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Titan88

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About Titan88

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  1. that is very interesting! have you verified or we can assume that givetreasuremap works the same way in single player as it does in multiplayer? if it were, starting from this assumption, we could apply the scientific method and do in-depth tests in single player always obtaining results and not empty bottles. Data in hand we can use it to start the server connected to regions we need for the spawn!
  2. Hi and thank you in advance premises: - i'm running an official-like cluster 11x11 on my Pc (121 Regions in total, each region need an instance up and running) - i can't afford to run at once more than 9 instances of Server (nine regions) + ATLAS the game + Browser - when you collect a bottle if the map inside is related to a region whose instance (of server) is not running, you will not receive any item - we do like a lot the treasure hunting and all in expectation of a prompt resolution from the Devs, is there a way to address that in some way? Example: cheat command to get the treasure map's cell whose instance is reffering to? A.
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