. Keep trying to feed everyone your bullshit because you know so much better than people who OWN the game. Keep using ad hominems to prove your point. Looks real mature. Firefighter? No, troll... my diagnosis fits you perfectly. Right... There, that was an ad hominem. Do you feel better now?
  11. Didn't say it was your fault. Are you feeling guilty for some reason? I could honestly give a shit if you do or don't and my preference would be that you not ever own it as we have enough griefers already in the game. No, I'm just making sure that every time you open your mouth and try to convince people of just how knowledgeable you are about this game, I'm going to remind them that you don't know jack.
  12. There are lots of things in this game that are intolerable. Those two are not anywhere on my list.
  13. If you owned the game you wouldn't have to ask.
  14. This is not the first time that zone or company has come up on these forums. @Dollie got involved in that post with these clowns dropping pillars. While that incident resulted in the pillars being torn down, it now appears it did not result in any punitive action and that they're continuing their griefing MO. Perhaps it's time for Dollie to consider this a strike 2 against them.
  15. Now, imagine the Atlas we really live in. You've seen the television advertisement for the new candy store in town. And from those ads, it appears fabulous. It's a veritable Willy-Wonka of everything your sweet tooth desires. You simply must have it. Normally, you'd keep going to your old candy store until someone tells you if this one has the great candy it claims in the ad. But this time, you dare to be brave. You and your friends decide that you will be the ones to try it out first. While walking to the candy store talking and dreaming about all the wondrous goodies, you and your friends look up and see the world drastically change. Instead of being just a few steps from the store entrance, the store suddenly jumps a block away. You're at the right address but now the store is down the street even further. Rightly confused, you and your friends continue walking toward the store and again as you approach, the store once again moves further away. This happens several times. And while this seems to defy the laws of good business sense, you and your friends are undaunted. Finally you make it inside. The proprietor dressed in a baker's hat and apron smiles broadly. As you approach the counter, you're suddenly stopped, unable to move. The candy man looks at you and holds up a single finger. From behind the counter, four of the most popular kids in school some proudly walking out and stand in front of you. Their hands in front of them, these brats are holding some of the most delicious looking candy you could have ever imagined. And as you stand there, unable to move, they begin shoving this candy in their faces until their cheeks poke out and they munch and munch and munch. Your mouth is salivating but all you can do is watch. This all looks so mouth watering. And when those kids finish eating, gobs of green and blue goo dribbling off their chin, the proprietor ushers you out the door and tells you to come back tomorrow. Bright and early the next morning you and your friends gather and run as fast as you can to the candy store. You rush inside your money in hand. And then, you're instantly teleported back outside. You turn and look and your friends are just as confused as you so you all try to run in once more only to find yourselves back outside. You keep trying and trying to get in the door of the candy shop and it keeps throwing you back out. For hours and hours you try. This candy, you've seen it, you've smelt it. It's worth this effort. Finally, many hours later you get inside and it looks wonderful. All these glowing goodies! But as you start to walk toward them to see the treasures in the jars, something seems wrong. You can barely move. The counter is only a few feet away but it seems to take forever to get there. It's like you're moving in extreme slow motion. You spend even more hours just trying as hard as you can to get close to the candy on the shelves. Exhausted, you finally collapse on the floor. Early the next morning, you wake to find your friends are sleeping on the floor at your feet, snoring so loudly you can barely think. Trying hard to ignore that, you realize that you are alone in the store with the owner. Finally, you can move. It's still in jerks and fits but you can move. Using this opportunity you begin examining the candy and oh, it looks so wonderful. You start pointing out the things that look most scrumptious and the candy man begins bagging them up for you. He takes your money and hands you the bag of goodies. You wake your friends and being the generous soul you are, you tell them you'll share. As you leave, you hear the proprietor chuckle as he turns away and walks in the back. Giggling, you and your friends begin walking home and you pass out the candy. As you try to hand it to them, you discover you can't. The only thing you can do is drop the candy on the ground. Your friends shrug and pick up the candy you dropped. One friend bites into something that looks like a giant gummy. But in the center of that gummy is a ball bearing. He looks at you with a scowl. He gives you an angry smile and you see that all of his teeth have broken off. Your other friend, which you gave a large piece of bubble gum is chewing. And she's chewing, and chewing and chewing and no matter