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war machine

wipe......

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From Captain's Log 24
 
ATLAS 1.5 will feature three unique game modes:


Large-scale PvP Mode:
ATLAS: Empires


ATLAS: Empires will honor the original ATLAS system with which players are familiar whilst incorporating some small adjustments to the claiming system to address issues players were experiencing. To clarify, ATLAS: Empires’ claiming system will be very similar to the traditional claiming system, but adjusted for maximum speed (increased rates) and no “anti-size” scaling. This will be the go-to hardcore mode for those looking for sandboxy high risk and high reward on a grand scale. We will not be limiting large companies, there will be no scaling based on members and there will be no pvp windows or war system.


Mid/Small-Scale PvP Mode:
ATLAS: Colonies


ATLAS: Colonies will be more structured and will utilise the new claim system we’ve announced. It will include hard company and alliance limits, the war system, and raiding hours. This game mode will be survive-and-thrive, targeted towards smaller and medium sized groups. We will be seeking to incentivise players to fight in the open world and on the sea whilst maintaining the options to raid bases and seize territory from enemies for those dedicated to doing so.


PvE Mode:
ATLAS: PvE


This game mode will be spooling up with changes and the system will be based upon details discussed in the last Captain’s Log. We will monitor our PvE mode in the PTR and beyond and continue to iterate on it as we move forward.

Edited by gumbyc

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4 hours ago, [GP] Guybrush Threepwood said:

Try continuing to read the log first, the answer to your question is already there.

it was a rhetorical question  but thanks for playing

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I agree it should never of been separated.  PvP and PvE can easily operate on one server together.  

 

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Keep them seperate.  Don't want or need pvper's on our pve servers.  Nice people only here.

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