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Tony.Macaroni

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About Tony.Macaroni

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  1. Test realms or whatever will not save this game, Ark and Atlas are both dead games and that did not happen by accidenet. Fix the problems inside your company and then mayb maybe you will slowly see the games being played again...
  2. I am not intrested what the Mega tribes will do, this game failed because of many game mechanics favour zerging. If you enjoy zerging and not having a challenge but just want to giggle how 100 vs 10 destroy everything and even find it entertaining i can only feel sorry for you. Only no skill gamers with 0 IQ join a zerg, if companies find ways to go around the alliance and Tribe limit i hope they will get banned and all their structures wil be removed. So ED i hope you guys will be banned asap if you contnue with your plans, nothing personal but i dont like zerg mega tribes in any game. I dont want Ark PvP 2.0 which was a terrible PvP scene with 0 skill req, many Ark mega tribes followed the Devs to this game but this game is better off they just go back to their Zerg wallhalla on Ark and leave this game asap.
  3. Grapeshot allows attackers to stay on the island but if you are defending you are getting ported away..... This game is just made to make players leave the game.
  4. This game is getting silly, there are 100+ attackers and all defenders are being ported out of the area. WTF Grapeshot !!!
  5. WTF Grapeshot !!!!!! How can i defend my land if i keep being teleported out of my land and the attackers stay on my land? Do you really think that is good game mechanics?
  6. Question is simple when you gonna fix the login issue's, people are mass leaving this game because of this nonsense !! I can not understand that a fix is not allready up, the patch that made the game unplayable has been up for some days now. Each patch the game performance is getting worse, what are you doing over at Grapeshot studio? The launch was allready a disaster and have not seen any change for the better since then.
  7. It is sad to see another title go to shit because of bad development, game performance was better on day 3 then it is now.
  8. Sad to see another title go down the drain, seen so many good games go to shit last few years. What is wrong with the gaming industry?
  9. And still they have a message up pointing the finger towards steam, when steam is working fine for me. Grapeshot breaks more and more each patch, performance on day 3 was better then this lagfest and random disconnects.
  10. L.S. After their initial Hype died out what is left of the game and its players? Steamcharts show that the peak population was around 58k players but that has been dropping on a daily basis resulting in a 39k average in december and a 26k average players in january. The numbers show that this game has lost halve his players in the first few weeks of this early acces launch. The numbers speak for themselves but these numbers do not tell us why it has dropped so dramatically fast. As in every product you bring out if the consumers do not trust your product then sales and attention towards your product will be lower. What the reasons are for consumers loosing trust in this game can be very different but in general we can say that the product in its whole has too many bugs errors and was not ready for a stabile launch. The state of the game is one but there are may other reasons. After reading about the NA admin hack problems and Grapeshot unwilling to ban the accounts involved in the hack, many players even start calling Grapeshot/Wildcard or corrupt organisation. I do not know all the details on this story but seeing the same person still playing Atlas after spawning planes/wales etc i am starting to doubt if Grapeshot has the right people at the buttons. I myselve seen dupers very active on EU without any ban or wipe on the clans involved they still sail the ships being build by duped bp/mats. That hurts the trust players have in this game, not being able to use the bannhammer or not having the means to make a decision on legite accusions makes the DEV team seem incompetent and after being wiped out by dupers many have left this game to not return. Do something about this situation asap, that i have to ask for that should not be needed. A level playing field is mandatory for any game to succeed. If we watch the trends in the gaming industry you can notice and see why Ark and now Atlas is struggling so hard to repair the game or fix the most common problems present. A coder/programmer working for a gaming company gets paid almost 3 times less, Wildcard and other know that many coders want to work in the gaming industry so they can offer lower salary's but denying themselves the more talented employee's. The quality level is so low that Grapeshot use's a blueprint based program to build this game, those programms are mostly only used by starting or lazy developers. A quick look at the instal folder of Atlas will show you how this game is build and how its rushed into early acces. They didnt even bother to rename assets coming from Ark. The quality of production is just too low, Ark could have been one of the biggest games out there but instead it stayed at a medium to average game in terms of population. Atlas is heading in the same direction as Ark, halve finished and under developed. The idea's behind both Ark and Atlas are awesome but the execution is not living up to the dream. Atlas could cross the 100k players mark easily if Grapeshot starts investing in their company. For some strange reason they think that Ark was a succes when reality tells us that Ark was only accepted because of the great game concept and not by the production quality.
  11. Whenever somone needs to build something (boat or building) they all start moving in slowmotion for as long as the build lasts. I asked people if they enjoyed walking in slow motion the whole time and no one said they enjoyed it at all. So i had 200iq moment, the weight scale is bugged. I am really surprised no one found this bug before i did. Hopefully the dev team has a simular moment as i experienced, a true moment of claririty that opened the truth on this subject. Walking in slow motion is not fun and does nto add anything to this game, using animals only recently was possible because the wolve plague has ended but the amount of weight they can carry is just way to low. I hoping for another one of this great moments were the dev team recognises that this game should not be filled with frustration but with creative solutions. What about a cart that can carry about 5k weight and can be dragged along by a bunch of lazy pirates.
  12. L.S. After a respec of skills i lost the fountain of youth buffs, a clanmate also noticed the same bug. How do i fix this?
  13. Grapeshot you really dont get it do you? Do you want to destroy your game the same way you did with Ark? Then please continue on the road you are on right now. After logging in after the patch i saw 4 major problems caused by the patch itselve. If i would make so many errors during my work i would be fired asap. After Ark i gave you another chance but you messed it up on day 1 and kept continuing on your path to self destruction. I really really hope someone inside Grapeshot waks up and starts hiring competent people instead of amature developers with only experience with a blueprint system. Yes i am not kidding Grapeshot makes their games by using a blueprint system, it is really not a joke. The ideas behing Ark and Atlas are awesome, but the development of those ideas make it that instead of your games being played by hundred of thousands it is being played by max 50 k players. It is painfull to watch this game concept in the hands of this group of developers, i hope for better times but i do not think they are able to learn from their mistakes.
  14. We dont need Ark or Eve in this game, Ark was a nice game if played modded. Eve was just an afwul grindy game, a very typical no life game.
  15. And also fire all copy pasting developers, direwolve from Ark doesnt work in this game. You should and could have known that it would be a disaster...
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