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Jean Lafitte

Pathfinder
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Everything posted by Jean Lafitte

  1. LOL, once again, proving that charts can show exactly what you want them to. Here, watch this trick. No Man's Sky vs Atlas 1 month after launch. Oh Noes! No Man's Sky is DOOOOOMMMMMEEEEEDDDDDD!!! *cough*
  2. Here's a quote from Jeremy Stieglitz, one of the co-founders of Grapeshot - "We hope that players will feel they benefit from being feudal lords and having serfs, and not just trying to murder everyone they see." Considering the confusion of this game adding in both galleons and plate mail, it becomes obvious they're not recreating our history but making their own. But, feudalism did exist in our history at the time that plate was used. Which means, feudalism would sorta be period correct. Now, Here's the problem. Everyone envisions themselves as lords and nobody wants to be a serf. I currently have no problem with the claim system. Reason being? I too envision myself as a lord and I have worked HARD to head in that direction. I started solo with a raft, 1 claim and a 2x2 shanty on a wolf & vulture infested frozen tundra beach. And that was two weeks after the game launched so I didn't exactly get a head start. I now have 20 claims. I've built a castle, a sloop, a schooner, a stables, a wharf, piers and a taming pen. I set up public crafting tables and an 'inn' where I'll feed you for free if you need. I have recently recruited a number of players into my company which I consider to be more partners and crew than serfs. I have established relations with a number of other companies and many now know me by name. I have made allies with others and have been invited to build outposts on their claims. I have traders coming to me from 5 grids away because I was able to take an island barren of unique resources, use what the game gave me, and turn it into something others desire. Last night, we loaded up our tames and took both our cargo brigantine and our cargo schooner into a polar region to gather metal and penguins. We are expanding our stables and building new crews quarters so that each member has a safe place to stable their own personal horse and a private room for their personal possessions. In the coming days and weeks we'll begin construction of our combat brig and then, our galleon. I told the crew the other day, I'd love to one day call each of them 'governor' (one objected and insisted on the title of 'Admiral'). And yes, I'm looking to recruit more to join us. My point is this: While I have bitched about a lot of the things I see wrong with this game, not once have I asked the dev's to hand me everything on a silver platter (Stop beating me over the head with a mallet, yes. Silver platter, no). I say again, I have worked HARD to get where I am and I'm going to continue to work hard to keep my crew happy. I'm proud of what I have accomplished and I'm proud of what my crew is helping us accomplish. If you are willing to put forth the effort and forge your own destiny in this game and become that feudal lord then the claim system will reward you. If you're waiting for this game to hand you a claim without effort, then feel free to seek me out. I will give you a scythe, a cow and a few maize seeds as that's all that serfs like you deserve.
  3. Ok, now we're at the core of the problem. Good, something to discuss. The AI has always done that. I suspect that it's based on the amount of hp of the animal and not the hp%. AI have always allowed you to hit them up to a point and then attempt to run away, heal up and come back at you. With the nerf, this may need adjusting as the wolf hp is a lot lower than it used to be and may be jumping straight into the 'run away' tactic. As for elephants, I only had them on my island for a few weeks and they never had a problem kicking my ass when I pissed them off. Since the nerf, I haven't seen one. Look, I'm not opposed to what an old D&D DM called his 'fuck factor' whereby characters would randomly get their ass kicked as result of one person doing something stupid. A little excitement in the game gets the adrenaline going and that's a good thing. Too much of this and you have what I experienced when I went looking for claims, 30 deaths in 40 minutes with 3 crocs sitting on my raft camping my bed until they destroyed it. I have stated this multiple times, there is a fine line between challenge and bullshit. You can add to that, a fine line between easy and challenge. Everyone's idea of where easy, challenge and bullshit are on that line is different. I want to make sure that the complaints about it being too easy now doesn't result in a reverse of the knee-jerk nerf that happened to wolves. If given a choice between the easy we have now and the bullshit we had before, I'll always take the easy because then I can go out and find or create things to challenge me. Not being able to get out of my house is bullshit.
  4. I'm lvl 52..........0.o. throws his hat on the floor and starts demanding the hat entertain him.
  5. Well there ya go. Now I see why you don't think this is fun. Have you even left your little island? Tell you what. Take your little teddy bear, load them up on a ship and go to the 1 or 15 range of islands and see how many yeti they can beat up on at once. There's plenty of 'danger' in this game and I'm quite happy to go looking for it. I don't need it staring at me the instant I walk out my door.
  6. Giving away my Steam credentials to do so? Ummm no. Be glad that he is. It means dickheads like you can come on these forums and tell him how much you don't care.
