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Sakura

Pathfinder
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Everything posted by Sakura

  1. Yes they do. You can have a server without settlements enabled, and it will function like the old system. However instead of the 14 days decay on the flags, it has a 6 hour decay timer.
  2. Why is the non settlement system for PVE servers only have a 6 hour decay timer for flags? It was suppose to be 14 days and scales down with more flags...
  3. You probably got weight glitched, people always find new ways to weight glitch ships.
  4. You can try the back ups in the savedark folder. They automatically generate.
  5. It seems to be a cap set by Grapeshot. Before it used to be 70, then 40 now 120.
  6. They work fine on all my servers. This is the first time I heard of this problem.
  7. I have our set to true already. The in game days are all in sync but not the players age
  8. I got all of them working on my map. You need the sublevel for the kraken. It will auto spawn whenever someone with 8 powerstone goes near it. If you have it set correctly, the center of the grid is a whirlpool.
  9. When you edit the island information, do you have the powerstone index in there? Also do you have creature spawn rate turned down?
  10. Seems like age is based on the save file generation, while the in-game time is using the use utc time. I'm trying to figure out the same thing as well.
  11. This is a Steam Server list issue. Right now they are refusing connection to certain people. I have 6 Server boxes, and two of them are getting refused connections. Also there is a bunch of people that can't even login to steam while other's have no problem. Wait until Steam fixes it.
  12. When you reply "No" with no explanation or reason, you are already resorting to insult.
  13. I guess it makes sense you don't understand the basic of hosting performance servers when you average 5 players at most. An intel atom can host that.
  14. No the single threaded idea is NOT outdated. UE4 physics can only run on a single thread, which is the MAJORITY of the processing power it needs. Yes it can offload other stuff to other cores but that doesn't matter when those don't take much processing power. I guarantee any cpu with higher single thread performance will run UE4 servers better than a cpu with high core counts.
  15. That's a very weak processor. You can run 3x3 but you will crash the moment people start building. You need more ram. The single thread performance on that CPU is horrible and UE4 is very single thread intensive.
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