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Showing content with the highest reputation on 06/26/2021 in all areas

  1. 1 point
    I found a solution on PC, works with a new and with an old save. There is a file in the "Saved/Atlaslocal" directory, the LastGridCoord_(numbers). (this file store your home grid and your actual grid) When you play after the new patch and exit/log out, the client save everything in the directory (grids, tribes, etc), but the lastgridcord is bugged at the moment, and this is why you keep resetting your game. The solution is: you need to put a "?Version=1" to the end of the "lastgridcord" file, because probably its missing in your case too. For example: If your lastgridcord file contains only: ServerX=7?ServerY=3?HomeServerX=7?HomeServerY=2, then you will start over and over with new char, etc. Its a wrong one. But, if your file contains the ?Version=1 string at the end, something like this: ServerX=7?ServerY=3?HomeServerX=7?HomeServerY=2?Version=1, then you can continue your progress without resetting your singleplayer data again, and again, and again. If you have old save with the new 11x11 map and you copy back that savegame, then you need edit the lastgridcord_(numbers), put the ?Version=1 at the end and you can continue that savegame too. You should check this everytime before you start the game and make sure, the ?Version=1 is present at the end of the lastgridcoord. (sorry for my english, i hope you can still understand)
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