Cmpl3x 3 Posted May 29, 2019 Hello, today when I came home I notice that 5 Schooners in harbor were gone. Quick look at company log shows that ship just sunked without even loosing planks. Did this happen to somebody else? It happend on day 1360 now its 1370. and 40 minutes until combat. To be clear I am not crying that I lost my ships, but I would like to know how it happened so I can prevent it in a future. Thank you. Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 Someone overwieghted a crab and jumped on your boats bro.. 1 1 Share this post Link to post Share on other sites
Vorxius 249 Posted May 29, 2019 does that work during peace timers? damn didn't know the old too heavy thing worked still. Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 Last I heard it did....I haven't done it. Unless they ninja patched it. Share this post Link to post Share on other sites
Cmpl3x 3 Posted May 29, 2019 (edited) Well if its really this what would you suggest to do against it? I am planning to make loads of 1x1 puckle towers with 4 puckles. Do you think that puckles will be enought against crab? or should I go for balistas ? Edited May 29, 2019 by Cmpl3x Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 Fill your harbors with ballista DEVS are masters of incompetence And love the stupid fukin tames Share this post Link to post Share on other sites
Cmpl3x 3 Posted May 29, 2019 well atleast he got only schooner harbor. Brigs and gallys are safe. Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 (edited) It's probably a single Chinese guy griefing. Or you pissed someone off. Just make it hard for him with ballistas and hell go somewhere else hopefully. Edited May 29, 2019 by Back Stabbath Share this post Link to post Share on other sites
Cmpl3x 3 Posted May 29, 2019 The thing is that I pissed of loads of guys. Its really hard to know who is the guy who did it. I will make 50 balistas that should be enough. Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 (edited) Karma bro . Hey...ships are easy to make lol just farm up some crabs Not like the devs punish exploiters. If this is even an exploit, for all we know it's an intended feature. Why else would crabs be able to jump overweight? Edited May 29, 2019 by Back Stabbath Share this post Link to post Share on other sites
gnihar 111 Posted May 29, 2019 33 minutes ago, Back Stabbath said: Someone overwieghted a crab and jumped on your boats bro.. That has been fixed in yesterday's patch. So that is NOT the case. Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 (edited) There ya go. Stop mass producing ballistas lol. Although some are def still a good idea hehe Edited May 29, 2019 by Back Stabbath Share this post Link to post Share on other sites
Cmpl3x 3 Posted May 29, 2019 Then do you have and idea how he did it ? Share this post Link to post Share on other sites
Back Stabbath 150 Posted May 29, 2019 (edited) Prob some other bug/exploit. Or they didnt really fix it... Or they were able to walk onto your ships rather than jump with a crab If they can pull a ship right next to yours they can walk one ship to ship etc Donno what they fixed...its ability to jump or the fact it would sink Edited May 29, 2019 by Back Stabbath Share this post Link to post Share on other sites
Mike L 71 Posted June 4, 2019 This is so funny, you guys think defences work. Lol player ingenuity will still win. Ballistas- SUPER slow bolts and laughable to dodge at any distance Puckles- 25 dmg a shot, will only shoot tames no matter what settings there on. There's no point to either of those defences. I can't tell ya what works though, because nothing I've tested so far is very good/effective. 1 Share this post Link to post Share on other sites
gnihar 111 Posted June 4, 2019 14 hours ago, Mike L said: This is so funny, you guys think defences work. Lol player ingenuity will still win. Ballistas- SUPER slow bolts and laughable to dodge at any distance Puckles- 25 dmg a shot, will only shoot tames no matter what settings there on. There's no point to either of those defences. I can't tell ya what works though, because nothing I've tested so far is very good/effective. That is the sad truth. Laughably easy to attack bases in atlas. Unlike ark, where you need serious ammount of tames and resources. 1 Share this post Link to post Share on other sites
Polar Express 74 Posted June 5, 2019 The fact that you can easily ram a green anchored ship and plank it as long as you repair is stupid imo. Puckles are shit. walls are useless land based large cannons don’t turn so you can just change your angle of attack. mortars are squish against grenades. NPC AI is dumb AF bases are just raid bait. 1 wanker on a canon bear can demo all your shit. 1 plank sinks a whole green anchored lvl ( add any number and bp variation you want) ship. youre safer living on a galleon and moving from peace timer to peace timer. 1 Share this post Link to post Share on other sites
Mike L 71 Posted June 5, 2019 (edited) Bases are raid bait, unless you have online players defending there, which is why I'm pushing for design change, alot of companies dont have enough members to be online 9 combat hours of the day, despite the devs efforts offline ships are still sunk easily, which is why I'm pushing for a Freeport design change, so that very small companies/solo players could maintain their things in freeports, and exists in the pvp world as just a ship with whatever they have with them. It's the easiest way to play currently, and it's pretty fun, they should just make it part of the games design. Edited June 5, 2019 by Mike L 1 Share this post Link to post Share on other sites
DocHolliday 366 Posted June 6, 2019 Very large companies will abuse the hell out of Freeports and use them as staging areas to harass people on the other side of the Atlas. There will always be a way around larger company limitations. 1 Share this post Link to post Share on other sites
icecr3am 0 Posted June 7, 2019 that exploid was used to us today 07/06/19 at 5 in the morning the people of Frensh & Ships, we have photos and log On EU Server Share this post Link to post Share on other sites
DocHolliday 366 Posted June 7, 2019 There is another issue that people miss. Seagulls. Seagulls love landing on boats. Seagulls count towards your crew cap. Seagulls sink ships. We lost (2) to seagulls last week. My company mate who lost those (2) ships now shoots every seagull he sees. He wants them wiped from the map. I don't blame him. Seagulls are assholes. 1 Share this post Link to post Share on other sites
ragnar cook 8 Posted June 17, 2019 On 5/29/2019 at 11:54 AM, Back Stabbath said: Fill your harbors with ballista DEVS are masters of incompetence And love the stupid fukin tames Doesnt work unless u can make the taller than the sail mast. Share this post Link to post Share on other sites
Polar Express 74 Posted June 19, 2019 Im hoping devs look at increasing puckle and ballista range on land tbh. Defences in this game are pretty broken. The fact 4 of my guys can raid a whole island with just a cannon bear and flame cart horse against superior numbers is pretty hilarious. Full disclosure, im in a bigger company. Im saying this in an effort to balance the game for smaller companies who cant rely on numbers during combat phase. Id like the game to be fun for all involved and base defence is seriously in need of some attention. Atm the only thing stopping most smaller companies in our area from being raided out is choice. My companys choice not to raid. Even if they are better players than my guys they still end up losing after we focus their tame pen. This needs fixing devs. For the sake of your game. Share this post Link to post Share on other sites