Jump to content

Pino_698

Scallywag
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Pino_698

  • Rank
    Pathfinder
  1. Nice to see a comment, thanks for your thinking. I say: In this survival game you can take care of your diet, but you don't have to. A bed nearby always helps. I have over 3600 hours in the game. I know how many players play exactly so. But play PvE as I consider PvP unplayable today. I don't enjoy PvP here (but that's total another matter). Do you need a buff through food in the game? When exactly? I die briefly, go to the corpse and pick up my stuff again. DONE or is this wrong? Tell me ... I am interessted on. Almost everyone does it (in my company). Most of the time... it's not like you have a problem with it. You can die 1,000 times, it doesn't matter. It's rare that I actually bring food. Using a shield, healing, wearing armor... it's got nothing to do with it. You played it right? Are you really playing the game and for how long? Should I explain in detail how to play it? My idea is to create a stronger incentive for you not to let your char die. Or you can do it the other way around. After a death a minus buff 20% after you alive again on basic stats, until the character gets a normal value back over time after 60 minutes or???. But it is clear the most are not want that my meaning ... but is more survival game then. I am curious if I get to read more comments. Greeting
  2. Buff for the pathfinder If you have not eaten or drunk enough, your character dies. If the vitamins are not right, your character dies. But often it is a necessary evil, you pay attention to it or you die. My suggestion is to implement a smal character buff. If the character would get a buff for a longer period of time, you would pay much more attention to it. If you die, you lose the buff. With time the buff rebuilds itself. Greeting Frank
×
×
  • Create New...