KarmaComa 15 Posted June 9, 2019 I have a proposition for torps, make them only useful for taking out base defences and nerf them for dmg to boats, either that or give us a counter for torps. Share this post Link to post Share on other sites
Ducimus 35 Posted June 9, 2019 (edited) they alrdy got nerfed the other day and they are completly useless now what more do u really want ? - If a launched torpedo hits within the first 3.75 seconds of being fired, it will do significantly reduced damage - Torpedo overall damage reduced by 20% - Torpedo overall projectile lifespan reduced by 10% - Torpedo crafting cost has been increased - Fixed hotkey assignments to save on relog - Readjusted Marker UI location when minimap is open to prevent overlap - You can now use "prying eyes" to look inside lock chests if they are your own company's boxes - Cannons/Puckles will no longer fire in peacetime if the structure does not own the claim and the target is a player or tame - Significant shoreline data memory optimization utterly useless now they might aswell just remove them again Edited June 9, 2019 by Ducimus Share this post Link to post Share on other sites
Jack Shandy 242 Posted June 10, 2019 17 hours ago, Ducimus said: utterly useless now they might aswell just remove them again Not useless, just situational. As it probably should be. 2 Share this post Link to post Share on other sites
Sneakydude 143 Posted June 10, 2019 Just means you cant destroy a ship with 1 hit, point being why did they want them in the first place? to destroy buildings then, it was allowed to go above sea level... which is against ships. Gawd what a twist here. Probably because they dont care. Got the EA money move onto another game and another making new company names. That there is a good one guys. Share this post Link to post Share on other sites
Talono 434 Posted June 11, 2019 (edited) HaHa so funny, Grapeshot is comforting megas more and more. Ok, exactly this could be exspected from Jeremy Stieglitz after the ARK experience. Mega tribe or well known streamer ? You can customize your dream patch and you receive it. One time Jat tried to break this circle of madness (reconversion of stone steucture requiremenf, FOY in all golden ruins) but i think the streamer slaves took back control. Result : Insane toys for megas (torpedoes), wooden spear for casuals. Soon we will see flying iron man stuff tech tier like in ARK. Shame on you, Grapeshot ! Edited June 11, 2019 by Talono Share this post Link to post Share on other sites
Willard 245 Posted June 11, 2019 (edited) 9 minutes ago, Talono said: HaHa so funny, Grapeshot is comforting megas more and more. Ok, exactly this could be exspected from Jeremy Stieglitz after the ARK experience. Mega tribe or well known streamer ? You can customize your dream patch and you receive it. One time Jat tried to break this circle of madness (reconversion of stone steucture requiremenf, FOY in all golden ruins) but i think the streamer slaves took back control. Result : Insane toys for megas (torpedoes), wooden spear for casuals. Soon we will see flying iron man stuff tech tier like in ARK. Shame on you, Grapeshot They nerfed torpedoes 4 days after launch to comfort Megas or? Stop crying man, they won't balance the game about single player. There are no megas anymore, just a bunch of big companies and a lot more medium sized companies and smaller companies. Torpedoes? 5-man company can get them with ease. Edited June 11, 2019 by Willard 1 Share this post Link to post Share on other sites
ragnar cook 8 Posted June 17, 2019 On 6/11/2019 at 5:55 AM, Willard said: They nerfed torpedoes 4 days after launch to comfort Megas or? Stop crying man, they won't balance the game about single player. There are no megas anymore, just a bunch of big companies and a lot more medium sized companies and smaller companies. Torpedoes? 5-man company can get them with ease. Uhh you would be wrong there. There is 3 large megas still. one has more than 10 companies in it. Share this post Link to post Share on other sites
Polar Express 74 Posted June 20, 2019 If 20 - 30 actives is what constitutes for a mega now then im concerned. If max 48 players (max so far from what ive seen) in a sector constitutes for a "mega" raiding another "mega" then id say your view of "mega" is pretty subjective and small. Megas in the sense of scale of what it was are gone. Its mostly smaller and medium sized companies now. At least on NAPVP. Share this post Link to post Share on other sites
Sneakydude 143 Posted June 21, 2019 On 6/19/2019 at 8:16 PM, Polar Express said: If 20 - 30 actives is what constitutes for a mega now then im concerned. If max 48 players (max so far from what ive seen) in a sector constitutes for a "mega" raiding another "mega" then id say your view of "mega" is pretty subjective and small. Megas in the sense of scale of what it was are gone. Its mostly smaller and medium sized companies now. At least on NAPVP. another words it died off pretty fast. Share this post Link to post Share on other sites
gnihar 111 Posted June 24, 2019 (edited) Everything above 10 actives is a “mega”. it is my strong belief, based on some early game data, that majority of 50k initially played were solos and buddies up to 4 persons. Zerg took care of that in pretty much 1 month, by eithe rjoin and gradually stop playing or be raided and leave. Edited June 24, 2019 by gnihar 1 Share this post Link to post Share on other sites