Boronde 1 Posted June 11, 2019 Hi everyone, when i start my Dedi Server crash this server. LowLevelFatalError [File:H:\YARKUpdateTest\Projects\ShooterGame\Source\ShooterGame\Private\DatabaseShared_Redis.cpp] [Line: 144] Redis Failed To Connect! Check that it's running and connectable from here or edit ServerGrid.ServerOnly.json if this is incorrect. URL=127.0.0.1 EX="connect() failure" VERSION: 207.9 KERNELBASE.dll!UnknownFunction (0x00007ffb411d8e6c) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6e84e65f3) + 0 bytes [h:\yarkupdatetest\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95] ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6e84bdfe6) + 0 bytes [h:\yarkupdatetest\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGameServer.exe!`FDatabaseRedisShared::GetOrCreateClientConnectionHelper'::`1'::catch$0() (0x00007ff6e99634ad) + 103 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:144] MSVCR120.dll!UnknownFunction (0x00007ffb33406920) + 0 bytes [UnknownFile:0] MSVCR120.dll!UnknownFunction (0x00007ffb333fe36d) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb43fb2b03) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FDatabaseRedisShared::GetOrCreateClientConnectionHelper() (0x00007ff6e7540acc) + 59 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:137] ShooterGameServer.exe!FDatabaseRedisShared::GetOrCreateClientConnection() (0x00007ff6e75404ea) + 20 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:165] ShooterGameServer.exe!UDatabase_ClusterInfo_Redis::Init() (0x00007ff6e75520fb) + 171 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\database_clusterinfo_redis.cpp:95] ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff6e7a112a4) + 20 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:306] ShooterGameServer.exe!UGameEngine::Init() (0x00007ff6e8a2cfb6) + 0 bytes [h:\yarkupdatetest\engine\source\runtime\engine\private\gameengine.cpp:735] ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff6e79fc8d1) + 0 bytes [h:\yarkupdatetest\projects\shootergame\source\shootergame\private\shooterengine.cpp:396] ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff6e74fd44c) + 0 bytes [h:\yarkupdatetest\engine\source\runtime\launch\private\launchengineloop.cpp:2120] ShooterGameServer.exe!GuardedMain() (0x00007ff6e74fcf42) + 12 bytes [h:\yarkupdatetest\engine\source\runtime\launch\private\launch.cpp:128] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6e74fd04a) + 5 bytes [h:\yarkupdatetest\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff6e7502c2a) + 17 bytes [h:\yarkupdatetest\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6e994937d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb435f13d2) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb43f354f4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb43f354f4) + 0 bytes [UnknownFile:0] my servergrid.serveronly.json { "LocalS3URL": "", "LocalS3AccessKeyId": "", "LocalS3SecretKey": "", "LocalS3BucketName": "", "LocalS3Region": "", "TribeLogConfig": { "MaxRedisEntries": 1000, "BackupMode": "off", "MaxFileHistory": 10, "HttpBackupURL": "", "HttpAPIKey": "", "S3URL": "", "S3AccessKeyId": "", "S3SecretKey": "", "S3BucketName": "", "S3KeyPrefix": "" }, "SharedLogConfig": { "FetchRateSec": 60, "SnapshotCleanupSec": 900, "SnapshotRateSec": 1800, "SnapshotExpirationHours": 48, "BackupMode": "off", "MaxFileHistory": 10, "HttpBackupURL": "", "HttpAPIKey": "", "S3URL": "", "S3AccessKeyId": "", "S3SecretKey": "", "S3BucketName": "", "S3KeyPrefix": "" }, "TravelDataConfig": { "BackupMode": "off", "MaxFileHistory": 10, "HttpBackupURL": "", "HttpAPIKey": "", "S3URL": "", "S3AccessKeyId": "", "S3SecretKey": "", "S3BucketName": "", "S3KeyPrefix": "" }, "DatabaseConnections": [ { "Name": "Default", "URL": "127.0.0.1", "Port": 6379, "Password": "foobared" }, { "Name": "TribeDB", "URL": "127.0.0.1", "Port": 6379, "Password": "foobared" }, { "Name": "TravelDataDB", "URL": "127.0.0.1", "Port": 6379, "Password": "foobared" }, { "Name": "TerritoryDB", "URL": "127.0.0.1", "Port": 6379, "Password": "foobared" }, { "Name": "LogDB", "URL": "127.0.0.1", "Port": 6379, "Password": "foobared" } ] } I have read the Wiki and other Tutorials, i dont know where is the problem! Can anyone me help Thanks 1 Share this post Link to post Share on other sites
Visual 3 Posted June 19, 2019 Redis Failed To Connect! Check that it's running and connectable from here or edit ServerGrid.ServerOnly.json if this is incorrect. URL=127.0.0.1 EX="connect() failure" That's your error. It is not able to connect to Redis therefore it can not start the server. Is Redis running? Have you configured it correctly? It also looks like you're having an error with Visual C++ try downloading and installing from here: https://www.majorgeeks.com/files/details/visual_c_redistributable_runtimes_aio_repack.html Share this post Link to post Share on other sites
Boronde 1 Posted June 20, 2019 oh thank's, it works. Share this post Link to post Share on other sites