  7. I am personally indifferent to this until it reaches the point that I can't see out my window because of the bush growing through the floor (of which, I have no such problem.) HOWEVER, in the grand scope of all the things that need to be fixed with this game, would you mind terribly if we put such visual aesthetics to the bottom of the list? I'd personally be most happy with grass growing through my floor if I could like log in and not crash 2-3 times, if our bear didn't get stuck when loading on a boat, if I didn't freeze and lock up and log back in to find the penguin I just tamed was eaten by a shark... etc.
  8. I don't think it has to do with helping others. I has to do with learning curves. In the chart below, Atlas would be well under the WoW curve. Which is also why nothing like EU existed in any of those MMO's either.
  9. And the game is barely a month old and you expect all the content of WoW? Ok, bye. Come back in a few years when they've had a chance to add in that content. Until that time, if you don't mind, I'd prefer to make my own content instead of being trapped in my house by your idea of 'content'? And you seem disappointed that you're not being constantly struck about the head and shoulders as a means of entertainment. Might wanna go down town to some of those dark seedy places and pay someone to 'entertain' you.
  10. Good... great... excellent! You know what your problem is. You expect Atlas to entertain you. Atlas is like a pile of Legos and VERY rightfully should be. You can stare at those Legos all day and they'll do absolutely nothing. HOWEVER... if you pick them up and start to discover the amazing things you can build, you will entertain yourself.
  11. Because misery = fun? You a masochist?
  12. Whereas, where I was, it was wolf hell. Until that nerf I had not even fully explored half my claims. Reason? I couldn't get out the damned door without being killed. Dying 20... 30... 50 times in one gaming session and getting nothing done as a result was not fun. I was ready to quit. Did I have more wolf tames? Yes. But even that was hell because any time I tried to tame a wolf, I got decimated by vultures. I had to build a fully enclosed pen and trap in order to tame. And even then, I didn't dare take any tame out of the FULLY enclosed stables for fear of it too getting eaten alive. I cannot even count the number of tames I lost to wolves, alphas and vultures when I did take them out. I could not go kill wolves and harvest those resource because the moment I whacked on the dead wolf, I was also whacking on half a dozen vultures which would NOT stop attacking until dead. Now, I have finally gotten a chance to see the island where I live. I can now get on my horse and go visit and trade with neighbors. Just a couple days ago, I ran into two groups. One was desperately trying to get off of a lawless. They had a base set up in a polar region and were looking for a small camp to gather wood, and as they called it, 'orange vitamins', which are plentiful where I live. I just happened to be standing beside a claim I was trying to take to turn into a horse trap. Instead, I gave it to them. Last nite, my crew and I went to visit them in their polar home. We had some great conversation, farmed some metal and yeti, grabbed a couple of penguins and had a great time. And, they agreed to let us build an outpost on their polar claim. Ya know what I've decided... You can leave the predators just as they are. A little, 'oh shit' every now and then is nice. But I'd MUCH rather spend my in-game time interacting with other players, setting up trades or just chatting about how lousy the weather is than to spend my entire gaming time tying to kill mobs by beating on them through the walls of my house because I can't get out of the fucking door. Can you tell that even the recollection of those days pisses me off?
  13. I agree with all your points except this one. I see entirely too many ways to grief, even if you do limit them. Let me give you another reason. If you are in a company in Atlas you own nothing. The owner of the company owns it all. Sure, you could walk out with a inventory full of fiber if you wish but all structures, all tames and all ships belong to the owner. You don't even own the clothes on your back as any other corp member can open your inventory and take what the like. One of the things I'm doing in my company in order to give it's members a sense of ownership and privacy is to give them their own private pin-coded rooms. Only the owner, the admin and that crew member have access to a specific room. It gives them a place to not only sleep without worrying about being naked the next morning, but also a place to store personal items, like that mythic pistol, where it won't get stolen. All of my crew also have their 'own' personal horse if they wish which I'll gladly un-claim should they choose to leave. People want a sense of ownership, this includes, ships, buildings, land, territory, resources, etc. You're proposing a free-for-all where anyone could build anything anywhere they choose which would take away a good chunk of that.
