Hate to rez but this is the "Linux Servers" thread....
Curious if 404.8 Linux/ShooterGameServer binary was fixed to address the Linux Server Timeout issue because a year later I'm seeing the same issue.
Using atlasmanager install over at https://github.com/BoiseComputer/atlas-server-tools
I was able to easily get 4 servers up and running in less than an hour on my Ubuntu 18.0.4LTS Server.
I was able to verify via serverGridEditos that my ServerGrid.json file loads & looks good
I was able to verify redis starts
I was able to verify ShooterGameServer instances all start without error.
Everything looks as expected and I see the server pop right up on my ATLAS Client....
HOWEVER, when I try and connect to the server, select my starting zone A1, I'm greeted with timeouts...
LOGS:::::::::::::::::::::::::::::::::::::::::::
2020-03-15 18:17:08: [main] 2020-03-15 18:17:08: start
2020-03-15 18:17:08: [main] 2020-03-15 18:17:08: Running /home/steam/ATLAS/ShooterGame/Binaries/Linux/ShooterGameServer Ocean\?RCONEnabled=True\?RCONPort=32330\?Port=5750\?QueryPort=57550\?ServerPassword=rpass\?ServerAdminPassword=rc0n\?MaxPlayers=70\?AltSaveDirectoryName=A1\?ServerX=0\?ServerY=0\?MapPlayerLocation=True\?SeamlessIP\?culture=en\?listen -NoCrashDialog -log -manualmanagedmods -server
2020-03-15 18:17:08: [main] 2020-03-15 18:17:08: Server PID: 770
2020-03-15 18:17:08: [main] [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
2020-03-15 18:17:08: [main] Setting breakpad minidump AppID = 834910
2020-03-15 18:17:23: [main] 2020-03-15 18:17:23: server is up
2020-03-15 18:17:23: [a2] 2020-03-15 18:17:23: start
2020-03-15 18:17:23: [a2] 2020-03-15 18:17:23: Running /home/steam/ATLAS/ShooterGame/Binaries/Linux/ShooterGameServer Ocean\?RCONEnabled=True\?RCONPort=32332\?Port=5754\?QueryPort=57552\?ServerPassword=rpass\?ServerAdminPassword=rc0n\?MaxPlayers=25\?AltSaveDirectoryName=A2\?ServerX=1\?ServerY=0\?MapPlayerLocation=True\?SeamlessIP\?culture=en\?listen -NoCrashDialog -log -manualmanagedmods -server
2020-03-15 18:17:23: [a2] 2020-03-15 18:17:23: Server PID: 1657
2020-03-15 18:17:24: [a2] [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
2020-03-15 18:17:24: [a2] Setting breakpad minidump AppID = 834910
2020-03-15 18:17:28: [a2] 2020-03-15 18:17:28: server is up
2020-03-15 18:17:38: [b1] 2020-03-15 18:17:38: start
2020-03-15 18:17:38: [b1] 2020-03-15 18:17:38: Running /home/steam/ATLAS/ShooterGame/Binaries/Linux/ShooterGameServer Ocean\?RCONEnabled=True\?RCONPort=32331\?Port=5752\?QueryPort=57551\?ServerPassword=rpass\?ServerAdminPassword=rc0n\?MaxPlayers=70\?AltSaveDirectoryName=B1\?ServerX=0\?ServerY=1\?MapPlayerLocation=True\?SeamlessIP\?culture=en\?listen -NoCrashDialog -log -manualmanagedmods -server
2020-03-15 18:17:38: [b1] 2020-03-15 18:17:38: Server PID: 2569
2020-03-15 18:17:39: [b1] [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
2020-03-15 18:17:39: [b1] Setting breakpad minidump AppID = 834910
2020-03-15 18:17:43: [b1] 2020-03-15 18:17:43: server is up
2020-03-15 18:17:53: [b2] 2020-03-15 18:17:53: start
