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Dev Crusher

Pathfinder
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Everything posted by Dev Crusher

  1. This suggestion will just benefit the mega clans. I am happy enough as solo player to have some green tools. And its heaven on earth if my warehouse survives a night without loltroll teenage kiddies with 1 foundation & 1 cannon pass by. If you want to improve your latest game edition : Give 10 million HP to the warehouses or at least bring them in line with the market HP And lock the farmhouses for the owners, also give more HP to the farmhouses. Increase player weapon damage to pets. At the moment a rider will always auto-win.
  2. Haha, funny, in all all games the forum superheroes appear with mythical brigantines on day one of the season and 7 million gold doublons in the resource box I play solo, have 2 armored docks on my main island and one on my treasure hunt island. I collect treasure maps on my main island, hoard them, when i have 20-30 i sail to my treasure island, take my bear from the safe ship, hunt for gold and bring it back. I store the gold in one of the armored dock, much safer than in some „unraidable super fortress“. Such a fortress cant stand 5 minutes against a loltroll kiddie raid.
  3. This is valid for PVE only. For PVP you need at least one armored dock before you can think about a schooner. Dont even try without the dock, you will 100% sunk by a passing LolTroll authistic teenage would-be pirate. This is 15.000 gold in total. Also dont try to build any kind of „superfortress“ with thick stone layers plus 500 puckles/cannons. It will be destroyed in under 5 minutes from any random lolstomper clan in the vicinity. NPN turrets are outranged by player cannons, mortars and stuff. So no way to survive. With dock & schooner you have a secure mobile base, can store your pets on and all resources. I recommend a second armored dock/schooner (thats 30.000 gold in total now). So you can use one as a base (if you dont raise the anchor you can store unlimited weight on it) and the other one as personal warship.
  4. Sounds very promising, dependent somehow on the strength of the new claim flags. This would make battle for island control challenging. But if the new claim flags are equal in power to the sea forts it will be a very short campaign of conquerage
  5. I really hope that they will bring the original claim system back. As the moment this peace-war system is pure trash. in the original you had to invest time into counterclaiming the flags, so that that you eventually could place your mortars in range of the enemys pillar fortress. By no mega tribes can steamroll whomever they want in MINUTES, no matter how many puckels, walls and cannons you place,
  6. Bahh 98% of my ATLAS deaths are due to some game bug... stucking in a roof o similar. Or eaten by a creature because of lag. All the endless bugs have not been fixed. SHAME ! SHAME ! SHAME !
  7. New claim system will come when the devs are no longer drunk from sylvester Will be useless. Yesterday a chinese clan raided a superfortress that i built up during the last 2 weeks. 12 stone layers with internal roof crossings, about 50 turrets with overlapping fire arcs (i am officer in the german army).... about 7 minutes work for the chinese ants. Defence always was and still currently is a joke in ARK and ATLAS.
  8. The trade is not working, initiated but cancelled then (internal error). Maybe i need space in my warehouse for the incoming goods ? Outside my grid trade is impossible as a megatribe is blocking with sea forts. I can NOT defeat 6 sea fort defence towers !
  9. Hey guys, i managed to establish a trade route with another company, i started with a very basic trade, „1 fiber for 1 wood“, the trade is initiated with a message : „Your trade 5907 fiber, 5907 wood will be delivered in return“ .... but then the log shows the message above. Can someone help me out here ?
  10. Lumberyard : Well, 1/3 more harvesting than a farmhouse ? Not worth it, i cant even consume the materials from my farmhouse. Markets/Warehouse : Why ? The megatribes block all trade by owning the sea forts. Sea Forts : „Conquer them on PVP, big fun“. Ähm no fun unfortunately. How am i supposed to shoot down 6 defence towers as a solo ? Narco Arrows : Usefull to hunt horses without building a trap base, nice so far. Hats for Bears : The girls might like it. 200% reverse speed : Thats nice, i have to admit. Better quality of life with this change. Armored Dock : Very nice to have a ship safe while offline. But 10.000 gold is just crazy, i am not Jeff Bezos ! Gliders : Very good change devs, thank you ! I l just love all the hate threats of the glider whiners here. I am too stupid to use a glider, now nobody can use them.
  11. Lumberyard : Well, 1/3 more harvesting than a farmhouse ? Not worth it, i cant even consume the materials from my farmhouse. Markets/Warehouse : Why ? The megatribes block all trade by owning the sea forts. Sea Forts : „Conquer them on PVP, big fun“. Ähm no fun unfortunately. How am i supposed to shoot down 6 defence towers as a solo ? Narco Arrows : Usefull to hunt horses without building a trap base, nice so far. Hats for Bears : The girls might like it. 200% reverse speed : Thats nice, i habe to admit. Better quality of life with this change. Armored Dock : Very nice to have a ship safe while offline. But 10.000 gold is just crazy, i am not Jeff Bezos !
  12. I honor your good intentions, but unfortunatelay they fail to work. The armored dock is a nice new structure, but 10.000 gold is ridiculous. Warehouse/Market is not working, as the mega companys take all sea forts and block all trades of other players than the members of their mega companys. Take the sea forts as solo player ? Very funny, i tried, defence firepower of 6 defence towers is awesome.... i dont think you can take them out without an amarda of galleons.. no way !
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