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CookieJar

Why Atlas Isn't like EVE Online

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The devs mentioned how their wish for Atlas is to be like EVE Online. And I know it's early access and everything, but if they want to make this game like EVE.. they will have to do a lot to make it happen. A few points: 

1. Offline raiding. In EVE Online, when you log off, people cannot destroy your direct property. They can contest your claimed areas but they cannot really destoy your ships while you're offline. This should happen in Atlas too. Obviously with good anti-combat logging mechanics. But if you view this as EVE Online, then turn it into EVE Online and not RUST where the toxic community leads and the noobs follow.

2. Claiming Land. The land claim should be different. A lot different. I know in EVE Online you just contest area's and claim it or whatever.. but in Atlas, that'd be difficult. There's more islands than there's companies, so there's no way for every company to have an island for themselves. Sure, they could fight for it but it's very unbalanced. An already settled company will always be stronger than a company without land, because they're not able to build anything proper. They're not able to build anything for themselves, as everything is claimed already. They could get started on a Lawless as of right now, but there's often large clans who are just picking off people farming already. Claiming land needs to be limited, or done differently. 

These are the main reasons people are currently just going on private servers, because people can set up their own rules. Because this feels like ARK with a different theme. And if people are going on private servers, you'll never get this game into an EVE Online flow ever anymore. Because people are rather playing on their own servers now, which isn't bad if you want to turn this in ARK or RUST.. but if you want to turn this into EVE Online? Then you're doing it wrong.

And when you decide to change things drastically, and actually sort things out the right way you yourself imagined your game to be? You're going to have to wipe all the progress off the servers, because big clans have all the islands claimed and give no one a chance anymore. People are not able to get started anymore, because of this. 

And wiping servers as an MMO, as you advertised. That's a bad case overall.. 

 

I don't believe you guys are realizing even, what you've done. You've launched a game, advertised it as an MMO and an EVE Online type of game, while it's more turning into a survival game instead.

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