The game concept is great. But the start off the pvp could use a lot of work.. question when does pvp eventually stop and it turns in to bullying. When does it become pay to play.
When other companies pvp they take the game way to far for newer players to play. Being on pc and xbox I can see both ways.. pc will always have the advantage over xbox.
You have tribes such as d&t, Sdc, jojo, multiple Chinese and bigger companies bully players like this to stop playing. For instance jojo is a chinese mega company that owns A8 players cant settle in that tiles or surrounding tiles unless they pay tribute. Which is all fun for a game mechanic.
Now a company who was settled their refused because they found out they were paying actual money to steal boats from other crews (insiding) for weeks on end jojo tormented this company insulting them in their native language raiding them hanging them, capturing them to make a new character over and over again. Mind you these are xbox players who cant get any where near their super mega base of lag. To fight back..
Now we here its pvp. Pvp is person v person. U want to pvp cool but it's really bullying if all you do is harass players who have no power to run a already built structures that over load the xbox.
The big consensus is optimize the game and make an xbox only official server so players can truly experience the game. In all fairness people (or xbox players in general) are already saying the game is dying because of it. Even alot of D&t members are discouraging players on reddit by posting fake pictures of developers and players are eating it....you want a bigger player base make an xbox official pvp/pve server and optimize the game.