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sikoticdemon

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About sikoticdemon

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  1. I just got Atlas about a month ago on Steam. It played fine till about 3 days ago, now whenever I start the game it locks up before I can even get in the options menu. I get the same UE4 error every time. LowLevelFatalError [File:D:\AtlasSVN\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 201] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG') VERSION: 402.6 KERNELBASE.dll!UnknownFunction (0x00007fff51bfa839) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff7f43b4901) + 0 bytes [d:\atlassvn\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!TerminateOnDeviceRemoved() (0x00007ff7f478bd79) + 0 bytes [d:\atlassvn\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:214] AtlasGame.exe!VerifyD3D11Result() (0x00007ff7f478be2a) + 0 bytes [d:\atlassvn\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:250] AtlasGame.exe!FD3D11Viewport::PresentChecked() (0x00007ff7f478e976) + 47 bytes [d:\atlassvn\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:307] AtlasGame.exe!FD3D11Viewport::Present() (0x00007ff7f478eedc) + 0 bytes [d:\atlassvn\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:495] AtlasGame.exe!FD3D11DynamicRHI::RHIEndDrawingViewport() (0x00007ff7f478f68e) + 0 bytes [d:\atlassvn\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:608] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7f47f2011) + 0 bytes [d:\atlassvn\engine\source\runtime\rhi\private\rhicommandlist.cpp:249] AtlasGame.exe!FExecuteRHIThreadTask::DoTask() (0x00007ff7f47f20a6) + 0 bytes [d:\atlassvn\engine\source\runtime\rhi\private\rhicommandlist.cpp:293] AtlasGame.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() (0x00007ff7f47f8f5c) + 0 bytes [d:\atlassvn\engine\source\runtime\core\public\async\taskgraphinterfaces.h:879] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7f432ae28) + 0 bytes [d:\atlassvn\engine\source\runtime\core\private\async\taskgraph.cpp:942] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7f4329fdd) + 0 bytes [d:\atlassvn\engine\source\runtime\core\private\async\taskgraph.cpp:683] AtlasGame.exe!FRHIThread::Run() (0x00007ff7f47fe882) + 0 bytes [d:\atlassvn\engine\source\runtime\rendercore\private\renderingthread.cpp:226] AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff7f43fc016) + 0 bytes [d:\atlassvn\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7f43fbee8) + 8 bytes [d:\atlassvn\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007fff54507bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff54a2ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff54a2ced1) + 0 bytes [UnknownFile:0] I tried Google and forum searching but have found no known fix. If it helps, my system specs are: CPU - AMD FX-9590 Board - ASUS Sabretooth 990fx GPU - AMD Radeon VII 16 gig of ram
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