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Martyn

Crash Report - Crashed using Spyglass.

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Fatal error!

 

VERSION: 100.2
PhysX3_x64.dll!physx::Sq::BucketPrunerMap::removePairInternal() (0x00007ff8557a1502) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:2469]
PhysX3_x64.dll!physx::Sq::BucketPrunerMap::removePair() (0x00007ff8557a12a7) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:2516]
PhysX3_x64.dll!physx::Sq::BucketPrunerCore::removeObject() (0x00007ff8557a1ef9) + 26 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:642]
PhysX3_x64.dll!physx::Sq::BucketPrunerCore::updateObject() (0x00007ff8557a20f5) + 16 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:723]
PhysX3_x64.dll!physx::Sq::ExtendedBucketPruner::updateObject() (0x00007ff8557a9e53) + 15 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqextendedbucketpruner.cpp:226]
PhysX3_x64.dll!physx::Sq::AABBPruner::updateObjects() (0x00007ff85579835d) + 27 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbpruner.cpp:155]
PhysX3_x64.dll!physx::Sq::SceneQueryManager::flushShapes() (0x00007ff8557970e1) + 129 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqscenequerymanager.cpp:450]
PhysX3_x64.dll!physx::Sq::SceneQueryManager::afterSync() (0x00007ff855796f1a) + 5 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqscenequerymanager.cpp:431]
PhysX3_x64.dll!physx::NpScene::fetchResultsPostContactCallbacks() (0x00007ff8556ca600) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscene.cpp:2259]
PhysX3_x64.dll!physx::NpScene::fetchResults() (0x00007ff8556c5c42) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscene.cpp:2327]
APEXFramework_x64.dll!nvidia::apex::ApexScene::fetchResults() (0x00007ff8a66d1225) + 21 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\apex_1.4\framework\src\apexscene.cpp:1366]
AtlasGame.exe!FPhysSubstepTask::SubstepSimulationEnd() (0x00007ff617469e35) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\physicsengine\physsubsteptasks.cpp:394]
AtlasGame.exe!TBaseStaticDelegateInstance_NoParams<void>::ExecuteIfSafe() (0x00007ff61538730a) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:691]
AtlasGame.exe!TGraphTask<FDelegateGraphTask>::ExecuteTask() (0x00007ff616b61086) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:875]
AtlasGame.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff616696e77) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1260]
AtlasGame.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff616696bf8) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1153]
AtlasGame.exe!FTaskThreadBase::Run() (0x00007ff6166955cb) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:625]
AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff616767026) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff616766ef8) + 8 bytes [h:\yarkupdate\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ff8ba274034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8bb463691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8bb463691) + 0 bytes [UnknownFile:0]

Crash in runnable thread TaskGraphThreadNP 2

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I found a solution to this problem.
It turned out the whole thing is a text translation of the game.
You should go to the folder with the translation of the game into your language and update the files there.
ATLAS\ShooterGame\Content\Localization\Game
Select the folder with your language, update in the folder all the text translation files of the game.

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