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Joew Alabel

Pathfinder
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Everything posted by Joew Alabel

  1. ConfigOverrideItemCraftingCosts is crashing game after implemented on my dedicated server. IT ALWAYS CLOSES THE GAME AFTER YOU TRY ACCESS ONE WORKBENCH THAT HAVE AN ITEM I CHANGED THE RECIPE. I am changing the modded medkit recipe: ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMedkit_MRW_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Hide_Base_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_MedHerb_Base_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_OrganicPaste_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=false))) Any fix for this bug, please? Thank you!!!!!
  2. Yes. I talked with him. He asked me what's the problem to fix then. I'm sure he'll fix then soon Anyways I made my own tool to manage mods, just a few checks rn and i'll release it too
  3. Ty for the reply but it don't works anymore. I used this tool for so long, but now it just breaks my server every time it updates the mods. The tool updated the python version to another one most recent that don't works with Windows Server 2008, so all the time the tool runs to updates the mods, it gives me error and breaks all my mods. I reported to Phoenix125 here in atlas forum and at his github page, but a week now with no reply =( I came back and used my baths files to start and auto restart after servers crashs, but didn't find yet one tool to update the mods with no problem.
  4. @Phoenix125 Could you fix the problem that Download and updating mods tool isn't working (and breaking mods and the server) in servers with Windows 2008 Server, please? I'had to go to config and disables the tool to check/update and install mods. And it's giving me a lot of trouble, cause i had to download then manually in my home computer, started a sp game selecting the mods that had updates, compact then, send then by ftp and extract to the right folder in my dedicated server. Thank you very much!!!! I talked with u at discord. Thank you very much for ur support. i am doing some tests right now, but as I told you, at least for windows 2008 server's users or older microsoft O.S. the problem is the incompatible with new python version. So we can't install python 3.9, the last one i can install on my 2008 server was python 2.7.17 Im looking for a c# version, but with no success yet. If i can figure out i tell you
  5. Good! I'm having trouble to get my mods updated on my dedicated server. I uses a lot of mods on my server and I really appreciate some help here, please. I've one script to download all the mods using steamcmd. (I've windows 2008 server) But i found 2 problems: 1- steamcmd don't download or generate the file MODID.mod How could i generate then, please? 2- steamcmd downloads the files in path: MODID\WindowsNoEditor\ so i've to move all files back to MODID\ and delete the WindowsNoEditor folder. No problem at this point, BUT... It stills gives me 2 files compressed: .z .uncompressed_size How could I extract then, please? Are there any C# library for this or another way, please? I was using AtlasServerUpdateUtility (ASUU) but it don't works anymore with Windows 2008 Server. (I'm pretty sure its because new python version that don't works on windows 2008 server). Or anyone can tell me another way to manage and update the mods on the server, please? Thank you, have a nice day!
  6. No, it isn't. As I told, it's PYTHON 3+ (maybe the latest Python v3.9) that's incompatible with Windows 2008 Server. To fix this problem Phoenix125 have to rollback to an older python version that works with windows 2008 server. =( I don't knew python enough to do by my own, hope phoenix save us
  7. Hi! I would like to place some builds on cities to all players use on my server. I need place then and it can't decay. How could I place any building as admin that ignores claimed zones and/or don't have to claim before place the building? ty!!!!
  8. Any news? Still don't working here =( I noticed that AtlasModDownloader don't work with Windows Server 2008 (I'm pretty sure because Python 3+ version that dont work in windows 2008 server): I open an issue on github: https://github.com/phoenix125/Atlas-Mod-Downloader/issues/1https://github.com/phoenix125/Atlas-Mod-Downloader/issues/1 Any way to fix it, please? Ty so much!!!!
  9. still no fish. omg That' a very shit map to play.
  10. Sure, thank you very much. How could i get the Full/Detailed log file portion related to the mod downloader, please? Do it create some log file? Ty!!!
  11. I made a simple and useful script in Python 3.9 to get one list of mods id (separated by commas) and the tool gives you the Mod's Name and the link to mod in steam workshop. It is very useful if you want to change some mods of your server and don't know all the mods only by the ID number. One plus is that the tool even check for mods that were removed from workshop and list then all to you with a new mod list only with the working mods. In the case you don't manage your server for long time, this tool can show you all mods that are working and still alive and the others that don't. Wish it helps you as it helps me Download: https://github.com/JoewAlabel/Joew-SteamWorkshop-ModsInfo/releases/latest/download/Joew-SteamWorkshop-ModsInfo.exe Source: https://github.com/JoewAlabel/Joew-SteamWorkshop-ModsInfo
  12. @Phoenix125 Thank you very much, this is the best tool. Could u help me, please? I updated to the latest version and I noticed ModsDownloader stops working. Or it have some bug. idw. It shows me the popup that the tool is downloading all the mods, but for some unknown reason, the mods aren't been extracted at the right folder. Idw if the problem is on extraction or downloading, I only know that I changed my mods, placed more 2 mods, and they didn't loaded to the game. I was thinking ATLAS may have a limit for mods (25). But i removed some ones, and stills not loading the new mods. So i downloaded then on my computer, uploaded to the server's mod's folder and extracted then manually. It worked. I got to your phenix official site and downloaded the latest version of ModDownloader.exe and replaced, but still bugged. Do you have some idea why it's bugging or how fix it, please? ty!!!
  13. Thank you so much! @Phoenix125 I'm getting error, could you help me, please? I'm using the latest version of the manager. Stoped the server and I clicked the buttons: Update Util, Update Atlas Server (i forced a verification) and updated mods too. Started server again. I got this msg on the logs: But i can't join my server. I got error that mod could be outdated: Any help how fix it, please? Ty!!!
  14. @Phoenix125 1.9.8 BUGs! I've updated from 1.9.4 but now with 1.9.8 version 1) AtlasSaveDIR isn't accepting letters, it says error: Unacceptable Character You can only type a number here. My saved folder is A1, so it isn't loading any config file inside A1 folder: GameUseuSettings.ini , Game.ini , Engine.ini The program created a blank new ones. And it isn't loading my save -.- It cerates a new folder: 0 instead of using the right folder A1. 2) 3) It lost some configs like as Config file, where you set it up the Map. I noticed that after started my server because it started ocean map, instead of Blackwoods. So I clicked on Config button, and noticed that Map=ocean . For some reason it changed this value. Could you fix it, please? Thank you very much!
  15. I noticed that the button Stop Server(s) works. No problem, it isn't a big mess. I loved so much your manager, thank you!!! you can set it up a Blackwood map so easily, just add some extra param to exec the server
  16. @Phoenix125 Thank you for this manager, its so nice!!! But i got a problem with the latest 1.9.5 build: It just stop working the function to stop server. I click on Stop Server, no matter with i choose to announce or not, it sent the do command exit, but the server don't shutdown. I tested the rcon: sent msg to the server (thinking that it was a rcon bug), but it successfully broadcast the message to the server. I'm using just one grid with Blackwood map. Any idea how to fix it, please? ty!
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