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Showing content with the highest reputation on 11/28/2020 in all areas

  1. 2 points
    @Darkwave Glad to know i could help. Now show me some love and hit that like button fugger.
  2. 1 point
    I have played over 500 hours of Atlas I understand the reason behind adding a gold price to make ships but at the same time the gold they are asking for does not match the value of the ship. 5,000 for schooner is crazy, 25,000 for a brig is insane and 50,000 for a galleon is a dream. The Drake token cost 50,000 I much rather fly around on a dragon then spend the gold on a wooden ship. It's just not equal in value. The grind to get the materials was enough for me before. I am okay with adding a gold price to ships but not this extreme. I feel like 1,000 gold for schooner 5,000 for brig and 10,000 for a galleon is still pretty expensive enough to make ships scarce but still makes the game playable. When creating a game it is important to make the game challenging otherwise people will get bored of the game and move on but at the same time the game can not be a big enough burden to play otherwise the average person will not stick around, of course you will always have your extremist like me who have alot of time to play the game but at the same time at the end of the day it is just a video game, not a second job. Players should not have to spend 8 hours a day over a course of many days grinding gold just to get a ship big enough to sail around in.
  3. 1 point
  4. 1 point
    hell yeah. sure they stated that it's a mishmash - anything else would have been a lie. but they had a theme once and maybe a goal to go for. Or: they never had but themed ARK with ships and added some piracy flair to it - let's see what we can do with that and how much money we can make from. For sure i'm a little nostalgic about the days Atlas went live. I played from day two as day one passed by downloading it. I even put ARK on a year long hiatus just to play Atlas. Although me and some friends played on a non-official server we played vanilla and had tons of fun exploring the map and coming up with our own spreadsheet on where to find which resources. trade happened with other players on that 5x5 grid and pvp happened when both parties felt like it The claim system ever since was a thorn in my eye. how can it be that a pirate claims land that then is revealed once someone passes the island you're trying to hide out on. drop the claim system totally. what a bogus idea to claim a patch of land to just place a bed on to have a closer respawn? Answer: no i don't agree on that. i think it's more fun to get my stuff together and build my own ship to leave the freeport at lvl 8 or even earlier. i totally dislike the idea of ready-made ships to buy. Raft and sloop were okay as they accelarated the escape from the freeport. sorry but i have to disagree. there's nothing wrong with playing Atlas on the PVE servers and there's plenty of things to do as well just with a different focus than PVP
  5. 1 point
    And it’s broke again in G4. I have decided that this makes me frustrated. The only way I can get it to work when it gets clogged up is to demolish it and start it up again. This is supposed to be the culmination of all the work the Devs have added to the game in the last 6 months. The Q & A has all the promises of an improved game and think that will happen because the only place to go is up. Our other company members have a Market set up in G3 @PiszkosFred and @DarkwaveI’ll try to get it working.
  6. 1 point
    Hey Sea Dogs! From last night, we already estabilished a trade routes and as partners 2-3 ships already made some gold for both of us (im from The Valentines, Alafil Atoll in G3). The trick is - at this state of the trade limits -, to create an offer with those materials what you can harvest in the grid, with 1:1 ratio. Its better, if the input and output is same, for example: strongwood for strongwood, fronds for fronds, copper for copper, etc, because when i send you 3000 wood, you will send me 3000 wood, so the demand and she supply will stay same, the material wont run out. You can mix these, strongwood for copper, or fronds for strongwood, but in this case make sure, you will have enough material to keep this for long. At this moment its better to make a few and simple offer, instead of mixing materials with different ratio than 1:1. We already made some golds in the last few hours, so if we keep this up, its a nice passive income for the next days/weeks.
  7. 1 point
    I have some advice under @UnderTaker905 's warehouse thread. Sorry don't feel like cutting/ pasting/ retyping it. GL
  8. 1 point
    3k people playing on PC hope the crowd is large on console because your killing your game on PC there were more people playing before you did your "Trade update" which i will refer to as the solo player killer update (cost of the ships put them out the of range of a solo player) so good job i will use your game as a reference on how to kill a game to its player base and to never do early access for any game and to avoid any game from wild card and grapeshot games
  9. 1 point
    Many bugged features might be slated for removal or replacement. It's likely that the devs simply don't want to spend hours making fixes that won't matter in the long term. The devs really do hear the issues players complain about, but there is a lot of work going on that we can't see. Instant-gratification is not something one should expect from a game in development. Have patience and bounty will be plentiful, I'm sure.
  10. 1 point
    "As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support!" you have not listen to us in 2 years of Early Access why start now?
  11. 1 point
    Q) 1. Why did you take XP away? Why does it matter how we level we paid for the game. 2. Why do you care if we are on land or sea? 3. Why do care how we manage land claims, why cant it be a server setting? 4. Do you even play this game? it was set up just fine other then it not being PC friendly and needing some tweaking and optimization 5. Why the fuck are we paying for ship? why are you fucking with the game like you want us to jump ship. You want to fix something fix the speed of canon balls to faster and longer get rid of torps (why have them is we cant have barrels. why put effort in to a game that you are trying to destroy that thousand of people love to play and over the 2 years you have pushed 70% of them away. HOW MUCH DO YOU WANT FOR THE GAME AND ALL ITS RIGHTS AND FEES? let the people buy it and you fuck billy's stop braking it
  12. 1 point
    Enjoyed the update, thanks. Also I've noticed improvements specifically during treasure dives, only 1 so far i couldn't get into (or I'm just having really good luck ) 1 thing though... No fog of war please. or If it is implemented please provide a LARGE viewing radius as we move into unexplored territories. Third possibility, have a vendor sell a "map" that, when purchased, lifts the fog. Fourth possibility, make it removable via a skill Woops, 1 more, also please consider returning the map to a cold North/South pole and incremental warming towards the equator. I enjoyed this post a great deal. Thanks again.
  13. 1 point
    Suggestion: It would be nice if tickets were actually answered and not automatically marked as "solved".
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