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About RomulusLupusAngelus

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  1. Being a long standing member from preorder date I've seen atlas from ever minor and major change and as everyone knows it's not perfect by a long shot, BUT its community knows well how to not only ballance the game but also how to make it more popular. We all know the history of how it came to be as a split off from ark but to the point I'm making. A very helpful suggestion if possible firstly is to lower or change the codex for your various farming/gathering establishments. It is more a hindrance and far less appealing game play when we cannot place all or even ONE gathering building because it is "TOO CLOSE" to another this includes OTHER PEOPLES which it SHOULD NOT be effected by, even if we manage to get one building down it's a good 150 square units before another can be placed THIS IS UNACCEPTABLE. When we had the simple farmhouse gathering everything gameplay was great and actually enjoyable. But now that immersion has come to the board it makes it increasingly difficult for anyone large or small to properly enjoy the game rather than constantly have to go searching for their various gathering spots. I'm aware of the purpose of the warehouse to simplify this however EVEN THE WAREHOUSE is bound by the same restrictions! this is a matter to which myself and I'm sure many others feel could be rectified easily. SECONDLY, with the new release of ships as grand as they are it gives full reason and ability for us to have our generic ships free again, if anything the most annoying change was how after so long we have to pay for ships that we spend weeks or even months constructing only to have to pay for it as well. If the money provided the ship automatic crew and cannon placement then I could completely understand and accept such pricing but as it is most cant even afford to build a brig. anymore despite the market providing gold due to the issue stated above this. Ergo I would request the development team take the time to heed my advice and act upon it you are doing great work and making incredible changes to better the game but to make it all worth while heed the communities ideas and efforts to help you a achieve more greatness by making the gameplay fair for ALL be them individual or the largest tribe online. Thank you for your time and efforts.
  2. As a passionate and ever loyal ark and atlas player who often times is only in small or solo play I believe I speak for many in the understanding, that despite your great idea of trading for a main source of income it may be too difficult for the majority to work with. Infact as I see it you should NOT force one to pay for ANY ship that the individual BUILDS THEMSELVES! These individually built ships should be available to any who wish to take the time to build them as building a ship is a lengthy process in itself. I can understand and see perhaps coin required for an addon of armor plate to boost a ships dexterity or as you already have complimented "manned cannons", but if nothing else atleast make the pricing "reasonable". A schooner should NOT cost 5000 gold when you've practically screwed any hope with the amounts of float cargo and shipwrecks coin and spawns. That being said I believe you all should seriously think logically about how to make this "fair gameplay" work to everyone's favor because otherwise you will loose more and more players out of mere frustration and impatience than by glitches and bugs.
  3. I'm sure others of the xbox community have come to find these issues as well one in particular being the ever annoying crashes caused when crafting too many items or going to cancel a crafted amount causing the game to freeze and immediately crash. Another issue found has been a glitch of climbing the ladder to board ones ship causing the player to become stuck and be able to only move about a x axis radius in the area even away from the ladder. The only solved response to this has been to jump however this only happens so often. Thirdly an issue of which has been since the initial launch of atlas of becoming stuck within an animal i.e. a boar while attacking it yet not being able to be free or strike the animal forcing a player to die with no chance.
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