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alecksey

Crash every 20 minutes

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My client crashing every 20-30 minutes with same error. My friends have this error too.

LowLevelFatalError [File:H:\YARKUpdate\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51] 
Ran out of memory allocating 2112724992 bytes with alignment 0


VERSION: 314.61 
KERNELBASE.dll!UnknownFunction (0x00007ff8c4d9a388) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FError::LowLevelFatal() (0x00007ff7e8a478a1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
AtlasGame.exe!FMallocBinned::Malloc() (0x00007ff7e8a772e1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\hal\mallocbinned.h:985]
AtlasGame.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff7e769c615) + 43 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
AtlasGame.exe!TInlineAllocator<128,FDefaultAllocator>::ForElementType<char>::ResizeAllocation() (0x00007ff7e7cbb28d) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:464]
AtlasGame.exe!StringMemoryPassthru<char,wchar_t>() (0x00007ff7e89e39f0) + 36 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\stringconv.h:782]
AtlasGame.exe!operator<<() (0x00007ff7e89c61f4) + 15 bytes [h:\yarkupdate\engine\source\runtime\core\private\containers\string.cpp:1238]
AtlasGame.exe!FIslandInfoGameplayValues::CustomSerialize() (0x00007ff7e7ce3729) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\seamlessvolumemanager.cpp:3374]
AtlasGame.exe!AShooterGameState::OnRep_CompressedIslandInfos() (0x00007ff7e7e3dc3a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamestate.cpp:3161]
AtlasGame.exe!UFunction::Invoke() (0x00007ff7e8ac1d27) + 15 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff7e8b04548) + 0 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff7e90d7d32) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\actor.cpp:637]
AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff7e9363de7) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\replayout.cpp:1483]
AtlasGame.exe!FObjectReplicator::PostReceivedBunch() (0x00007ff7e9199c6d) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datareplication.cpp:1126]
AtlasGame.exe!UActorChannel::ProcessBunch() (0x00007ff7e918adad) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1875]
AtlasGame.exe!UActorChannel::ReceivedBunch() (0x00007ff7e918a615) + 11 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1719]
AtlasGame.exe!UChannel::ReceivedNextBunch() (0x00007ff7e9186594) + 22 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:543]
AtlasGame.exe!UChannel::ReceivedRawBunch() (0x00007ff7e918603e) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:340]
AtlasGame.exe!UNetConnection::ReceivedPacket() (0x00007ff7e92de8d8) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:1185]
AtlasGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff7e92dd374) + 13 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:619]
AtlasGame.exe!UIpNetDriver::TickDispatch() (0x00007ff7e9090a62) + 0 bytes [h:\yarkupdate\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:228]
AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff7e7814efa) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533]
AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff7e92bb703) + 14 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837]
AtlasGame.exe!UWorld::Tick() (0x00007ff7e92b4123) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1110]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff7e91e62f4) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1183]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7e768d40a) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2492]
AtlasGame.exe!GuardedMain() (0x00007ff7e7687f5c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff7e768fe6a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff7e768ff98) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff7ea51a9c9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8c5903dc4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0]
 

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Looks like memmory leak. In one momment game start consuming ~ 24gb memmory

Client validated and files is ok

Edited by alecksey

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