Nice to see a comment, thanks for your thinking.
I say: In this survival game you can take care of your diet, but you don't have to. A bed nearby always helps. I have over 3600 hours in the game. I know how many players play exactly so. But play PvE as I consider PvP unplayable today. I don't enjoy PvP here (but that's total another matter).
Do you need a buff through food in the game? When exactly?
I die briefly, go to the corpse and pick up my stuff again. DONE or is this wrong? Tell me ... I am interessted on.
Almost everyone does it (in my company). Most of the time... it's not like you have a problem with it. You can die 1,000 times, it doesn't matter. It's rare that I actually bring food.
Using a shield, healing, wearing armor... it's got nothing to do with it.
You played it right? Are you really playing the game and for how long? Should I explain in detail how to play it?
My idea is to create a stronger incentive for you not to let your char die. Or you can do it the other way around. After a death a minus buff 20% after you alive again on basic stats, until the character gets a normal value back over time after 60 minutes or???. But it is clear the most are not want that my meaning ... but is more survival game then.
I am curious if I get to read more comments.
Greeting