2020-03-15 18:17:53: [b2] 2020-03-15 18:17:53: Running /home/steam/ATLAS/ShooterGame/Binaries/Linux/ShooterGameServer Ocean\?RCONEnabled=True\?RCONPort=32333\?Port=5756\?QueryPort=57553\?ServerPassword=rpass\?ServerAdminPassword=rc0n\?MaxPlayers=70\?AltSaveDirectoryName=B2\?ServerX=1\?ServerY=1\?MapPlayerLocation=True\?SeamlessIP\?culture=en\?listen -NoCrashDialog -log -manualmanagedmods -server
2020-03-15 18:17:53: [b2] 2020-03-15 18:17:53: Server PID: 3572
2020-03-15 18:17:53: [b2] [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
2020-03-15 18:17:53: [b2] Setting breakpad minidump AppID = 834910
2020-03-15 18:17:58: [b2] 2020-03-15 18:17:58: server is up
UNIX::::::::::::::::::::::::::::::::::::::::::::::::
steam@ATLAS:~$ atlasmanager status @all
Running command 'status' for instance 'main'
Server running: Yes
Server PID: 770
Redis Server running: Yes
Redis Server PID: 709
Server listening: Yes
Server Name: Tropical Freeport - (v404.8)
Players: 0 / 63
Active Players: 0
Server online: Yes
Steam connect link: steam://connect/172.115.247.194:57550
Server build ID: 4670174
Running command 'status' for instance 'a2'
Server running: Yes
Server PID: 1657
Redis Server running: Yes
Redis Server PID: 709
Server listening: Yes
Server Name: Atlas_B1 - (v404.8)
Players: 0 / 23
Active Players: 0
Server online: Yes
Steam connect link: steam://connect/172.115.247.194:57552
Server build ID: 4670174
Running command 'status' for instance 'b1'
Server running: Yes
Server PID: 2569
Redis Server running: Yes
Redis Server PID: 709
Server listening: Yes
Server Name: Atlas_A2 - (v404.8)
Players: 0 / 63
Active Players: 0
Server online: Yes
Steam connect link: steam://connect/172.115.247.194:57551
Server build ID: 4670174
Running command 'status' for instance 'b2'
Server running: Yes
Server PID: 3572
Redis Server running: Yes
Redis Server PID: 709
Server listening: Yes
Server Name: Atlas_B2 - (v404.8)
Players: 0 / 63
Active Players: 0
Server online: Yes
Steam connect link: steam://connect/172.115.247.194:57553
Server build ID: 4670174
steam@ATLAS:~$ netstat -plnt
(Not all processes could be identified, non-owned process info
will not be shown, you would have to be root to see it all.)
Active Internet connections (only servers)
Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name
tcp 0 0 0.0.0.0:32330 0.0.0.0:* LISTEN 770/ShooterGameServ
tcp 0 0 0.0.0.0:32331 0.0.0.0:* LISTEN 2569/ShooterGameSer
tcp 0 0 0.0.0.0:6379 0.0.0.0:* LISTEN 709/redis-server *:
tcp 0 0 0.0.0.0:32332 0.0.0.0:* LISTEN 1657/ShooterGameSer
tcp 0 0 0.0.0.0:32333 0.0.0.0:* LISTEN 3572/ShooterGameSer
tcp 0 0 0.0.0.0:57550 0.0.0.0:* LISTEN 770/ShooterGameServ
tcp 0 0 0.0.0.0:57551 0.0.0.0:* LISTEN 2569/ShooterGameSer
tcp 0 0 0.0.0.0:57552 0.0.0.0:* LISTEN 1657/ShooterGameSer
tcp 0 0 0.0.0.0:57553 0.0.0.0:* LISTEN 3572/ShooterGameSer
tcp 0 0 127.0.0.53:53 0.0.0.0:* LISTEN -
tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN -
tcp 0 0 0.0.0.0:27000 0.0.0.0:* LISTEN 770/ShooterGameServ
tcp 0 0 0.0.0.0:27001 0.0.0.0:* LISTEN 2569/ShooterGameSer
tcp 0 0 127.0.0.1:25 0.0.0.0:* LISTEN -
tcp 0 0 0.0.0.0:27002 0.0.0.0:* LISTEN 1657/ShooterGameSer
tcp 0 0 0.0.0.0:27003 0.0.0.0:* LISTEN 3572/ShooterGameSer
tcp6 0 0 :::6379 :::* LISTEN 709/redis-server *:
tcp6 0 0 :::22 :::* LISTEN -
tcp6 0 0 ::1:25 :::* LISTEN -
steam@ATLAS:~$