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ripped off

Pathfinder
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Posts posted by ripped off


  1. more content rams little atention to basic playability fixes and a sale to boost the failing player numbers fix the basics they will come back but of course once they have your money they dont care thats proven already just going the same way ark did into failure and a last dlc called extinction the final insult to the players


  2. On 6/4/2019 at 9:14 AM, Whitehawk said:

    I don't think it needs to be less boring personally,just a lot quicker,some kind of fast travel system would be preferable especially keeping in mind the size of the map.I know we have beds but I like to keep my items with me.failing that just faster sailing would do, it just takes too long at the moment and when I get lag I run the risk of losing everything if I run into sotd. especially when the game freezes up,but not more mini games please,loading a pistol while im  fighting is impossible enough,dont wanna be fighting the sotd and constantly doing something else just to move anywhere.

    fast travel u be wanting teleporters next lol sailing is half the game

    22 minutes ago, Whitehawk said:

    I grind levels a lot,usually by pickaxing rocks for metal,the difference is I dont run the risk of losing my unarmed ship and all the cargo because of lag and freeze when I'm on land,and I'm not affected on land if the wind changes direction,like I said before I personally dont find sailing boring but it does take too long,but other people have paid for the game the same as everyone else and have a right to voice their opinion,the devs will do whatever they choose regardless of opinion sometimes.The maps huge and unless you are in a reasonably large company travelling from one end of the map to another isn't a feasable option,also someone has to maintain main base and Island while you are gone.

    get some bps make faster sails


  3. 7 hours ago, Calliri said:

    I dont think you understood what i was talking in my post or at least i didnt make myself clear on it... to have 2 different pvp systems (4 actually due to the NA/EU servers) is to separate even more the very limited population that we already have and add even more development work for themselves as they would have to mantain 6 types of servers (4 pvp and 2 pve). It does indeed show that they are listening to the things players are saying but instead of having a clear route of development they decided to try and please everyone instead of deciding internally on what they wish to obtain out of their own develpment as future for the game.

    Also to note that, unless i am wrong, the previously announced pvp system would still allow you to be raiding outside of your war timer by the use of a token...

    At this point i dont really care so much as to what system they implement but that they actually implement something and go ahead and work from there instead of complicating things and segregating even more the dwendeling population of this game.

     

    I WOULD ALSO RECOMMEND TO THE DEVELOPERS TO UNDERSTAND A LITTLE MORE ABOUT PROJECT MANAGEMENT AND PERHAPS USE SOME SIX SIGMA OR AGILE/SCRUM METHODOLOGIES IN ORDER TO STOP MAKING ALL THESE MANAGEMENT MISTAKES.

    theres 3 types not 6 server count is irrelevant

    • Like 1

  4. 2 hours ago, Talono said:

    Empires server will be full, as this is what the majority of the players want.

    (Slave) Colonies server will be empty, as the megas have no slaves, these will play Empires because they dont want to be slaves. Thats why Colonies servers will be shut down after one month. Very clear for everyone with a brain that exactly that will happen.

    that's rubbish the empire will be empty only the hack dupe tribes which still has never been addressed will play there cos they can hide theyre duping in a big tribe.any way the games gonna be forgotton about by the time they release the update,its a bit shambolic that they've never learned to release an update on time in 4 years of trying


  5. The UI will indicate whether an island is experiencing Wartime soon or is currently in Wartime. no no no

    email notification no no no

    submarines nonono 

    forget the content and still weeks on fix the basic connectivity buy some decent server hardware from day 1 till present d6 on eu pvp has a 200 ping from anywhere in the world evcen when theres only 10 ppl on how many times does it have to be stated to you,,,fix the basics spam content later another ark here going down the tubes like it did,gotta remember folks were dealing with devs here that gave us that insult to gaming called extinction


  6. On 2/4/2019 at 4:43 PM, fearoulis said:

    Its so funny that u guys keep crying

    let me explain cause you like 90% of people here are clueless 

    -Mythical Galleons
    We had 2 galleons (8mythical planks on bottom) *26yellow gunports.) not (100% mythical like you people all claim) and a bunch of shit prim schooner/brigs.
    Oh u think thats dupe ? Its fucking 3 mythos per plank ...

    -Yeah but we found tons of planks, gunports with same crafting bonus blabla...

    you dont even have a clue how the craftig system works over here when ure wondering about planks with the same crafting skill.
    Do you realize you will keep the same crafting bonus on a item if its a stackable item. For example do craft a plank, on a recipe of course, then fucking continue crafting all will come with same percentage, now use your brain and see the connection:D

    - Dupe gold/mythos/drakes.

    Lets forget that u got attacked by 2 big companies with lots of ppl that can easily afford the gold 

    If you farm with bear + swivel in northen grids you farm 9k mythos an hour, or u can farm dragon stone cylops with balista, or you can do what we did (use dragon WHEN IT WAS OP.) to farm treasure maps and mythos. Back on week one the dragon went x100 times quicker and it can carry alot so it was OP for farming gold, and it rapes power stone creatures for easy myhos 

    - Aimbot
    Another lack of gameknowledge here you guys were running arround naked + high server ping.
    U can see here how PepperJC was aimboting everyone with high ping lul https://www.youtube.com/watch?v=XVkd9iJ_W_A
    ALSO i will never forget the guy who kept gliding at ur ships and getting rekt by our npc swivel guns and crying about aimboting

    actually no you didnt theres 3 videos posted lol detailing every plank on your ships and the gunports and your a liar proven beyond any doubt


  7. id do nothing with any of them instead id quit spamming content the way ark did and failed...dont go down arks path and fix the basic playability first which they never did cos the money was rolling in,is this gonna be another cash cow?Tell us why on eu pvp there can be only 10 players in a server from all over the world but all get 255 ping massive rubber bands and cant play on a daily and weekly basis d^ you have ignored all other reports and done zero so we just spam it where we can now ,maybe the basics will get fixed after the money flow stops ayyyy


  8. On 1/15/2019 at 11:55 AM, Stonedlazy said:

    Not really sure where you're getting the number 38 and 22 from as far as the overpopulation goes it's when a massive Zerg comes into the sector you're in overpopulating it so the people that were already there get kicked out. That's what creates the lag I've played in plenty of sectors with lower populations and players with high ping and have not experienced the amount of lag and bulshittery then when a zerg overpopulated the server lags it out and you get kicked out of it well they run rampant. Overpopulating a server causes way more lag than just 50 or even 100 players cause. 

    well i get the numbers by pressing escape and reading them which proves its also hardware related


  9. On 1/14/2019 at 1:06 AM, Stonedlazy said:

    Has everything to do with overpopulation when 200 players rush a server that's half full and the server kicks the players that are based there instead of the players who dont have claims there it gives you no chance to defend what's yours. We had every Company member kicked but 2 or 3 members when the server was rushed. How is that not an overpopulation problem? Lag and server performance has nothing to do with how they have the servers population control set up. 

    Plus the sudden upsurge in players playing with God awful ping(you know who they are) causes everything to lag to the point that our/your base is undependable. 

    ah ok so 38 players in a sector from all over the world 22 of them on our isle getting massive lag and 255 ping has to do with overpop ok then lol

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