This should be fixed soon, he knows about it. Thanks for pointing that out.
edit: Now fixed.
I'm one of Doublee's admins and the primary map maker for the server. We retired the 5x8 map and upgraded to a 7x7 just after Xbox Crossplay went live. We were hoping to let them join us, but since no unofficial servers can run xbox servers but nitrado, we're doing mods instead. As of this post we have 7 quality of life type mods.
-We have one of the more unique maps in Atlas due to heavy use of island clusters.
-Biome transitions are logical (Equatorial<>Tropical<>Temperate/Desert<>Tundra<>Polar). Sub-biomes (Western/Central/Eastern) are also laid out logically.
-Rewards in powerstone zones are a bit higher than on official (better risk/reward factor)
-We also have Easyport zones as some of our home servers if you want an easier start to playing on the server (in addition to standard unmodified Freeport zones).
-Both types of zones have the SotD difficulty, Flotsam quality, and Shipwreck quality modified appropriately (official doesn't modify shipwreck quality at all).
-Of course we have all 9 powerstones and essences for your end game needs.
-We have a PVP zone for those who love the PVE but want to battle it out on occasion (located in E4).
-We recently added cross-server and discord chat to the server so you can chat across zone boundaries and with people in discord as you play. This changes the game a bunch for an unofficial server. It no longer feels like you're playing alone or just with your crew when you can talk with everyone else playing on the server cluster and discord.
Live Map, Resource Map, and Composite map (important info the other two don't cover) are all available in the #atlas-info channel in discord.
When you have had your fill of Atlas, he runs other servers for other games as well. He's very open to hosting servers for new games and mods that come out, which is one of the reasons I'm still playing on his servers.