Assertion failed: SerializedElementSize==0 || SerializedElementSize==ElementSize [File:H:\YARKUpdateBlackWood\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 952]
Expected 1, Got: -1431898048
VERSION: 218.14
KERNELBASE.dll!UnknownFunction (0x00007ffb274fa388) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff76d1840a8) + 159 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
AtlasGame.exe!FDebug::AssertFailed() (0x00007ff76d1843f9) + 65 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
AtlasGame.exe!TArray<unsigned char,FDefaultAllocator>::BulkSerialize() (0x00007ff76c3bd0d5) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\public\containers\array.h:957]
AtlasGame.exe!FRawStaticIndexBuffer::Serialize() (0x00007ff76da94284) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\rawindexbuffer.cpp:229]
AtlasGame.exe!FStaticMeshLODResources::Serialize() (0x00007ff76db45087) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\staticmesh.cpp:464]
AtlasGame.exe!TIndirectArray<FStaticMeshLODResources,FDefaultAllocator>::Serialize() (0x00007ff76db4d9f0) + 79 bytes [h:\yarkupdateblackwood\engine\source\runtime\core\public\containers\array.h:2327]
AtlasGame.exe!FStaticMeshRenderData::Serialize() (0x00007ff76db46409) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\staticmesh.cpp:826]
AtlasGame.exe!UStaticMesh::Serialize() (0x00007ff76db4842c) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\staticmesh.cpp:2311]
AtlasGame.exe!ULinkerLoad::Preload() (0x00007ff76d211094) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3025]
AtlasGame.exe!FAsyncPackage::CreateExports() (0x00007ff76d1ed91b) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
AtlasGame.exe!FAsyncPackage::Tick() (0x00007ff76d1ec0c2) + 8 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
AtlasGame.exe!ProcessAsyncLoading() (0x00007ff76d1eecf8) + 24 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
AtlasGame.exe!FlushAsyncLoading() (0x00007ff76d1eea22) + 17 bytes [h:\yarkupdateblackwood\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
AtlasGame.exe!UPrimalGlobals::FinishLoadGameMedia() (0x00007ff76c066cff) + 0 bytes [h:\yarkupdateblackwood\projects\shootergame\source\shootergame\private\primalglobals.cpp:126]
AtlasGame.exe!FTimerManager::Tick() (0x00007ff76dbc851c) + 35 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\timermanager.cpp:1084]
AtlasGame.exe!UWorld::Tick() (0x00007ff76d9f30c5) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\leveltick.cpp:1322]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff76d924a24) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\engine\private\gameengine.cpp:1183]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff76bd4e7ef) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\launchengineloop.cpp:2733]
AtlasGame.exe!GuardedMain() (0x00007ff76bd4909c) + 0 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff76bd5127a) + 5 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff76bd513a8) + 8 bytes [h:\yarkupdateblackwood\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff76ec5cce9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb29ac4034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb2a543691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb2a543691) + 0 bytes [UnknownFile:0]
Crash in runnable thread SlateLoadingThread
This is what i keep getting