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MaximilianMartin

Pathfinder
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Posts posted by MaximilianMartin


  1. That's happened to all of us Dave. It comes with the territory of grid servers. If this continues to be a problem for you, I would suggest lowering your sails right as you go into a new zone so you'll load in stopped and right on the border. This has solved my issue in the short term and I have yet to encounter a SOTD right on the border. 


  2. Seems to have clipped into the shores that it's parked in and caused it to glitch. Think we've all had that happen once. Be careful with how close you get to shore lines. Stay out of the bright blue areas. 


  3. 1 hour ago, Aquagoth said:

    Good thing Grapeshot devs don't read our forum posts, huh? If they did, they would have actually taken into account our collective rage.

    Eh, I'll give you that one lol. 


  4. Oils lamps on hooks change - allow inventory slot for oil to auto refill. Similar to wood on a campfire

    Player shops change - Allow salt or ice to extend timers on food so I can sell salted meat or recipe foods I take the time to make in large quantities. Similar to what a preserving bag already makes.

    Preserving Barrels - Exact same thing as preserving bags, just bigger inventory slot. 

    Ice Chests - Allow food to be stored in them and extend the timers as normal as long as it is ice. 

    NPC crew - Allow auto harvesting by crew, unsure of how to make this happen. Maybe 'assign' to store cabinet and they will indiscriminately harvest surrounding area and place items in chest. Similar to how some tames from Ark would harvest surrounding area when placed on wandering. This of course would increase the amount of gold they cost just like it already exists with different tasks. 

     

     

    • Like 2

  5. So obviously I'm a bit new to the Atlas game. I've been looking into getting the power stones, but like most information about the game what I've found is outdated and all guides as of recent just show people naked running to collect the power stones. 

    Is there a good source or guide to getting the power stones? 

    I think the general concept is go to Golden Age ruins, defeat the Drake or Hydra to get the Artifact Key, take said Key to Alter and claim power stone. All while battling creatures and trying not to die. I see under water caves that may or may not house a powerstone, it is unclear to me. Just any information or clarification would be appreciated. 


  6. I felt the same way about the Brig until I put all handling on it. Might try the Galleon with all Handling to see if it's better for PVP. Haulers will definitely have all speed and 1 handling. 

    Love the paint job George, that took some work. What kind of sails are those? Are those skins for the sails? Still relatively new to the game. 

    • Like 1

  7. 8 hours ago, UnknownSystemError said:

    The "It is an early access game, get over it!" argument got weak months ago. They took peoples money, strung them along for months to try and get more from a failed Xbox release, then abandoned the game. It is what it is. 

    But it still applies, regardless of how many times you've heard it. We all know what early access means by now. 


  8. While I agree with you and always defend the developers- flying ships are actually one of the things on the agenda for the developers lol. If you look up at the top of this page, you'll see a flying ship on the background and it's been talked about before. But I get where you're coming from, just don't let others affect the way you play the game. Enjoy it and don't stress about what others think. If anything add your input in a polite, respectful manner to their post. Maybe state why you disagree with them and provide an alternative solution. A forum is a place for discussion. 

    Happy sailing friend. 


  9. You cleared up the original post with your reply. So to answer your question. There is a buff for maintaining your diet. Here it is. It's icon is the four vitamins you see when your diet is good. This status if also buffed if you've completed the Squid Killer quest.  

     

    HUD Text: Vitamin Equilibrium Boost
    Keeping your Vitamins balanced and full will keep you healthy, and if you can maintain it, you will gain stat bonuses such as increased fortitude or movement speed.

    Fortitude: +30

    Melee Damage: +10%

    Movement Speed: +10%

    Other Information: Equilibrium is a positive Status Effect given to players when their Nutrition is well-balanced. Remember that neglecting your Vitamins balance will lead to Vitamin Deficiency. Take care that you eat the needed Vitamins. If you not hungry enough do something to reduce your stamina. (Dancing, running, farming.) In the time the Stamina regain you will get hungry again.

     

    That alone should be cause enough to maintain healthiness. I see what you're saying about the respawning aspect. I've done the same thing, but only when building a base or a boat. All the running around and such is intensive on hunger and vitamins, so I just let my character respawn. One thing they could do, is when you die, is provide a DEBUFF. You mentioned this as well. Kind of like the age debuff at higher age. This could be like a fatigue debuff or something for 10 minutes to discourage dying. I agree with you now and understand your viewpoint. It was not clear in your original post. 

    Lastly, at this point it doesn't matter how many hours I have in game, so quit the weird flexing and stop being rude. 

    Thanks

    • Thanks 1

  10. I've looked through the forum and haven't found anything specfically about this. 

    What is your preference on Galleons and Brigs for their sails? What is your specific combo and why? 

    On my battle brig, I use three large handling sails for maneuverability and long sails against the wind. I'm going to be building another Galleon soon and want to know what your opinion is.  


  11. This isn't Ark and they are trying their best to keep this in the 'era' of pirates if that makes sense. Based on your original post you're wanting something along the lines of a cheat box to where you don't need to work for it. You should probably play single player with mods at that point. 