how much she chews, it's just a giant wad of goo in her mouth that couldn't even begin to produce a bubble. She looks at you in anger as the bubble gum has oozed out of her mouth and now covers half her face. And the candy bar you bit into, you now look at it closely and realize it's not a candy bar. Thinking back to the movie 'Caddy Shack' and the candy bar in the pool, you wonder, should you really have eaten this? Do you dare sniff it to find out if what that stuff in your mouth is what you think it is? Doody? Suddenly, a dog surrounded by an orange glow leaps out of one of the bushes in the yard you're walking by and bites your head off. It kills your friends with equal ease. Magically, you find yourself lying naked in your bed at home. And your only thought is, the candy... the candy... You stand up, run out the door and race down the street and just as you approach the bag, the dog reappears and bites your head off again. Again, you're back in your bed naked. The candy... the candy... and again, you race toward the bag of goodies... and the dog bites your head off yet again. Over and over this scene repeats itself until anger gets the best of you. You go in your dad's bedroom and get he revolver hidden under the socks in his dresser. With renewed confidence you strut down the street toward the bag. The orange wolf appears and you level your dad's gun right between it's eyes. You squeeze the trigger and, 'BOOM' the gun fires. And the dog bites your head off. So now, you've lost both the candy and your dad's gun. Are you getting the picture or do I need to continue this story? I could tell you about the lions that eat your house, I could tell you about the snake that kills your dog. I could tell you about the cars full of 'gangstas' that drive up and down the street shooting at anything they see. I could tell you about how your toothless and gum covered friends are no longer your friends. About how they think you fooled them or lied to them. I could come up with a thousand analogies of how this game is nothing like the candy store they portrayed. You sir, had the luxury of going to a candy store and purchasing candy. The candy store we're all trapped in is more akin to the Steven King movie 'Neeful Things'. Or like Charlie Brown after halloween, you look in your bag expecting candy to find it filled with rocks. A game should be a challenge. I love a challenge. There is a fine line between challenge and bullshit. So many times, this game has already passed well over that challenge line and straight into bullshit. The job of the dev's is to keep this game a challenge, despite the desire of all the kids in town, and not turn it into bullshit. Because too much bullshit and those kids will end up shooting themselves in the head just to end the misery and never return. Because you see when a candy store advertises candy, that's what they should deliver... no rocks.
  16. You'll be a pirate? You'll be going to freeport for NPC's? You'll be sailing? That mean you bought the game or are you still trying to convince people that you know everything there is about a game you don't even own? Please don't tell me you bought Atlas after all the ranting you've been doing about how EVIL GS is. Please... tell me you're just trying to make people believe you know what you're talking about.
  17. And it's happened again. Logged in after the latest patch to find this.
  18. Agreed. If I get a discovery because I went to an island for another reason, great. I'm not going to spend a year of my life trying to specifically get discoveries though.
  19. I was clubbed, caged, handcuffed, stripped naked and left for dead in the tundra and all I got was a piece of my flesh stuck between yeti teeth (and this stupid t-shirt).
  20. No, it's called game mechanics. There are over 1,700 discovery points to earn and let's be honest, if you've seen one wolf, you've seen them all. Now, if I had treasure maps for every single discovery point, then I'd have a reason to do more than just hop off and hop back on. But I think 1,700+ maps would take a long time to farm (grind) and they'd disintegrate before I got to a fraction of them. As it is now, it's all about getting a 'been there, done that' t-shirt.
  21. I agree, when there's a reason to explore or something to actually discover. In this game, simply jumping off your ship on to land and jumping back on to your ship is all that's needed. That, is not exploring, that is grinding.
  22. You are absolutely right. And coming up with a permanent fix by the dev's won't be easy. Until such time though, the GM team needs to deal with this. I understand there are probably gobs of reports they have to deal with but for them, this would be an easy fix. Delete the rafts. If the GM team is swamped to the point that it takes them days to address these types of issues, then they need to hire more GM's.
  23. We went to pick someone up last night at a freeport in the schooner. We have one euro playing with us. They lagged off the deck and because I was running full sail, it took a bit to get turned around to pick them up. Before I got to them, sharks did. And that's all fine. We got their gear and took off again. And, the player died again while naked. This time, we were moving so fast and their lag was bad enough that whenever they tried to respawn on the schooner's bed, they appeared fathoms behind us. We've relocated the bed on the schooner in the bow to hopefully keep them onboard when they respawn.
×
×
  • Create New...