Skurnickles 2 Posted December 22, 2018 Come on now guys.... You guys should have known this was gonna be BIG. No one can connect and play... Share this post Link to post Share on other sites
1ord 5 Posted December 22, 2018 AWS scaling would of made this all possible 1 Share this post Link to post Share on other sites
Powder_Monkey 0 Posted December 22, 2018 13 minutes ago, 1ord said: AWS scaling would of made this all possible *bill arrives with 50mil cost* Share this post Link to post Share on other sites
HumanInDisguise 0 Posted December 22, 2018 Brought to you in part by the standard Atlas gameplay you know and love. Share this post Link to post Share on other sites
AtlasServerList 20 Posted December 22, 2018 Find ones that are not full here https://atlasserverlist.com/official and click the connect button. Make sure you have steam up and running or it will not auto connect. Share this post Link to post Share on other sites
1ord 5 Posted December 22, 2018 8 minutes ago, Powder_Monkey said: *bill arrives with 50mil cost* I'm guessing thats why they weren't used haha.. Share this post Link to post Share on other sites
Maniowar 0 Posted December 22, 2018 Doesnt work 2 minutes ago, AtlasServerList said: Find ones that are not full here https://atlasserverlist.com/official and click the connect button. Make sure you have steam up and running or it will not auto connect. That doesnt work bro Share this post Link to post Share on other sites
AtlasServerList 20 Posted December 22, 2018 Your steam client has to be up and running, make sure the game is closed. I have confirmed it works. If you're still having issues, please make sure your client and game are both updated. Share this post Link to post Share on other sites
mawesome 0 Posted December 22, 2018 Nah it just kicks you back into the menu Share this post Link to post Share on other sites
thesavagerain 3 Posted December 22, 2018 Just now, mawesome said: Nah it just kicks you back into the menu Does the same to me. Share this post Link to post Share on other sites
AtlasServerList 20 Posted December 22, 2018 1 minute ago, thesavagerain said: Does the same to me. 1 minute ago, mawesome said: Nah it just kicks you back into the menu Steam Auto Connect is not working as of now. Notifying the devs. Share this post Link to post Share on other sites
Joy 0 Posted December 23, 2018 (edited) KEEP COOL FULL SENTIMENTAL Edited December 23, 2018 by Joy Share this post Link to post Share on other sites
Goldfish The Builder 105 Posted December 23, 2018 They are working on correcting it, check their twitter for more up to date news! Share this post Link to post Share on other sites
beerstop 1 Posted December 23, 2018 timeout issues now, gotta love the makers of ark same old issues on a new game! Share this post Link to post Share on other sites
thesavagerain 3 Posted December 23, 2018 56 minutes ago, AtlasServerList said: Steam Auto Connect is not working as of now. Notifying the devs. Appreciate it! 6 minutes ago, beerstop said: timeout issues now, gotta love the makers of ark same old issues on a new game! At least ATLAS wasn't delayed by over a year and a half like ARK was. Share this post Link to post Share on other sites
awfulcitizen 1 Posted December 23, 2018 Another thing that baffles me is how awful the player connects into the different grids... Share this post Link to post Share on other sites
beerstop 1 Posted December 23, 2018 15 hours ago, thesavagerain said: Appreciate it! At least ATLAS wasn't delayed by over a year and a half like ARK was. i shall see if i can actually connect today without getting dropped Share this post Link to post Share on other sites
Incorporeality 14 Posted December 23, 2018 17 hours ago, 1ord said: I'm guessing thats why they weren't used haha.. I doubt it. AWS probably doesn't cost more per individual player/resource than anything else. Less, if anything, because server space isn't dedicated to one task so it's never being wasted, you're only paying for what you use. So if they put a cap on how many ppl could join, and they had a good idea of the resources each person would use, they would be able to get a good estimate of the cost. If they could monetize per concurrent player in some fashion instead of trying to sell an mmo (it would be an actual mmo with aws and no per-zone player caps, unlike now) in a lump sum, it could be very profitable. If you have done it right then if you have enough ppl on to get a ten million dollar bill or whatever then you've made fifty or a hundred mil off those players for that month anyway. And honestly they could have done the same thing that aws and spatial os do with their OWN server clusters. They're already paying for a bunch of servers (or running them themselves) so they could have written the server code so that each server helps where its needed, so that zones can be cut down into smaller and smaller clusters as more ppl pack in, etc. Instead they've got most of their servers sitting their with their proverbial thumbs up their butts doing nothing while the spawn area servers lose their shit constantly and the login servers.... don't exist because they have the map servers handle that instead of having A SINGLE FREAKING LOW POWER SERVER to handle logins. Which is why most of us can't get in right now, because the game can't communicate with the server that's holding our player data, and there's no option to just create a new player without already being in world. 1 Share this post Link to post Share on other sites
thesavagerain 3 Posted December 23, 2018 2 hours ago, beerstop said: i shall see if i can actually connect today without getting dropped Touche Share this post Link to post Share on other sites
mux 1 Posted December 23, 2018 19 hours ago, 1ord said: AWS scaling would of made this all possible Why would Amazon make this anywhere near reasonable for a company competing in the same survival MMO market as their new game? Share this post Link to post Share on other sites
1ord 5 Posted December 23, 2018 1 hour ago, mux said: Why would Amazon make this anywhere near reasonable for a company competing in the same survival MMO market as their new game? They don't quote based on competition, it's based on resources. Plus that would just be bad business. Share this post Link to post Share on other sites
Hyper 3 Posted December 23, 2018 23 hours ago, Skurnickles said: Come on now guys.... You guys should have known this was gonna be BIG. No one can connect and play... isn't the game meant to host up to 50,000 simultaneity? and being EU and NA servers of both PVP and PVE least 200,000 Share this post Link to post Share on other sites
Incorporeality 14 Posted December 23, 2018 3 hours ago, mux said: Why would Amazon make this anywhere near reasonable for a company competing in the same survival MMO market as their new game? Isn't New World largely an advertisement for AWS' utility for gaming? Share this post Link to post Share on other sites
SpeedInc 18 Posted December 24, 2018 On 12/22/2018 at 5:54 PM, thesavagerain said: At least ATLAS wasn't delayed by over a year and a half like ARK was. Yet to be seen! Share this post Link to post Share on other sites
thesavagerain 3 Posted December 25, 2018 On 12/23/2018 at 8:09 PM, SpeedInc said: Yet to be seen! True! Share this post Link to post Share on other sites