Jump to content

Sign in to follow this  
esditas

dedicated server DestroyTribeIdStructures xxxxxxxxx on Dedicated Server Crash Server!

Recommended Posts

run DestroyTribeIdStructures XXXXXXXXXXX on any known Rcon Tools Crash Server.

Log after Crash.


LowLevelFatalError [File:H:\YARKUpdateLiveNew\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 805]
Failed to find function ClientMessage in TestGameMode_C /Game/Maps/SeamlessTest/Ocean.ocean:PersistentLevel.ArkGameMode


VERSION: 104.52
KERNELBASE.dll!UnknownFunction (0x000007fefcbfbe0d) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x0000000140986c03) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x000000014095e766) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!UObject::FindFunctionChecked() (0x00000001409d0013) + 93 bytes [h:\yarkupdatelivenew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:805]
ShooterGameServer.exe!APlayerController::ClientMessage() (0x000000014136918b) + 18 bytes [h:\yarkupdatelivenew\projects\shootergame\intermediate\build\win64\shootergameserver\inc\engine\engine.generated.1.cpp:2674]
ShooterGameServer.exe!UShooterCheatManager::DestroyTribeIdDinos() (0x000000013feb0d6b) + 54 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\private\shootercheatmanager.cpp:950]
ShooterGameServer.exe!UShooterCheatManager::execDestroyTribeIdDinos() (0x00000001404b6c80) + 112 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\classes\shootercheatmanager.h:24]
ShooterGameServer.exe!UFunction::Invoke() (0x00000001409b240e) + 19 bytes [h:\yarkupdatelivenew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00000001409dc87c) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!UObject::CallFunctionByNameWithArguments() (0x00000001409ccb45) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:762]
ShooterGameServer.exe!UObject::ProcessConsoleExec() (0x000000013f9ea51e) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\coreuobject\public\uobject\uobject.h:864]
ShooterGameServer.exe!RCONClientConnection::ProcessRCONPacket() (0x000000013fe3b6ba) + 0 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\private\rconserver.cpp:115]
ShooterGameServer.exe!RCONClientConnection::Tick() (0x000000013fe3bfd4) + 0 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\private\rconserver.cpp:92]
ShooterGameServer.exe!URCONServer::Tick() (0x000000013fe3c181) + 0 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\private\rconserver.cpp:297]
ShooterGameServer.exe!AShooterGameMode::Tick() (0x000000013ff39006) + 0 bytes [h:\yarkupdatelivenew\projects\shootergame\source\shootergame\private\shootergamemode.cpp:6446]
ShooterGameServer.exe!AActor::TickActor() (0x0000000140e07f7e) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\actor.cpp:779]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x0000000140deed5a) + 27 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\actor.cpp:154]
ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00000001410842a6) + 31 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\public\async\taskgraphinterfaces.h:874]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00000001408f426d) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\private\async\taskgraph.cpp:942]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00000001408f437e) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\private\async\taskgraph.cpp:683]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00000001408fdab9) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\core\private\async\taskgraph.cpp:1785]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x0000000141098785) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x000000014109c702) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\ticktaskmanager.cpp:999]
ShooterGameServer.exe!UWorld::Tick() (0x0000000140f40cee) + 20 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\leveltick.cpp:1225]
ShooterGameServer.exe!UGameEngine::Tick() (0x0000000140ee1382) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013f9e1a2b) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\launch\private\launchengineloop.cpp:2492]
ShooterGameServer.exe!GuardedMain() (0x000000013f9dc6fd) + 0 bytes [h:\yarkupdatelivenew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013f9dc75a) + 5 bytes [h:\yarkupdatelivenew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013f9e231a) + 17 bytes [h:\yarkupdatelivenew\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x0000000141de953d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076d5571d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076eb385d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076eb385d) + 0 bytes [UnknownFile:0]

 

 

Ingame works the command

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×