The problem is not the spawn rate. It's the rendering range. You can be on top of them before you know it. It's worse if moving fast. There is a setting for this but even at max it's way too low. I understand rending these SOD at greater range would have a cost but something should be done about this. I suggest a glow seen at greater range, without rending the whole ship/s. This would help both those looking for them and looking to avoid them.
And secondly, SOD being on the grid borders where you can spawn after passing through and can be in the middle of them. I recently passed through a grid in my brig to find myself spawning on the other side at a full stop T-boned into a SOD gally, taking damage as I spawned. Resulting in my sinking before I could get untangled from it.
But I been here since release and have learned to just deal with it. Fixes like these just don't ever come.