One of the largest draws to another survival game, not naming names here, is the sheer amount of structures and motifs. You can really be your own settlement and standout. Now, I know Atlas isn't trying to emulate other games sans Ark (not sure why Ark is not that great IMHO (I get they are sister companies and based off Ark)) however, More to do in building and more to do in sailing, while having your own flair would be amazing. Imagine how nice it would be to have different base designs for ships? Like, a galleon or brig with a custom AFT section or a wheel selector to pick a pre-loaded one. The NPC ships have curved and rounded rails, so we can't we? The pre-conned houses/ taverns on some islands that are not interactable or on the freeports. We should be able to design an area to match those same structures. That would be amazing.
Dear, ATLAS devs and product team, please focus on the aesthetics more and changing how farming works less. Why do whales drop gold? Why do SOTD's not drop more gold? Risk vs reward seems to have been put on the back burner. If that is the case, let us be proud of the structures and design of our ship as we see it sink to the bottom of the ocean as a whale so much as kisses our vessel or an SOTD, unaffected by the every 5 minute cyclones rip into our ships.
PS; please let us pick up our workstations to move them. Why can't I pick up a trough or a smithy? Cannons can't be moved yet they are literally on wheels.