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lje67

BUG: Ships and Shipyards spontaneously self-destructing

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Twice now on NA PvE I've had cases where a ship and/or shipyard as spontaneously self-destructed.  The first case was a Brig anchored in an lawless region.  When I logged in about 8 hours later the only think left of the ship was frame.  Company log just said it "was destroyed".  Lost about 20 crew, 1000 gold, and all the associated cargo and mats.  Oh, and my pathfinder was not able to harvest any mats.  The sound and texture effects were all present but nothing accumulated in my inventory.  So I was basically stuck.  No way to do anything.  So, yeah, thanks for that.  

So....I started a new pathfinder, and (oh, you're going to love this), traveled from the NW temperate freeport to an adjacent lawless region.  Built a small base, and a small shipyard, and started a Schooner.  Logout.  Log back in about 8 hours later and the shipyard was GONE, and of course because my Schooner was half built it was left in pieces as well.  Company log just says both were "destroyed".  Note though that my starter Sloop was still anchored right next to base I had built, and the base itself was intact.  

Why do you keep destroying my ships?  and shipyards?  Seriously?  What on earth could kill a shipyard in a PvE environment in under 8 hours (more like 3 hours given the time of the log entries).  

Grapeshot: you get one more chance.  Fix this asinine bug or I'm outta here.  Permanently.

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Beta test game but i havent seen anything just poof unless you didnt anchor or keep crew fed. And they aggroed on a pirates of the damned and they nuked your ship you were in lawless area you can be attacked and  destroyed

 

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50 minutes ago, Luxfere said:

Beta test game but i havent seen anything just poof unless you didnt anchor or keep crew fed. And they aggroed on a pirates of the damned and they nuked your ship you were in lawless area you can be attacked and  destroyed

 

Yeah I thought of all that.  First ship was well stocked with food and gold.  We're only talking about 8 hours +/- real time.  And it was anchored so close to shore I could almost jump to dry land. If a SotD is coming that close to shore then that's another bug that should be addressed.  And at least I would expect the log to say "sunk by a lvl ## SotD", but no, it just -says "destroyed".  

The second "poof" makes even less sense.  The ship was destroyed because it was half built when the shipyard was destroyed.  What destroys a shipyard in under 8 hours real time on a PvE server?  No, this is just a nasty bug that had better get fixed and fast.  

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If you dont anchor your ship will blow up its stated in some earlier patch notes, PVE server doesnt mean your safe specially in a lawless region. 

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