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Willard

PTR patch notes

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Just if someone is interested ๐Ÿ™‚

v320

- Fixed an issue with Compass Essence Glow effects not correctly showing
- Fixed Custom Flags not showing their per-pixel paint UI
- Fixed a client-side submarine crash
- Fixed being able to place multiple doors in the same doorway
- Can no longer build on Freeports or Golden Age Grids
- Fixed an issue where Icebergs would show that they were claimable
- Fixed rain and snow not being present on any grid
- crab Fixed a bug which would cause Giant Crabs to vanish if they transitioned to a different server crabย 
- Fixed a case where Ship of the Damned would over spawn and eventually cause servers to crash
- Added a small chance of silver when harvesting stone in the Western Tundra
- Can no longer merge above the company member cap
- Water Barrels now correctly gain water when unstasising, if the grid has experienced rain in that time.
- Stone pillars can no longer be placed on ships
- Players can no longer transfer the gold back out of Player Shops
- Fixed 'Scourge of the Damned' being incorrectly awarded.
- Reimplemented ship decay on PvE specific grids/network
- Damaged Guillotine can no longer be picked up
- Fixed a bug which would cause the submarine to fire two bolts
- Fixed a bug which would cause the submarine to stop working randomly
- Players can no longer drag items out of another team's player shop
- Dead players can no longer be decapitated
- Fixed an issue with the weight text being cut off
- Tames and Crews based on ships no longer aggro to SotD
- Lowered landscape around multiple islands to allow for smoother sailing
- Anchor icon now turns green if 100% anchored.ย 

- Dinghy hangar can now transfer up to 15 stacks of fuel and ballista bolts
- Lowered the dinghy's release ship so that submarines would no longer be floating when released.
- Improved the melee lock position on Turtle
- You'll receive claim flag notifications when someone else settles on your landscape
- Settlement owner is now allowed to insta-demolish enemy structures within 24hours (but not during the combat phase, though the timer will still count down)

PVE Specific:
- Combat Phase and War Declarations have been disabled
- Contesting and Declaiming can take place anywhere on an islands
- Companies are limited to 150 island points, with a 10-day activity timer (temporarily set at 6 hours for testing)

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8 minutes ago, Sadie Blackhawk said:

I honestly hate having to log into discord to see the patch notes. Thank you so much for posting this.

They will post patch notes here I guess but its a bit delayed.

Edited by Willard

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Yeah I'm waiting on PvE test grid to go up.ย 

No point in playing on PvP test when I'm not a PvP girl lol

Although... it WAS fun for a bit ๐Ÿ™‚

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35 minutes ago, Sansa Phoenix said:

Yeah I'm waiting on PvE test grid to go up.ย 

No point in playing on PvP test when I'm not a PvP girl lol

Although... it WAS fun for a bit ๐Ÿ™‚

PvE should be up according to discord.ย 

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PVE PTR is indeed up and running.ย 

Just spent three hours setting up and goofing off.ย 

Once again, built in Lawless. Just not interested in claiming land anymore. no point.ย 

But I'm oh so glad there is lawless still. I think if they had removed it, I might have just quit.

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Any ideas? This is what I get if I select PTR..

2019-04-09.png

Validating now.ย  This'll take awhile. Thinking maybe revert to standard version, then back to beta? Or is the PTR now off the beta?

Edit: Seems you now just load the Play Atlas default.ย  No need to select the ptr.

As for me.. - Companies are limited to 150 island points, with a 10-day activity timer (temporarily set at 6 hours for testing)

Kinda killed the game for me.ย  Just scuttled Hms Freedom in middle of the ocean.

You can take my game time, my hard work and tenacity, but you ain't getting my freedom!! ๐Ÿ˜‰

I'll be back after the wipe. and 1.5.

Edited by Martyn

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