    What i would be behind is to be able to craft gold. But they would need to add it in as another material. You'd have to forge it to purify it, and then at the smithy craft it down into coins. They would need to also bring in a type of creature that likes gold, maybe for instance a smaller dragon to 'guard' it, to make it less farmable. Or just make it relatively uncommon. 

    I also wouldn't be against a higher teir smithy. Not necessairly a high tech one, but something that is more advanced with a stone top, anvil to the side, hand drill and some more detail tools which were all available during those times. This bench could craft everything like the smithy, but more efficient and faster. Kind of like the chem bench for the mortal and pestle from Ark. 

     

    image3a.jpg


  12. On 4/24/2020 at 3:16 PM, Aquagoth said:

    Well, been away for 3 months and glad to see nothing has changed. Devs are still on coffee break and have abandoned this game. Personally, I pirated the shit out of ARK to play it singleplayer out of spite because of what these guys have done to Atlas. I would rather be on the high seas in a game I paid for, but at least taming dinos gives me some satisfaction that I hurt Wildcard's bottom line now. I'll check back in another 3.

    While I agree this game deserves more attention, stealing from them is not the way to get them to give more attention to Atlas. It is clearly stated during the purchase process that this is an early access game, it's buggy and incomplete, as well as the potential NOT TO BE FINISHED. 

    You're an idiot. Plain and simple. You are incompetent for admitting on a public forum that you have pirated one of their games. You're email and some personal information are linked to your account so technically they could legally pursue this if they wanted.  Grapheshot, Instinct Games and Wildcard Studios have no obligation to you and have every right to perma ban you from their games based solely on this forum comment.


  13. On 4/24/2020 at 6:15 PM, Dark Ethos said:

    What do you consider the select button?

    I'm stuck in first person and just got the game today so I'm not sure how to get back out of first person or how I ever got into first person.

    The select button is the button with the two boxes on it. Historically this has been a select button location but it's been relabeled to a menu button or something of the sort. Hold it down and it brings up a wheel menu and the third person option is on the left side. Selecting this toggles first/third. 


  14. No. Simply No. 

    This is a survival game and one of the aspects of survival is to eat a balanced diet and stay hydrated. There are skills to help deal with this under Survival and cooking to help with this exact thing. 

    As far as buffs go, if you die, of course you lose the buff. Don't die. Be more strategic when going into combat are being out in the wild. Certain recipe foods give specific buffs. Ale for instance decreases damage take and increases melee damage. Certain skills increase damage. Armor reduces damage. Use a shield with Parry skills. Build your character to the way you like. There's a skill tree for healing. Celery soup increases health regen. 

    There are quests that give permanent boosts, for instance killing a sperm whale gives a permanent bonus to taming affinity. Meeting a 'friendly' mermaid gives a permanent boost to stamina if I'm not mistaken. 

     

    Played right, your player character eventually becomes pretty over powered except on bosses. Starting out, you are weak but eventually you work into a much more powerful character. If you want to be super over powered, play singleplayer or unofficial. I however prefer a challenge. 


  15. I know you can only have Ten level one crew members. You shouldn't be able to purchase more if you have ten level one crew members, but it may be glitching and letting you but as a result your other's are being removed. Have you leveled up your NPCs? 


  16. Honestly if you were able to rent a server and attach it to the existing 15x15, regardless of gather rates, generic resource etc. - You're entering pay to win territory and they won't go near that.

    The best shot Grapeshot has for continued revenue is DLC just like Ark.

    They won't enter micro-transaction territory thankfully, or they would have already done it like Ark. But to be honest, this is one game where I would actually pay a few bucks, nothing over $10, to buy a unique ship skin or something along those lines. Something purely cosmetic of course. I think a lot of the player base would hop on that as well to support the game. The issue with micro-transactions in it's current state is the price of digital goods. There are numerous companies that want you to pay $20 for one single skin on a gun or character, looking at you Apex Legends. That's just asinine. Something like a Galleon ship skin that you'd see constantly as you sail through Atlas is much more worth the $9.99 I'd be willing to pay. 


  17. What Xantria said plus the behind the head spot doesn't work anymore either. You have to be on belly side, near the knee and looking in between the tusks. It's a very very small sweet spot and I get hit a lot. Sometimes the feeding interrupts the hit. 


  18. 3 minutes ago, Sydhart said:

    I'm going to say you haven't been playing this game long, probably a new console player? So you haven't been around to see the evolution of Atlas. It's been downright painful. Their focus on PvP and PvP "fixes" has led to stupid and short sighted decisions that have made the game worse overall than it was a year ago. 

    Also, I've played dozens of early access games and the EA excuse is not sufficient enough for this lack of development and communication.

    You're right, new console player. I've been through the forums and I've seen some of the content changes that have been less than fortunate. While I can see why the community is upset with the development of this game so far, I don't believe downright bashing the developers(Which I've seen plenty of times) is the way to get them to move in the right direction. I have don't a twitter, but most of the developers seem fairly active on there compared to here. So maybe we can move our thoughts to that platform to encourage to developers to refocus. 

    I believe Atlas has far more potential than Ark in many ways and I'm hopeful that they will continue to pursue this. It's clear they still have a team working on this game, but not what it used to be. 

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