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DorianGray

Pathfinder
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About DorianGray

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    Pathfinder
  1. Our entire company (32 people, and with this ridiculously small number already one the biggest companies on EU PVE) collectively uninstalled Atlas today. Last thing we heard on our way out is that many people in the alliances are planning the same. We, our company, won't be back. This has been the worst communication from any development team to their community I have experienced in my 35 years of gaming. This has been the biggest bag of false promises I have ever seen in anything in any industry. Even in the low standards of the gaming industry this was way beyond anything that's acceptable. In any other industry, in many countries, this would even have been considered fraud. I was so mad so often during the past months, I even wrote a kind of pain diary about Atlas, sent it to a major German gaming magazine/site, and they actually picked up on it, lowered the (already low) rating for the game, plus - in a current special on pirate games on their site -, they first added a big warning sign next to Atlas at first, and later on removed Atlas entirely from the list. Now, before I leave, there's four things I long to say: 1. Regarding the patch: Nobody needs a new world map! And we get it just because the only remaining level designer was the last guy still on the Atlas team while the rest of your (anyway B-)team was added to Ark to help finishing the DLC - which turned out to be an overpriced piece of garbage, too. Company must be doing great! You already lost the Ark players you had briefly gained by the DLC (Steamcharts is our friend against your lies). All the while you sold out a true high potential game. 2. Remove the "MMO" tag on steam. This game doesn't deserve the tag, not in regards to amount of active players, not in regards to maximum players per instance, not in regards to technical achievement, and certainly not in regards to persistence. And IF you call yourself MMO, then you should rather want to cut off one of your fingers than wiping the servers. (Also, stop calling your servers "network", it's utmost ridiculous!) 3. Jatheish as well as Dollie: get your asses out of the gaming industry, you are a disgrace and should be ashamed to even dare to call yourself community managers. 4. Your decision makers need to start learning, they seem to be insanely immature and unprofessional. It's okay to be fairly young, fairly untalented and fairly clumsy. But it's not okay to go into hiding when you simply fail to deliver. This Doug Kennedy, whoever that is, must be a spineless chicken shit. We're out (and also won't read the fanboy replies on here any longer, so go crazy as you wish). Our entire company (32 people, and with this ridiculously small number already one the biggest companies on EU PVE) collectively uninstalled Atlas today. Last thing we heard on our way out is that many people in the alliances are planning the same. We, our company, won't be back. This has been the worst communication from any development team to their community I have experienced in my 35 years of gaming. This has been the biggest bag of false promises I have ever seen in anything in any industry. Even in the low standards of the gaming industry this was way beyond anything that's acceptable. In any other industry, in many countries, this would even have been considered fraud. I was so mad so often during the past months, I even wrote a kind of pain diary about Atlas, sent it to a major German gaming magazine/site, and they actually picked up on it, lowered the (already low) rating for the game, plus - in a current special on pirate games on their site -, they first added a big warning sign next to Atlas at first, and later on removed Atlas entirely from the list. Now, before I leave, there's four things I long to say: 1. Regarding the patch: Nobody needs a new world map! And we get it just because the only remaining level designer was the last guy still on the Atlas team while the rest of your (anyway B-)team was added to Ark to help finishing the DLC - which turned out to be an overpriced piece of garbage, too. Company must be doing great! You already lost the Ark players you had briefly gained by the DLC (Steamcharts is our friend against your lies). All the while you sold out a true high potential game. 2. Remove the "MMO" tag on steam. This game doesn't deserve the tag, not in regards to amount of active players, not in regards to maximum players per instance, not in regards to technical achievement, and certainly not in regards to persistence. And IF you call yourself MMO, then you should rather want to cut off one of your fingers than wiping the servers. (Also, stop calling your servers "network", it's utmost ridiculous!) 3. Jatheish as well as Dollie: get your asses out of the gaming industry, you are a disgrace and should be ashamed to even dare to call yourself community managers. 4. Your decision makers need to start learning, they seem to be insanely immature and unprofessional. It's okay to be fairly young, fairly untalented and fairly clumsy. But it's not okay to go into hiding when you simply fail to deliver. This Doug Kennedy, whoever that is, must be a spineless chicken shit. We're out (and also won't read the fanboy replies on here any longer, so go crazy as you wish).
  2. Our entire company (32 people, and with this ridiculously small number already one the biggest companies on EU PVE) collectively uninstalled Atlas today. Last thing we heard on our way out is that many people in the alliances are planning the same. We, our company, won't be back. This has been the worst communication from any development team to their community I have experienced in my 35 years of gaming. This has been the biggest bag of false promises I have ever seen in anything in any industry. Even in the low standards of the gaming industry this was way beyond anything that's acceptable. In any other industry, in many countries, this would even have been considered fraud. I was so mad so often during the past months, I even wrote a kind of pain diary about Atlas, sent it to a major German gaming magazine/site, and they actually picked up on it, lowered the (already low) rating for the game, plus - in a current special on pirate games on their site -, they first added a big warning sign next to Atlas at first, and later on removed Atlas entirely from the list. Now, before I leave, there's four things I long to say: 1. Regarding the patch: Nobody needs a new world map! And we get it just because the only remaining level designer was the last guy still on the Atlas team while the rest of your (anyway B-)team was added to Ark to help finishing the DLC - which turned out to be an overpriced piece of garbage, too. Company must be doing great! You already lost the Ark players you had briefly gained by the DLC (Steamcharts is our friend against your lies). All the while you sold out a true high potential game. 2. Remove the "MMO" tag on steam. This game doesn't deserve the tag, not in regards to amount of active players, not in regards to maximum players per instance, not in regards to technical achievement, and certainly not in regards to persistence. And IF you call yourself MMO, then you should rather want to cut off one of your fingers than wiping the servers. (Also, stop calling your servers "network", it's utmost ridiculous!) 3. Jatheish as well as Dollie: get your asses out of the gaming industry, you are a disgrace and should be ashamed to even dare to call yourself community managers. 4. Your decision makers need to start learning, they seem to be insanely immature and unprofessional. It's okay to be fairly young, fairly untalented and fairly clumsy. But it's not okay to go into hiding when you simply fail to deliver. This Doug Kennedy, whoever that is, must be a spineless chicken shit. We're out (and also won't read the fanboy replies on here any longer, so go crazy as you wish).
  3. Thanks for this post, you speak exactly my emotions. - I mean I never had the feeling the community management of Grapeshot was extraordinarily good, but for Atlas it's actually a catastrophe since day 1, and I am baffled about the fact that certain individuals have not been keelhauled a long time ago. This stream now speaks volumes. For me, personally, the stream said three things: (a) We do not care about the current problems nor the community requests (holy crap, 999 out of 1000 game designers would have given us more ship types by now, and if you only slightly adjust existing ones!), (b) We desperately need money to keep the thing alive, and consoles are our last resort (understandable), and (c) we are chickening away from admitting we have to make yet another wipe because that would mean to again lose probably ~80% of the player base. Very disappointing, very uninspired and zero passionate, and worst of all: terribly prepared.
  4. This keeps happening for me on a daily basis, and it's so annoying. Seeing that this issue is known for such a long time makes me once again not believe in this game. EU PvE, A13, NE island, screenshot attached.
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