I don't get all the hate on this forum from the (elite) pvp'ers against the pve players. For one, Atlas made over half of it's money from the pve players, who I might add stayed around while the early pvp players quit in droves. Also pve is just a different playstyle ,in the same way as people, we have different personalities. And as for telling pve players to quit all the time, I think pvp players forget that they are not the only ones who paid for Atlas and was given the impression that it would be a better game than it actually is. I pvp in most of my games, and I enjoy it cos i'm good at it. But I accept that pvp is not enjoyable for everyone. Especially if your playing as a family, cos pvp players can get really abusive when they lose eh! If they merge pvp and pve together you will lose a lot of previously loyal players , and the one thing Atlas wanted to be was an mmo, which it won't be if it loses a massive portion of the player base. The most successful online games similar to Atlas are pve with pvp zones, not the other way round. Or games with separate pvp/pve servers.