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ClericCraftGaming

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About ClericCraftGaming

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  1. ClericCraftGaming

    Atlas not reaching PC Audio drivers

    This is not my issue as I listed in my original post. I've looked at EVERY sound device/setting on or off of steam. All audio is routed through my Adio Technica AT2020 Mic and into my headset through the mic jack on the same device. When using the steam test mic: It will say my mic is currently in use. I am also logged into Atlas at this moment in time, have tried talking to or hearing people: With no luck to be had. As you can see the mic still had not been accessed since the 15th.
  2. ClericCraftGaming

    Atlas not reaching PC Audio drivers

    In addition to this, I have now uninstalled and reinstalled the game. I do not believe I am able to find a client-side fix to this, nor am I sure why this seems to only affect certain people. Checking my microphone on my PC, it still says AtlasGame has not accessed my microphone since the 15th.
  3. ClericCraftGaming

    Atlas not reaching PC Audio drivers

    So! Voice worked perfectly last night and has even though others I know have had issues. A friend of mine found that his campus internet actually blocks the new Voip system integrated with Xbox. None of my settings have changed, none of my devices have changed since last night. I've worked through steam and my computer's audio devices to try and figure out if something might have been changed on me and this is not the case. Steam is set correctly, my devices are all as they were. Voice volume is all the way up ingame. I can not hear other players, and they can not hear me. They CAN hear each other. I have also unchecked allowing programs to take exclusive control of my devices. I did notice looking at my audio devices that ATLAS its self has not been recorded by my PC as having attempted use of my mic since last night even though visually, the mic lights up in the top right corner. All drivers on my PC are up to date. I run windows 10 with 32G of ram, a GTX 1080 founders edition GPU, and a i7 7700CPU. Below you will find the screenshot of the audio drivers/devices not recording input from the game: AtlasGame not accessed Mic since last night.
  4. ClericCraftGaming

    In Game Voice Chat is Not Working

    Having the same issue. Game voice worked last night just fine, logged in this morning and now I can hear game sound but can not hear other players and other players can not hear me. Looked at the applications accessing my mic and noted that my computers last note that atlas accessed my mic was last night, even though I've tried today. Somehow the game it's self recognizes that I'm using push to talk, but it is not making it to my audio drivers.
  5. Hello, I am an admin for a 5x3 private roleplay Grid called Nautilus. We are having issues where we are getting one of three outcomes attempting to connect to our cluster. 1. An error listing Blackwood as the source error 2. A straight close to desktop with no error 3. Eternal blackscreen. Steps taken to fix the issue: 1. Personal File validation 2. Server restart 3. Joining from search as well as join last. 4. Unchecking/uninstalling the blackwood map None of these have fixed the issue. Error code: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:H:\YARKUpdateBlackWood\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572] Array index out of bounds: 101 from an array of size 101 VERSION: 218.21 KERNELBASE.dll!UnknownFunction (0x00007ffdcd05a388) + 0 bytes [UnknownFile:0] AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff654a046c8) + 159 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\private\misc\outputdevice.cpp:145] AtlasGame.exe!FDebug::AssertFailed() (0x00007ff654a04a19) + 65 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\private\misc\outputdevice.cpp:220] AtlasGame.exe!UPrimalCharacterStatusComponent::GetExperienceRequiredForNextLevelUp() (0x00007ff6537ec079) + 208 bytes [h:\yarkupdateblackwood\projects\shootergame\source\shootergame\private\primalcharacterstatuscomponent.cpp:3162] AtlasGame.exe!UHUDStatusBarsWidget::Tick_Implementation() (0x00007ff653682825) + 15 bytes [h:\yarkupdateblackwood\projects\shootergame\source\shootergame\private\hudstatusbarswidget.cpp:194] AtlasGame.exe!UUserWidget::execTick() (0x00007ff654fb090c) + 300 bytes [h:\yarkupdateblackwood\engine\source\runtime\umg\public\blueprint\userwidget.h:96] AtlasGame.exe!UFunction::Invoke() (0x00007ff654a7f167) + 15 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff654ac17e8) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!UUserWidget::NativeTick() (0x00007ff654f61ad6) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\umg\private\userwidget.cpp:499] AtlasGame.exe!SObjectWidget::Tick() (0x00007ff654f8c6e9) + 367 bytes [h:\yarkupdateblackwood\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:41] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b4088e) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:296] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff654b40921) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300] AtlasGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff654b7f4f6) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:626] AtlasGame.exe!FSlateApplication::Tick() (0x00007ff654b80d8c) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:986] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff6535ce84d) + 15 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\launchengineloop.cpp:2752] AtlasGame.exe!GuardedMain() (0x00007ff6535c909c) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff6535d127a) + 5 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff6535d13a8) + 8 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff6564dd399) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffdce3b4034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdd02a3691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdd02a3691) + 0 bytes [UnknownFile:0]
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