  14. This is their attempt to duplicate an EVE Online fan site known as Dotlan as well as EVE's in-game map. http://evemaps.dotlan.net/map/Insmother Both of those maps track system ownership via color coding. In EVE, system ownership gives lots of advantages like being able to build pve structures and bases. Plus, there are entry and exit choke points that make defending that system much easier than defending a grid in Atlas. The dev's apparently want us to think that because a particular company has a vast number of claims in Atlas that they too inherently own that grid and therefore must be superior in all ways to other companies. In EVE, ownership of systems, particularly multiple systems, is directly comparable to relative corporation/alliance size and strength. There, it does work. The huge difference is, in EVE, entire systems can be taken in one action by an attacking force. In Atlas, flag spamming of a grid could be done with a handful of people and would potentially take weeks or months to undo. For example, we had one 'large' company in Atlas come and claim useless, resourceless mountains on our island simply to put themselves into the top 10. Everyone on the island took them back as a matter of principle but, it did get them into that top 10. Flag spam != Superiority. Flag spam = Flag spam.
  15. So what you want is to kill other people without things like politics, without having to grind, without having to build a base, without having to build ships, without having to do anything except kill. Got it. New term for you. First Person Shooter. Bye.
  16. My bad, I had the date sorted on the crash logs backwards. This should be it. https://pastebin.com/6DQwbcBW
  17. CRASH! Just riding my horse around. https://pastebin.com/CSvVPdbc
  18. Because it doesn't work as it should. Vitamins go down but food doesn't so, you end up with vitamins that kill you but still unable to eat without dying anyway. Right now, the whole vitamin concept is just a pain in the ass. It's more efficient to just kill yourself than to try to keep all of that in balance.
  19. Of note: I took a ride around the island. Prior to starting, standing in the base the fps was ~32. After returning, ~23.
  20. Tested: System: 8 Core AMD @ 4.0 ghz 32gb Ram RX 580 4gb VRam Currently used settings: All settings on highest except textures which are set to high due to epic textures consuming more than 4gb of vram. 1920x1080 - Windowed Full Screen Results: No significant improvement. Lowest frame rates were seen riding a horse through a dense forest. Frame rates as low as 19fps observed. Vram usage peaked at 3.9gb. Average frame while rates while playing were ~30-35 fps. Various settings: Low: Sitting idle FPS ~36 Medium: Sitting idle FPS ~36 High: Sitting idle FPS ~34 Low: Horseback in a dense forest FPS ~45 Medium: Horseback in a dense forest FPS ~30 High: Horseback in a dense forest FPS ~20 Opinion: The 4gb RX 580 is a very popular video card due to it's price & performance and should be one of the target video cards you guys aim for. https://www.videocardbenchmark.net/gpu.php?gpu=Radeon+RX+580&id=3736 In it's current state and on a PVE server, the game is playable on the RX580 with good quality graphics. It does lag when encountering new textures and having the game installed on a traditional hard drive makes the texture swapping almost unbearable. Putting it on an SSD drastically increased that performance. In a PVP environment, I wouldn't want to try it. Having to trade off texture quality for FPS where performance is considered preferable, it would likely cause me to not want to play. With no settings getting even close to a 60 fps PVP baseline and stuttering while loading textures common I would quit playing before I would even consider running on the lowest settings. It looks utterly horrible. As a baseline reference, this same card gets 60-80 fps playing Rust on highest settings. *update* Riding through a dense forest with the map open - ~13 fps.
  21. I've you've never played Eve then you have no idea how wrong this is. In order to build higher tier items, you needed resources only available in higher risk areas. Risk vs reward. Did people run for PVE? Yep. Did they always make it? Oh hell no. Were there gate camps? Hell yes. All the time? No. Again, risk vs reward. Could you get through a camp? Yes. A ship called a blockade runner did pretty well at that. Humm... an idea for Atlas perhaps?
  22. In the reference to EVE, I wore an asshat for a while. Stealth bomber living in a wormhole. Blew up this hauler one day doing his PI. He said, "Do you realize, that if it weren't for people like me, you wouldn't have ships." And I replied, "Do you realize that if it weren't for people like me, you'd have nobody to build ships for." The beauty of Eve was, you could just chill and go mining in high sec if you liked. You could run PVE missions. You could be that asshat blowing up people in wormholes. You could be a real pirate, holding people for ransom in low sec. Or, you could be a warrior with a cause to fight for in 0.0 doing fleet battles. I'd love to see Atlas like that, choosing whether to wear your helmet, your fedora or your hard-hat today.
  23. Pilot skills and SP are two different things. And where did you see me say anything about $$$?? I said ISK... you do know what that is don't you? You have played EVE haven't you?
  24. And I can tell you about the officer fit Arbitrator that made a mockery of two stealth bombers that had been terrorizing our system for days. Pilot skills come first. If you know what you're doing, neither SP nor Isk will make up for that. If you do know what you're doing, money is just as good as SP.
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