photek 66 Posted May 16, 2019 l2p, hahahahaha that's so old but it fits! Share this post Link to post Share on other sites
TyGeR_STD 37 Posted May 16, 2019 All of you should read the OP. Fighting SoTD isnt the issue, its zoning into a new grid and having multiple SoTD sitting on the other side. This is a legitimate issue for some players, specially newer players. when you zone into a new grid in a common sloop or schooner, and there sits a gallion and two brigs on the other side, there is practically nothing you can do. This is not a player or skill issue, it is a game mechanic issue. Removing SoTD from travelling in a pack would help in part, but it still doesn't stop them from clumping up on there own. If we could see SoTD location across grid lines, OR give ships crossing a zone line a 30 second immunity buff it would resolve the issue. Most people here seem to forget how it is starting as a new player. The game experience should not push them away. 1 Share this post Link to post Share on other sites
asmodyus 4 Posted May 16, 2019 3 hours ago, TyGeR_STD said: All of you should read the OP. Fighting SoTD isnt the issue, its zoning into a new grid and having multiple SoTD sitting on the other side. This is a legitimate issue for some players, specially newer players. when you zone into a new grid in a common sloop or schooner, and there sits a gallion and two brigs on the other side, there is practically nothing you can do. This is not a player or skill issue, it is a game mechanic issue. Removing SoTD from travelling in a pack would help in part, but it still doesn't stop them from clumping up on there own. If we could see SoTD location across grid lines, OR give ships crossing a zone line a 30 second immunity buff it would resolve the issue. Most people here seem to forget how it is starting as a new player. The game experience should not push them away. 6 Thank yes its really not the fighting it's having them what looks like spawning right on top of you ( lost my sloop this way) and zoning in on top of a Fleet. It's the zoning on top of multiple ships is the issue there was no amount of seamanship in this situation. Now I've read some tips on zoning in this thread and thank you, I will try that from now on. 3 hours ago, TyGeR_STD said: Share this post Link to post Share on other sites